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compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
@@ -15,6 +15,18 @@ run/main_scene="res://scenes/game.tscn"
|
|||||||
config/features=PackedStringArray("4.3", "Forward Plus")
|
config/features=PackedStringArray("4.3", "Forward Plus")
|
||||||
config/icon="res://icon.svg"
|
config/icon="res://icon.svg"
|
||||||
|
|
||||||
|
[autoload]
|
||||||
|
|
||||||
|
GameController="*res://scripts/gameController.gd"
|
||||||
|
|
||||||
|
[display]
|
||||||
|
|
||||||
|
window/size/viewport_width=320
|
||||||
|
window/size/viewport_height=180
|
||||||
|
window/size/window_width_override=960
|
||||||
|
window/size/window_height_override=540
|
||||||
|
window/stretch/mode="viewport"
|
||||||
|
|
||||||
[file_customization]
|
[file_customization]
|
||||||
|
|
||||||
folder_colors={
|
folder_colors={
|
||||||
|
|||||||
@@ -0,0 +1,75 @@
|
|||||||
|
[gd_scene load_steps=9 format=3 uid="uid://bk0pk4m1ln716"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://scripts/badguy.gd" id="1_oeik4"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dqo6e8pa3jewf" path="res://assets/graphics/enemies/slime_purple.png" id="2_bfdny"]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_r6wn1"]
|
||||||
|
atlas = ExtResource("2_bfdny")
|
||||||
|
region = Rect2(0, 24, 24, 24)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_te1wg"]
|
||||||
|
atlas = ExtResource("2_bfdny")
|
||||||
|
region = Rect2(24, 24, 24, 24)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_g742w"]
|
||||||
|
atlas = ExtResource("2_bfdny")
|
||||||
|
region = Rect2(48, 24, 24, 24)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_6ebwa"]
|
||||||
|
atlas = ExtResource("2_bfdny")
|
||||||
|
region = Rect2(72, 24, 24, 24)
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id="SpriteFrames_mb27d"]
|
||||||
|
animations = [{
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_r6wn1")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_te1wg")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_g742w")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_6ebwa")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"idle",
|
||||||
|
"speed": 12.0
|
||||||
|
}]
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_blkie"]
|
||||||
|
size = Vector2(14, 15)
|
||||||
|
|
||||||
|
[node name="Area2D" type="Area2D" groups=["enemies"]]
|
||||||
|
scale = Vector2(2, 2)
|
||||||
|
script = ExtResource("1_oeik4")
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
sprite_frames = SubResource("SpriteFrames_mb27d")
|
||||||
|
animation = &"idle"
|
||||||
|
autoplay = "idle"
|
||||||
|
frame_progress = 0.396641
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
|
position = Vector2(0, 4.5)
|
||||||
|
shape = SubResource("RectangleShape2D_blkie")
|
||||||
|
|
||||||
|
[node name="RightRay" type="RayCast2D" parent="."]
|
||||||
|
target_position = Vector2(13, 0)
|
||||||
|
|
||||||
|
[node name="LeftRay" type="RayCast2D" parent="."]
|
||||||
|
target_position = Vector2(-13, 0)
|
||||||
|
|
||||||
|
[node name="RightFloorRay" type="RayCast2D" parent="."]
|
||||||
|
position = Vector2(8, 3)
|
||||||
|
target_position = Vector2(0, 11)
|
||||||
|
|
||||||
|
[node name="LeftFloorRay" type="RayCast2D" parent="."]
|
||||||
|
position = Vector2(-8, 3)
|
||||||
|
target_position = Vector2(0, 11)
|
||||||
|
|
||||||
|
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||||
@@ -1,11 +1,13 @@
|
|||||||
[gd_scene load_steps=3 format=3 uid="uid://b53r5iysu7d4t"]
|
[gd_scene load_steps=4 format=3 uid="uid://b53r5iysu7d4t"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://scripts/bullet.gd" id="1_qubif"]
|
[ext_resource type="Script" path="res://scripts/bullet.gd" id="1_qubif"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://66hnfsu3e8ll" path="res://assets/graphics/projectiles/pixel_bullet.png" id="2_ifgvb"]
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_qxj7e"]
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_qxj7e"]
|
||||||
size = Vector2(19, 4)
|
size = Vector2(19, 4)
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D"]
|
[node name="Area2D" type="Area2D"]
|
||||||
|
position = Vector2(1, 0)
|
||||||
script = ExtResource("1_qubif")
|
script = ExtResource("1_qubif")
|
||||||
metadata/_edit_group_ = true
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
@@ -14,4 +16,11 @@ position = Vector2(-0.5, 0)
|
|||||||
shape = SubResource("RectangleShape2D_qxj7e")
|
shape = SubResource("RectangleShape2D_qxj7e")
|
||||||
debug_color = Color(0.717124, 0, 0.290401, 0.42)
|
debug_color = Color(0.717124, 0, 0.290401, 0.42)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(-6, -2)
|
||||||
|
rotation = -3.14159
|
||||||
|
scale = Vector2(0.151432, 0.0740068)
|
||||||
|
texture = ExtResource("2_ifgvb")
|
||||||
|
|
||||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||||
@@ -0,0 +1,116 @@
|
|||||||
|
[gd_scene load_steps=17 format=3 uid="uid://cey0ymp1n0iqe"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cco2vhmejry0v" path="res://assets/graphics/collectibles/coin.png" id="1_c71mt"]
|
||||||
|
[ext_resource type="Script" path="res://scripts/coin.gd" id="1_h4xkt"]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_n1dcx"]
|
||||||
|
atlas = ExtResource("1_c71mt")
|
||||||
|
region = Rect2(0, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_13l51"]
|
||||||
|
atlas = ExtResource("1_c71mt")
|
||||||
|
region = Rect2(16, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_hahrw"]
|
||||||
|
atlas = ExtResource("1_c71mt")
|
||||||
|
region = Rect2(32, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_mfe8o"]
|
||||||
|
atlas = ExtResource("1_c71mt")
|
||||||
|
region = Rect2(48, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_71uln"]
|
||||||
|
atlas = ExtResource("1_c71mt")
|
||||||
|
region = Rect2(64, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_c7ty3"]
|
||||||
|
atlas = ExtResource("1_c71mt")
|
||||||
|
region = Rect2(80, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_n435u"]
|
||||||
|
atlas = ExtResource("1_c71mt")
|
||||||
|
region = Rect2(96, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_6uw02"]
|
||||||
|
atlas = ExtResource("1_c71mt")
|
||||||
|
region = Rect2(112, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_xlt2g"]
|
||||||
|
atlas = ExtResource("1_c71mt")
|
||||||
|
region = Rect2(128, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_367r4"]
|
||||||
|
atlas = ExtResource("1_c71mt")
|
||||||
|
region = Rect2(144, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_omldi"]
|
||||||
|
atlas = ExtResource("1_c71mt")
|
||||||
|
region = Rect2(160, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_74aet"]
|
||||||
|
atlas = ExtResource("1_c71mt")
|
||||||
|
region = Rect2(176, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id="SpriteFrames_dwt5l"]
|
||||||
|
animations = [{
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_n1dcx")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_13l51")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_hahrw")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_mfe8o")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_71uln")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_c7ty3")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_n435u")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_6uw02")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_xlt2g")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_367r4")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_omldi")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_74aet")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"idle",
|
||||||
|
"speed": 12.0
|
||||||
|
}]
|
||||||
|
|
||||||
|
[sub_resource type="CircleShape2D" id="CircleShape2D_4xboy"]
|
||||||
|
radius = 5.0
|
||||||
|
|
||||||
|
[node name="Area2D" type="Area2D" groups=["collectibles"]]
|
||||||
|
script = ExtResource("1_h4xkt")
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
sprite_frames = SubResource("SpriteFrames_dwt5l")
|
||||||
|
animation = &"idle"
|
||||||
|
autoplay = "idle"
|
||||||
|
frame_progress = 0.32788
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
|
shape = SubResource("CircleShape2D_4xboy")
|
||||||
|
debug_color = Color(0.614132, 0.536519, 0.0596093, 0.42)
|
||||||
|
|
||||||
|
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||||
@@ -1,11 +1,19 @@
|
|||||||
[gd_scene load_steps=2 format=3 uid="uid://djkjmi7bo58uv"]
|
[gd_scene load_steps=3 format=3 uid="uid://djkjmi7bo58uv"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dwx4x0wq3vetw" path="res://assets/graphics/objects/crate.png" id="1_6lxxi"]
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ilk50"]
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ilk50"]
|
||||||
size = Vector2(47, 44)
|
size = Vector2(47, 44)
|
||||||
|
|
||||||
[node name="RigidBody2D" type="RigidBody2D"]
|
[node name="RigidBody2D" type="RigidBody2D" groups=["destructables"]]
|
||||||
metadata/_edit_group_ = true
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(0, 3)
|
||||||
|
scale = Vector2(0.1762, 0.152876)
|
||||||
|
texture = ExtResource("1_6lxxi")
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
shape = SubResource("RectangleShape2D_ilk50")
|
shape = SubResource("RectangleShape2D_ilk50")
|
||||||
debug_color = Color(0.889053, 0.327177, 5.77569e-07, 0.42)
|
debug_color = Color(0.889053, 0.327177, 5.77569e-07, 0.42)
|
||||||
@@ -1,39 +1,427 @@
|
|||||||
[gd_scene load_steps=8 format=3 uid="uid://dhgts0kodsujx"]
|
[gd_scene load_steps=14 format=4 uid="uid://dhgts0kodsujx"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://djkjmi7bo58uv" path="res://scenes/crate.tscn" id="1_6shkr"]
|
[ext_resource type="PackedScene" uid="uid://djkjmi7bo58uv" path="res://scenes/crate.tscn" id="1_6shkr"]
|
||||||
[ext_resource type="Script" path="res://scripts/gameController.gd" id="1_7tjsy"]
|
[ext_resource type="Script" path="res://scripts/sceneManager.gd" id="1_ooich"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dordo7deet5y0" path="res://assets/graphics/terrains/backgrounds/forestbackground.png" id="2_u8255"]
|
||||||
[ext_resource type="PackedScene" uid="uid://b2hyqfqh02ep6" path="res://scenes/player.tscn" id="3_bssht"]
|
[ext_resource type="PackedScene" uid="uid://b2hyqfqh02ep6" path="res://scenes/player.tscn" id="3_bssht"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cukevm4avtgnp" path="res://assets/graphics/terrains/backgrounds/sky.png" id="3_ot8gf"]
|
||||||
[ext_resource type="Script" path="res://scripts/trigger.gd" id="3_t4lk8"]
|
[ext_resource type="Script" path="res://scripts/trigger.gd" id="3_t4lk8"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cg03sfie3jb4h" path="res://assets/graphics/terrains/backgrounds/trees.png" id="3_u7j2e"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dktvd8atklmau" path="res://assets/graphics/terrains/Terrain (32x32).png" id="6_jpfcs"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cey0ymp1n0iqe" path="res://scenes/coin.tscn" id="8_cgxc5"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bk0pk4m1ln716" path="res://scenes/badguy.tscn" id="9_da82o"]
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_n7xvc"]
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_v72u6"]
|
||||||
size = Vector2(92, 20)
|
texture = ExtResource("6_jpfcs")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 0
|
||||||
|
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
|
||||||
|
0:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:0/0 = 0
|
||||||
|
1:0/0/terrain_set = 0
|
||||||
|
1:0/0/terrain = 0
|
||||||
|
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
|
||||||
|
1:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
1:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:0/0 = 0
|
||||||
|
2:0/0/terrain_set = 0
|
||||||
|
2:0/0/terrain = 0
|
||||||
|
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
|
||||||
|
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
4:0/0 = 0
|
||||||
|
4:0/0/terrain_set = 0
|
||||||
|
4:0/0/terrain = 0
|
||||||
|
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -10, 16, -16, 9)
|
||||||
|
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:0/0 = 0
|
||||||
|
6:0/0/terrain_set = 0
|
||||||
|
6:0/0/terrain = 0
|
||||||
|
6:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
6:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
7:0/0 = 0
|
||||||
|
7:0/0/terrain_set = 0
|
||||||
|
7:0/0/terrain = 0
|
||||||
|
7:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
9:0/0 = 0
|
||||||
|
9:0/0/terrain_set = 0
|
||||||
|
9:0/0/terrain = 0
|
||||||
|
9:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:0/0 = 0
|
||||||
|
10:0/0/terrain_set = 0
|
||||||
|
10:0/0/terrain = 0
|
||||||
|
10:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
12:0/0 = 0
|
||||||
|
12:0/0/terrain_set = 0
|
||||||
|
12:0/0/terrain = 0
|
||||||
|
12:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:0/0 = 0
|
||||||
|
13:0/0/terrain_set = 0
|
||||||
|
13:0/0/terrain = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
13:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:0/0 = 0
|
||||||
|
15:0/0/terrain_set = 0
|
||||||
|
15:0/0/terrain = 0
|
||||||
|
15:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:1/0 = 0
|
||||||
|
0:1/0/terrain_set = 0
|
||||||
|
0:1/0/terrain = 0
|
||||||
|
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
|
||||||
|
0:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
1:1/0 = 0
|
||||||
|
1:1/0/terrain_set = 0
|
||||||
|
1:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
1:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
1:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
2:1/0 = 0
|
||||||
|
2:1/0/terrain_set = 0
|
||||||
|
2:1/0/terrain = 0
|
||||||
|
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
|
||||||
|
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
4:1/0 = 0
|
||||||
|
4:1/0/terrain_set = 0
|
||||||
|
4:1/0/terrain = 0
|
||||||
|
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
|
||||||
|
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
4:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:1/0 = 0
|
||||||
|
6:1/0/terrain_set = 0
|
||||||
|
6:1/0/terrain = 0
|
||||||
|
6:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:1/0 = 0
|
||||||
|
7:1/0/terrain_set = 0
|
||||||
|
7:1/0/terrain = 0
|
||||||
|
7:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
9:1/0 = 0
|
||||||
|
9:1/0/terrain_set = 0
|
||||||
|
9:1/0/terrain = 0
|
||||||
|
9:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
10:1/0 = 0
|
||||||
|
10:1/0/terrain_set = 0
|
||||||
|
10:1/0/terrain = 0
|
||||||
|
10:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
12:1/0 = 0
|
||||||
|
12:1/0/terrain_set = 0
|
||||||
|
12:1/0/terrain = 0
|
||||||
|
12:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
13:1/0 = 0
|
||||||
|
13:1/0/terrain_set = 0
|
||||||
|
13:1/0/terrain = 0
|
||||||
|
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:1/0 = 0
|
||||||
|
15:1/0/terrain_set = 0
|
||||||
|
15:1/0/terrain = 0
|
||||||
|
15:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
15:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
16:1/0 = 0
|
||||||
|
16:1/0/terrain_set = 0
|
||||||
|
16:1/0/terrain = 0
|
||||||
|
16:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:2/0 = 0
|
||||||
|
0:2/0/terrain_set = 0
|
||||||
|
0:2/0/terrain = 0
|
||||||
|
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -10, 16, -16, 9)
|
||||||
|
0:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
1:2/0 = 0
|
||||||
|
1:2/0/terrain_set = 0
|
||||||
|
1:2/0/terrain = 0
|
||||||
|
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
|
||||||
|
1:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
2:2/0 = 0
|
||||||
|
2:2/0/terrain_set = 0
|
||||||
|
2:2/0/terrain = 0
|
||||||
|
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.5, 10, 16, -16, 16)
|
||||||
|
2:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
4:2/0 = 0
|
||||||
|
4:2/0/terrain_set = 0
|
||||||
|
4:2/0/terrain = 0
|
||||||
|
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.5, 10, 16, -9.5, 16, -16, 10.25)
|
||||||
|
4:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0 = 0
|
||||||
|
6:3/0/terrain_set = 0
|
||||||
|
6:3/0/terrain = 0
|
||||||
|
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 2.25, -16, 2, 16, -16, 16)
|
||||||
|
6:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
7:3/0 = 0
|
||||||
|
7:3/0/terrain_set = 0
|
||||||
|
7:3/0/terrain = 0
|
||||||
|
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.5, -16, 16, -16, 16, 16, 0, 16)
|
||||||
|
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:3/0 = 0
|
||||||
|
9:3/0/terrain_set = 0
|
||||||
|
9:3/0/terrain = 0
|
||||||
|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 2, -16, 2.25)
|
||||||
|
9:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:3/0 = 0
|
||||||
|
10:3/0/terrain_set = 0
|
||||||
|
10:3/0/terrain = 0
|
||||||
|
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 2, -16, 2.25)
|
||||||
|
10:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:3/0 = 0
|
||||||
|
12:3/0/terrain_set = 0
|
||||||
|
12:3/0/terrain = 0
|
||||||
|
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 4.5, -16, 5.25, 16, -16, 16)
|
||||||
|
12:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:3/0 = 0
|
||||||
|
13:3/0/terrain_set = 0
|
||||||
|
13:3/0/terrain = 0
|
||||||
|
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 1, -16, 1)
|
||||||
|
13:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:3/0 = 0
|
||||||
|
15:3/0/terrain_set = 0
|
||||||
|
15:3/0/terrain = 0
|
||||||
|
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
15:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:3/0 = 0
|
||||||
|
16:3/0/terrain_set = 0
|
||||||
|
16:3/0/terrain = 0
|
||||||
|
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
0:4/0 = 0
|
||||||
|
0:4/0/terrain_set = 0
|
||||||
|
0:4/0/terrain = 0
|
||||||
|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -7.25, 16, -16, 7.75)
|
||||||
|
0:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:4/0 = 0
|
||||||
|
1:4/0/terrain_set = 0
|
||||||
|
1:4/0/terrain = 0
|
||||||
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:4/0 = 0
|
||||||
|
2:4/0/terrain_set = 0
|
||||||
|
2:4/0/terrain = 0
|
||||||
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 10.25, 10.75, 16, -16, 16)
|
||||||
|
2:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
4:4/0 = 0
|
||||||
|
4:4/0/terrain_set = 0
|
||||||
|
4:4/0/terrain = 0
|
||||||
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.5, 11.25, 16, -10.25, 16, -16, 8.75)
|
||||||
|
6:4/0 = 0
|
||||||
|
6:4/0/terrain_set = 0
|
||||||
|
6:4/0/terrain = 0
|
||||||
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 2.25, -16, 2, 16, -16, 16)
|
||||||
|
6:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:4/0 = 0
|
||||||
|
7:4/0/terrain_set = 0
|
||||||
|
7:4/0/terrain = 0
|
||||||
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.5, -16, 16, -16, 16, 16, 0, 16)
|
||||||
|
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:4/0 = 0
|
||||||
|
9:4/0/terrain_set = 0
|
||||||
|
9:4/0/terrain = 0
|
||||||
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0.5, 16, 1, 16, 16, -16, 16)
|
||||||
|
9:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:4/0 = 0
|
||||||
|
10:4/0/terrain_set = 0
|
||||||
|
10:4/0/terrain = 0
|
||||||
|
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0.5, 16, 1, 16, 16, -16, 16)
|
||||||
|
10:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
12:4/0 = 0
|
||||||
|
12:4/0/terrain_set = 0
|
||||||
|
12:4/0/terrain = 0
|
||||||
|
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 4.5, -16, 5.25, 16, -16, 16)
|
||||||
|
12:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:4/0 = 0
|
||||||
|
13:4/0/terrain_set = 0
|
||||||
|
13:4/0/terrain = 0
|
||||||
|
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -0.25, 16, -0.5, 16, 16, -16, 16)
|
||||||
|
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:4/0 = 0
|
||||||
|
15:4/0/terrain_set = 0
|
||||||
|
15:4/0/terrain = 0
|
||||||
|
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
15:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
16:4/0 = 0
|
||||||
|
16:4/0/terrain_set = 0
|
||||||
|
16:4/0/terrain = 0
|
||||||
|
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
16:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
|
||||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_gasd3"]
|
[sub_resource type="TileSet" id="TileSet_fj5fk"]
|
||||||
distance = -484.0
|
tile_size = Vector2i(32, 32)
|
||||||
|
physics_layer_0/collision_layer = 1
|
||||||
|
terrain_set_0/mode = 0
|
||||||
|
terrain_set_0/terrain_0/name = "leafyground 0"
|
||||||
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||||
|
sources/0 = SubResource("TileSetAtlasSource_v72u6")
|
||||||
|
|
||||||
[sub_resource type="CircleShape2D" id="CircleShape2D_5ph8t"]
|
[sub_resource type="CircleShape2D" id="CircleShape2D_5ph8t"]
|
||||||
radius = 62.0
|
radius = 62.0
|
||||||
|
|
||||||
[node name="Game" type="Node2D"]
|
[node name="Game" type="Node2D"]
|
||||||
script = ExtResource("1_7tjsy")
|
|
||||||
|
|
||||||
[node name="firstPlatform" type="StaticBody2D" parent="."]
|
[node name="background" type="Parallax2D" parent="."]
|
||||||
position = Vector2(595, 310)
|
scroll_offset = Vector2(626, 298)
|
||||||
metadata/_edit_group_ = true
|
repeat_size = Vector2(320, 0)
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="firstPlatform"]
|
[node name="Sprite2D" type="Sprite2D" parent="background"]
|
||||||
shape = SubResource("RectangleShape2D_n7xvc")
|
position = Vector2(152, 72)
|
||||||
|
scale = Vector2(1, 1.21111)
|
||||||
|
texture = ExtResource("2_u8255")
|
||||||
|
|
||||||
[node name="Floor" type="StaticBody2D" parent="."]
|
[node name="Sprite2D2" type="Sprite2D" parent="background"]
|
||||||
|
position = Vector2(-8, -19200)
|
||||||
|
scale = Vector2(1, 202.1)
|
||||||
|
texture = ExtResource("3_ot8gf")
|
||||||
|
offset = Vector2(160, 90)
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Floor"]
|
[node name="trees" type="Parallax2D" parent="."]
|
||||||
shape = SubResource("WorldBoundaryShape2D_gasd3")
|
scroll_scale = Vector2(0.7, 1)
|
||||||
|
scroll_offset = Vector2(626, 298)
|
||||||
|
repeat_size = Vector2(320, 0)
|
||||||
|
|
||||||
[node name="CharacterBody2D" parent="." instance=ExtResource("3_bssht")]
|
[node name="Sprite2D" type="Sprite2D" parent="trees"]
|
||||||
position = Vector2(188, 575)
|
texture_filter = 1
|
||||||
|
position = Vector2(0, -54)
|
||||||
|
scale = Vector2(1, 1.3)
|
||||||
|
texture = ExtResource("3_u7j2e")
|
||||||
|
offset = Vector2(160, 90)
|
||||||
|
|
||||||
|
[node name="SceneManager" type="Node" parent="."]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
script = ExtResource("1_ooich")
|
||||||
|
|
||||||
|
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(-34, -10)
|
||||||
|
tile_map_data = PackedByteArray("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 truncated
|
||||||
|
tile_set = SubResource("TileSet_fj5fk")
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
[node name="Area2D" type="Area2D" parent="."]
|
||||||
position = Vector2(952, 434)
|
position = Vector2(831, 439)
|
||||||
script = ExtResource("3_t4lk8")
|
script = ExtResource("3_t4lk8")
|
||||||
metadata/_edit_group_ = true
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
@@ -41,17 +429,40 @@ metadata/_edit_group_ = true
|
|||||||
shape = SubResource("CircleShape2D_5ph8t")
|
shape = SubResource("CircleShape2D_5ph8t")
|
||||||
debug_color = Color(0.630721, 0.529414, 1.92523e-07, 0.42)
|
debug_color = Color(0.630721, 0.529414, 1.92523e-07, 0.42)
|
||||||
|
|
||||||
[node name="RigidBody2D" parent="." groups=["pushables"] instance=ExtResource("1_6shkr")]
|
[node name="coins" type="Node2D" parent="."]
|
||||||
position = Vector2(209, 113)
|
|
||||||
rotation = 2.09219
|
|
||||||
|
|
||||||
[node name="RigidBody2D2" parent="." groups=["pushables"] instance=ExtResource("1_6shkr")]
|
[node name="Area2D" parent="coins" instance=ExtResource("8_cgxc5")]
|
||||||
|
position = Vector2(72, 107)
|
||||||
|
|
||||||
|
[node name="Area2D2" parent="coins" instance=ExtResource("8_cgxc5")]
|
||||||
|
position = Vector2(-178, 75)
|
||||||
|
|
||||||
|
[node name="enemies" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="Area2D" parent="enemies" instance=ExtResource("9_da82o")]
|
||||||
|
position = Vector2(79, 415)
|
||||||
|
|
||||||
|
[node name="Area2D2" parent="enemies" instance=ExtResource("9_da82o")]
|
||||||
|
position = Vector2(215, 415)
|
||||||
|
|
||||||
|
[node name="crates" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="RigidBody2D4" parent="crates" instance=ExtResource("1_6shkr")]
|
||||||
|
position = Vector2(693, 307)
|
||||||
|
|
||||||
|
[node name="RigidBody2D2" parent="crates" groups=["pushables"] instance=ExtResource("1_6shkr")]
|
||||||
position = Vector2(595, 192)
|
position = Vector2(595, 192)
|
||||||
rotation = 4.86807
|
rotation = -1.41512
|
||||||
|
|
||||||
[node name="RigidBody2D3" parent="." groups=["pushables"] instance=ExtResource("1_6shkr")]
|
[node name="RigidBody2D3" parent="crates" groups=["pushables"] instance=ExtResource("1_6shkr")]
|
||||||
position = Vector2(373, 200)
|
position = Vector2(373, 200)
|
||||||
rotation = -0.0982481
|
rotation = -0.0982481
|
||||||
|
|
||||||
|
[node name="RigidBody2D" parent="crates" instance=ExtResource("1_6shkr")]
|
||||||
|
position = Vector2(-129, 190)
|
||||||
|
|
||||||
|
[node name="CharacterBody2D" parent="." instance=ExtResource("3_bssht")]
|
||||||
|
position = Vector2(-5, 448)
|
||||||
|
|
||||||
[connection signal="areaTrigger" from="Area2D" to="." method="_on_trigger"]
|
[connection signal="areaTrigger" from="Area2D" to="." method="_on_trigger"]
|
||||||
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|
||||||
@@ -0,0 +1,476 @@
|
|||||||
|
[gd_scene load_steps=14 format=4 uid="uid://dxvvtcldbhsac"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dordo7deet5y0" path="res://assets/graphics/terrains/backgrounds/forestbackground.png" id="1_fca7k"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cukevm4avtgnp" path="res://assets/graphics/terrains/backgrounds/sky.png" id="2_7a0hu"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cg03sfie3jb4h" path="res://assets/graphics/terrains/backgrounds/trees.png" id="3_s0j85"]
|
||||||
|
[ext_resource type="Script" path="res://scripts/sceneManager.gd" id="4_7de2m"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dktvd8atklmau" path="res://assets/graphics/terrains/Terrain (32x32).png" id="5_qoo1j"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://b2hyqfqh02ep6" path="res://scenes/player.tscn" id="6_4x3pf"]
|
||||||
|
[ext_resource type="Script" path="res://scripts/trigger.gd" id="7_vcera"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://djkjmi7bo58uv" path="res://scenes/crate.tscn" id="8_q5n2b"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cey0ymp1n0iqe" path="res://scenes/coin.tscn" id="9_iql8u"]
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_v72u6"]
|
||||||
|
texture = ExtResource("5_qoo1j")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 0
|
||||||
|
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
|
||||||
|
0:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:0/0 = 0
|
||||||
|
1:0/0/terrain_set = 0
|
||||||
|
1:0/0/terrain = 0
|
||||||
|
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
|
||||||
|
1:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
1:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:0/0 = 0
|
||||||
|
2:0/0/terrain_set = 0
|
||||||
|
2:0/0/terrain = 0
|
||||||
|
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
|
||||||
|
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
4:0/0 = 0
|
||||||
|
4:0/0/terrain_set = 0
|
||||||
|
4:0/0/terrain = 0
|
||||||
|
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -10, 16, -16, 9)
|
||||||
|
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:0/0 = 0
|
||||||
|
6:0/0/terrain_set = 0
|
||||||
|
6:0/0/terrain = 0
|
||||||
|
6:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
6:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
7:0/0 = 0
|
||||||
|
7:0/0/terrain_set = 0
|
||||||
|
7:0/0/terrain = 0
|
||||||
|
7:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
9:0/0 = 0
|
||||||
|
9:0/0/terrain_set = 0
|
||||||
|
9:0/0/terrain = 0
|
||||||
|
9:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:0/0 = 0
|
||||||
|
10:0/0/terrain_set = 0
|
||||||
|
10:0/0/terrain = 0
|
||||||
|
10:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
12:0/0 = 0
|
||||||
|
12:0/0/terrain_set = 0
|
||||||
|
12:0/0/terrain = 0
|
||||||
|
12:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:0/0 = 0
|
||||||
|
13:0/0/terrain_set = 0
|
||||||
|
13:0/0/terrain = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
13:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:0/0 = 0
|
||||||
|
15:0/0/terrain_set = 0
|
||||||
|
15:0/0/terrain = 0
|
||||||
|
15:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:1/0 = 0
|
||||||
|
0:1/0/terrain_set = 0
|
||||||
|
0:1/0/terrain = 0
|
||||||
|
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
|
||||||
|
0:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
1:1/0 = 0
|
||||||
|
1:1/0/terrain_set = 0
|
||||||
|
1:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
1:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
1:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
2:1/0 = 0
|
||||||
|
2:1/0/terrain_set = 0
|
||||||
|
2:1/0/terrain = 0
|
||||||
|
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
|
||||||
|
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
4:1/0 = 0
|
||||||
|
4:1/0/terrain_set = 0
|
||||||
|
4:1/0/terrain = 0
|
||||||
|
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
|
||||||
|
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
4:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:1/0 = 0
|
||||||
|
6:1/0/terrain_set = 0
|
||||||
|
6:1/0/terrain = 0
|
||||||
|
6:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:1/0 = 0
|
||||||
|
7:1/0/terrain_set = 0
|
||||||
|
7:1/0/terrain = 0
|
||||||
|
7:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
9:1/0 = 0
|
||||||
|
9:1/0/terrain_set = 0
|
||||||
|
9:1/0/terrain = 0
|
||||||
|
9:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
10:1/0 = 0
|
||||||
|
10:1/0/terrain_set = 0
|
||||||
|
10:1/0/terrain = 0
|
||||||
|
10:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
12:1/0 = 0
|
||||||
|
12:1/0/terrain_set = 0
|
||||||
|
12:1/0/terrain = 0
|
||||||
|
12:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
13:1/0 = 0
|
||||||
|
13:1/0/terrain_set = 0
|
||||||
|
13:1/0/terrain = 0
|
||||||
|
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:1/0 = 0
|
||||||
|
15:1/0/terrain_set = 0
|
||||||
|
15:1/0/terrain = 0
|
||||||
|
15:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
15:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
16:1/0 = 0
|
||||||
|
16:1/0/terrain_set = 0
|
||||||
|
16:1/0/terrain = 0
|
||||||
|
16:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:2/0 = 0
|
||||||
|
0:2/0/terrain_set = 0
|
||||||
|
0:2/0/terrain = 0
|
||||||
|
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -10, 16, -16, 9)
|
||||||
|
0:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
1:2/0 = 0
|
||||||
|
1:2/0/terrain_set = 0
|
||||||
|
1:2/0/terrain = 0
|
||||||
|
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
|
||||||
|
1:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
2:2/0 = 0
|
||||||
|
2:2/0/terrain_set = 0
|
||||||
|
2:2/0/terrain = 0
|
||||||
|
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.5, 10, 16, -16, 16)
|
||||||
|
2:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
4:2/0 = 0
|
||||||
|
4:2/0/terrain_set = 0
|
||||||
|
4:2/0/terrain = 0
|
||||||
|
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.5, 10, 16, -9.5, 16, -16, 10.25)
|
||||||
|
4:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0 = 0
|
||||||
|
6:3/0/terrain_set = 0
|
||||||
|
6:3/0/terrain = 0
|
||||||
|
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 2.25, -16, 2, 16, -16, 16)
|
||||||
|
6:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
7:3/0 = 0
|
||||||
|
7:3/0/terrain_set = 0
|
||||||
|
7:3/0/terrain = 0
|
||||||
|
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.5, -16, 16, -16, 16, 16, 0, 16)
|
||||||
|
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:3/0 = 0
|
||||||
|
9:3/0/terrain_set = 0
|
||||||
|
9:3/0/terrain = 0
|
||||||
|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 2, -16, 2.25)
|
||||||
|
9:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:3/0 = 0
|
||||||
|
10:3/0/terrain_set = 0
|
||||||
|
10:3/0/terrain = 0
|
||||||
|
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 2, -16, 2.25)
|
||||||
|
10:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:3/0 = 0
|
||||||
|
12:3/0/terrain_set = 0
|
||||||
|
12:3/0/terrain = 0
|
||||||
|
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 4.5, -16, 5.25, 16, -16, 16)
|
||||||
|
12:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:3/0 = 0
|
||||||
|
13:3/0/terrain_set = 0
|
||||||
|
13:3/0/terrain = 0
|
||||||
|
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 1, -16, 1)
|
||||||
|
13:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:3/0 = 0
|
||||||
|
15:3/0/terrain_set = 0
|
||||||
|
15:3/0/terrain = 0
|
||||||
|
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
15:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:3/0 = 0
|
||||||
|
16:3/0/terrain_set = 0
|
||||||
|
16:3/0/terrain = 0
|
||||||
|
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
0:4/0 = 0
|
||||||
|
0:4/0/terrain_set = 0
|
||||||
|
0:4/0/terrain = 0
|
||||||
|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -7.25, 16, -16, 7.75)
|
||||||
|
0:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:4/0 = 0
|
||||||
|
1:4/0/terrain_set = 0
|
||||||
|
1:4/0/terrain = 0
|
||||||
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:4/0 = 0
|
||||||
|
2:4/0/terrain_set = 0
|
||||||
|
2:4/0/terrain = 0
|
||||||
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 10.25, 10.75, 16, -16, 16)
|
||||||
|
2:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
4:4/0 = 0
|
||||||
|
4:4/0/terrain_set = 0
|
||||||
|
4:4/0/terrain = 0
|
||||||
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.5, 11.25, 16, -10.25, 16, -16, 8.75)
|
||||||
|
6:4/0 = 0
|
||||||
|
6:4/0/terrain_set = 0
|
||||||
|
6:4/0/terrain = 0
|
||||||
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 2.25, -16, 2, 16, -16, 16)
|
||||||
|
6:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:4/0 = 0
|
||||||
|
7:4/0/terrain_set = 0
|
||||||
|
7:4/0/terrain = 0
|
||||||
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.5, -16, 16, -16, 16, 16, 0, 16)
|
||||||
|
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:4/0 = 0
|
||||||
|
9:4/0/terrain_set = 0
|
||||||
|
9:4/0/terrain = 0
|
||||||
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0.5, 16, 1, 16, 16, -16, 16)
|
||||||
|
9:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:4/0 = 0
|
||||||
|
10:4/0/terrain_set = 0
|
||||||
|
10:4/0/terrain = 0
|
||||||
|
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0.5, 16, 1, 16, 16, -16, 16)
|
||||||
|
10:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
12:4/0 = 0
|
||||||
|
12:4/0/terrain_set = 0
|
||||||
|
12:4/0/terrain = 0
|
||||||
|
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 4.5, -16, 5.25, 16, -16, 16)
|
||||||
|
12:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:4/0 = 0
|
||||||
|
13:4/0/terrain_set = 0
|
||||||
|
13:4/0/terrain = 0
|
||||||
|
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -0.25, 16, -0.5, 16, 16, -16, 16)
|
||||||
|
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:4/0 = 0
|
||||||
|
15:4/0/terrain_set = 0
|
||||||
|
15:4/0/terrain = 0
|
||||||
|
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
15:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
16:4/0 = 0
|
||||||
|
16:4/0/terrain_set = 0
|
||||||
|
16:4/0/terrain = 0
|
||||||
|
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
16:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
|
||||||
|
[sub_resource type="TileSet" id="TileSet_fj5fk"]
|
||||||
|
tile_size = Vector2i(32, 32)
|
||||||
|
physics_layer_0/collision_layer = 1
|
||||||
|
terrain_set_0/mode = 0
|
||||||
|
terrain_set_0/terrain_0/name = "leafyground 0"
|
||||||
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||||
|
sources/0 = SubResource("TileSetAtlasSource_v72u6")
|
||||||
|
|
||||||
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_gasd3"]
|
||||||
|
distance = -1.0
|
||||||
|
|
||||||
|
[sub_resource type="CircleShape2D" id="CircleShape2D_5ph8t"]
|
||||||
|
radius = 62.0
|
||||||
|
|
||||||
|
[node name="Game" type="Node2D"]
|
||||||
|
|
||||||
|
[node name="background" type="Parallax2D" parent="."]
|
||||||
|
scroll_offset = Vector2(626, 298)
|
||||||
|
repeat_size = Vector2(320, 0)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="background"]
|
||||||
|
position = Vector2(160, 90)
|
||||||
|
texture = ExtResource("1_fca7k")
|
||||||
|
|
||||||
|
[node name="Sprite2D2" type="Sprite2D" parent="background"]
|
||||||
|
position = Vector2(-8, -19200)
|
||||||
|
scale = Vector2(1, 202.1)
|
||||||
|
texture = ExtResource("2_7a0hu")
|
||||||
|
offset = Vector2(160, 90)
|
||||||
|
|
||||||
|
[node name="trees" type="Parallax2D" parent="."]
|
||||||
|
scroll_scale = Vector2(0.7, 1)
|
||||||
|
scroll_offset = Vector2(626, 298)
|
||||||
|
repeat_size = Vector2(320, 0)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="trees"]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(0, -54)
|
||||||
|
scale = Vector2(1, 1.3)
|
||||||
|
texture = ExtResource("3_s0j85")
|
||||||
|
offset = Vector2(160, 90)
|
||||||
|
|
||||||
|
[node name="SceneManager" type="Node" parent="."]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
script = ExtResource("4_7de2m")
|
||||||
|
|
||||||
|
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(-34, -10)
|
||||||
|
tile_map_data = PackedByteArray("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 truncated
|
||||||
|
tile_set = SubResource("TileSet_fj5fk")
|
||||||
|
|
||||||
|
[node name="Floor" type="StaticBody2D" parent="."]
|
||||||
|
position = Vector2(-26, 475)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Floor"]
|
||||||
|
shape = SubResource("WorldBoundaryShape2D_gasd3")
|
||||||
|
|
||||||
|
[node name="CharacterBody2D" parent="." instance=ExtResource("6_4x3pf")]
|
||||||
|
position = Vector2(-100, -15)
|
||||||
|
|
||||||
|
[node name="Area2D" type="Area2D" parent="."]
|
||||||
|
position = Vector2(831, 439)
|
||||||
|
script = ExtResource("7_vcera")
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||||
|
shape = SubResource("CircleShape2D_5ph8t")
|
||||||
|
debug_color = Color(0.630721, 0.529414, 1.92523e-07, 0.42)
|
||||||
|
|
||||||
|
[node name="crates" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="RigidBody2D4" parent="crates" instance=ExtResource("8_q5n2b")]
|
||||||
|
position = Vector2(693, 307)
|
||||||
|
|
||||||
|
[node name="RigidBody2D2" parent="crates" groups=["pushables"] instance=ExtResource("8_q5n2b")]
|
||||||
|
position = Vector2(595, 192)
|
||||||
|
rotation = -1.41512
|
||||||
|
|
||||||
|
[node name="RigidBody2D3" parent="crates" groups=["pushables"] instance=ExtResource("8_q5n2b")]
|
||||||
|
position = Vector2(373, 200)
|
||||||
|
rotation = -0.0982481
|
||||||
|
|
||||||
|
[node name="RigidBody2D" parent="crates" instance=ExtResource("8_q5n2b")]
|
||||||
|
position = Vector2(501, 265)
|
||||||
|
|
||||||
|
[node name="coins" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="Area2D" parent="coins" instance=ExtResource("9_iql8u")]
|
||||||
|
position = Vector2(72, 107)
|
||||||
|
script = null
|
||||||
|
|
||||||
|
[node name="Area2D2" parent="coins" instance=ExtResource("9_iql8u")]
|
||||||
|
position = Vector2(-42, 11)
|
||||||
|
script = null
|
||||||
|
|
||||||
|
[node name="Area2D3" parent="coins" instance=ExtResource("9_iql8u")]
|
||||||
|
position = Vector2(-55, 295)
|
||||||
|
|
||||||
|
[node name="Area2D4" parent="coins" instance=ExtResource("9_iql8u")]
|
||||||
|
position = Vector2(321, 198)
|
||||||
|
|
||||||
|
[connection signal="areaTrigger" from="Area2D" to="." method="_on_trigger"]
|
||||||
|
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|
||||||
@@ -1,17 +1,186 @@
|
|||||||
[gd_scene load_steps=3 format=3 uid="uid://b2hyqfqh02ep6"]
|
[gd_scene load_steps=28 format=3 uid="uid://b2hyqfqh02ep6"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://scripts/charController.gd" id="1_4o8do"]
|
[ext_resource type="Script" path="res://scripts/charController.gd" id="1_4o8do"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bfhqvl875is6f" path="res://assets/graphics/player/idle/Player Idle 48x48.png" id="2_yfuca"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://c2s48joyna11q" path="res://assets/graphics/player/jump/player jump 48x48.png" id="3_p8gbr"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bvat1vqwtua2p" path="res://assets/graphics/player/run/player run 48x48.png" id="3_y36hw"]
|
||||||
|
|
||||||
[sub_resource type="CircleShape2D" id="CircleShape2D_uvblg"]
|
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_qr8pt"]
|
||||||
radius = 32.5576
|
radius = 9.93
|
||||||
|
height = 35.0
|
||||||
|
|
||||||
[node name="CharacterBody2D" type="CharacterBody2D"]
|
[sub_resource type="AtlasTexture" id="AtlasTexture_cdvw1"]
|
||||||
|
atlas = ExtResource("2_yfuca")
|
||||||
|
region = Rect2(0, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_q1l1v"]
|
||||||
|
atlas = ExtResource("2_yfuca")
|
||||||
|
region = Rect2(48, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_6hv7e"]
|
||||||
|
atlas = ExtResource("2_yfuca")
|
||||||
|
region = Rect2(96, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_4h4qw"]
|
||||||
|
atlas = ExtResource("2_yfuca")
|
||||||
|
region = Rect2(144, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_638nb"]
|
||||||
|
atlas = ExtResource("2_yfuca")
|
||||||
|
region = Rect2(192, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_73fjy"]
|
||||||
|
atlas = ExtResource("2_yfuca")
|
||||||
|
region = Rect2(240, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_7r0nq"]
|
||||||
|
atlas = ExtResource("2_yfuca")
|
||||||
|
region = Rect2(288, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_5potv"]
|
||||||
|
atlas = ExtResource("2_yfuca")
|
||||||
|
region = Rect2(336, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_c5yi2"]
|
||||||
|
atlas = ExtResource("2_yfuca")
|
||||||
|
region = Rect2(384, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_flju4"]
|
||||||
|
atlas = ExtResource("2_yfuca")
|
||||||
|
region = Rect2(432, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_4ckr0"]
|
||||||
|
atlas = ExtResource("3_p8gbr")
|
||||||
|
region = Rect2(0, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_7vs6r"]
|
||||||
|
atlas = ExtResource("3_p8gbr")
|
||||||
|
region = Rect2(48, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_ktf26"]
|
||||||
|
atlas = ExtResource("3_p8gbr")
|
||||||
|
region = Rect2(96, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_csmmg"]
|
||||||
|
atlas = ExtResource("3_y36hw")
|
||||||
|
region = Rect2(0, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_qwm4e"]
|
||||||
|
atlas = ExtResource("3_y36hw")
|
||||||
|
region = Rect2(48, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_mynlp"]
|
||||||
|
atlas = ExtResource("3_y36hw")
|
||||||
|
region = Rect2(96, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_q5scx"]
|
||||||
|
atlas = ExtResource("3_y36hw")
|
||||||
|
region = Rect2(144, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_j0rp2"]
|
||||||
|
atlas = ExtResource("3_y36hw")
|
||||||
|
region = Rect2(192, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_7fytd"]
|
||||||
|
atlas = ExtResource("3_y36hw")
|
||||||
|
region = Rect2(240, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_nw067"]
|
||||||
|
atlas = ExtResource("3_y36hw")
|
||||||
|
region = Rect2(288, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_1caon"]
|
||||||
|
atlas = ExtResource("3_y36hw")
|
||||||
|
region = Rect2(336, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id="SpriteFrames_52pno"]
|
||||||
|
animations = [{
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_cdvw1")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_q1l1v")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_6hv7e")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_4h4qw")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_638nb")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_73fjy")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_7r0nq")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_5potv")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_c5yi2")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_flju4")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"playerIdle",
|
||||||
|
"speed": 12.0
|
||||||
|
}, {
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_4ckr0")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_7vs6r")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_ktf26")
|
||||||
|
}],
|
||||||
|
"loop": false,
|
||||||
|
"name": &"playerJump",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_csmmg")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_qwm4e")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_mynlp")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_q5scx")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_j0rp2")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_7fytd")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_nw067")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_1caon")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"playerRun",
|
||||||
|
"speed": 12.0
|
||||||
|
}]
|
||||||
|
|
||||||
|
[node name="CharacterBody2D" type="CharacterBody2D" groups=["player"]]
|
||||||
script = ExtResource("1_4o8do")
|
script = ExtResource("1_4o8do")
|
||||||
PUSH_FORCE = 100
|
PUSH_FORCE = 100
|
||||||
metadata/_edit_group_ = true
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
shape = SubResource("CircleShape2D_uvblg")
|
shape = SubResource("CapsuleShape2D_qr8pt")
|
||||||
debug_color = Color(0.872789, 0.000463018, 0.842707, 0.42)
|
debug_color = Color(0.872789, 0.000463018, 0.842707, 0.42)
|
||||||
|
|
||||||
[node name="RightRay" type="RayCast2D" parent="."]
|
[node name="RightRay" type="RayCast2D" parent="."]
|
||||||
@@ -25,3 +194,14 @@ position = Vector2(35, -10)
|
|||||||
|
|
||||||
[node name="MarkerLeft" type="Node2D" parent="."]
|
[node name="MarkerLeft" type="Node2D" parent="."]
|
||||||
position = Vector2(-35, -10)
|
position = Vector2(-35, -10)
|
||||||
|
|
||||||
|
[node name="Camera2D" type="Camera2D" parent="."]
|
||||||
|
offset = Vector2(0, -30)
|
||||||
|
|
||||||
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(-1, -3)
|
||||||
|
scale = Vector2(1.29167, 1.29167)
|
||||||
|
sprite_frames = SubResource("SpriteFrames_52pno")
|
||||||
|
animation = &"playerIdle"
|
||||||
|
autoplay = "playerIdle"
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
class_name BadGuy extends Area2D
|
||||||
|
|
||||||
|
@onready var sprite: AnimatedSprite2D = $AnimatedSprite2D
|
||||||
|
@onready var right_ray: RayCast2D = $RightRay
|
||||||
|
@onready var left_ray: RayCast2D = $LeftRay
|
||||||
|
@onready var right_floor_ray: RayCast2D = $RightFloorRay
|
||||||
|
@onready var left_floor_ray: RayCast2D = $LeftFloorRay
|
||||||
|
|
||||||
|
const speed := 60
|
||||||
|
|
||||||
|
var direction = 1
|
||||||
|
|
||||||
|
signal playerHurt
|
||||||
|
|
||||||
|
func _process(delta: float) -> void:
|
||||||
|
if not right_floor_ray.is_colliding():
|
||||||
|
#about to fall off the right
|
||||||
|
direction = -1
|
||||||
|
sprite.flip_h = not sprite.flip_h
|
||||||
|
if not left_floor_ray.is_colliding():
|
||||||
|
#about to fall off the left
|
||||||
|
sprite.flip_h = not sprite.flip_h
|
||||||
|
direction = 1
|
||||||
|
|
||||||
|
position.x += direction*speed*delta
|
||||||
|
|
||||||
|
func _on_body_entered(body: Node2D) -> void:
|
||||||
|
if body.is_in_group("player"):
|
||||||
|
print("player hurt")
|
||||||
|
playerHurt.emit()
|
||||||
|
# queue_free()
|
||||||
|
|
||||||
@@ -1,14 +1,31 @@
|
|||||||
extends Area2D
|
class_name Bullet extends Area2D
|
||||||
|
|
||||||
@export var speed := 700
|
@onready var bulletGraphic: Sprite2D = $Sprite2D
|
||||||
signal hit(bullet, body)
|
|
||||||
|
|
||||||
func set_speed(speedval):
|
var speed = 700
|
||||||
speed = speedval
|
signal hit
|
||||||
|
|
||||||
func _physics_process(delta):
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
func _process(_delta):
|
||||||
|
pass
|
||||||
|
|
||||||
|
func _physics_process(delta: float) -> void:
|
||||||
position += transform.x * speed * delta
|
position += transform.x * speed * delta
|
||||||
|
|
||||||
|
func setSpeed(value):
|
||||||
|
speed = value
|
||||||
|
if speed < 0:
|
||||||
|
bulletGraphic.flip_h = true
|
||||||
|
else:
|
||||||
|
bulletGraphic.flip_h = false
|
||||||
|
|
||||||
func _on_body_entered(body):
|
|
||||||
print ("Hit a thing") # Replace with function body.
|
func _on_body_entered(body: Node2D) -> void:
|
||||||
|
print("Bullet hit sumtin")
|
||||||
|
if not body.is_in_group("player"):
|
||||||
|
hit.emit(self, body)
|
||||||
@@ -5,7 +5,7 @@ const SPEED = 500.0
|
|||||||
const JUMP_VELOCITY = -600.0
|
const JUMP_VELOCITY = -600.0
|
||||||
@export var BUMP_FORCE = 90
|
@export var BUMP_FORCE = 90
|
||||||
@export var PUSH_FORCE = 700
|
@export var PUSH_FORCE = 700
|
||||||
|
@onready var animation: AnimatedSprite2D = $AnimatedSprite2D
|
||||||
|
|
||||||
var faceLeft = false
|
var faceLeft = false
|
||||||
var pushLeftEnabled = false
|
var pushLeftEnabled = false
|
||||||
@@ -19,14 +19,18 @@ var bullet = preload("res://scenes/bullet.tscn")
|
|||||||
@onready var marker_right = $MarkerRight
|
@onready var marker_right = $MarkerRight
|
||||||
@onready var marker_left = $MarkerLeft
|
@onready var marker_left = $MarkerLeft
|
||||||
|
|
||||||
|
var isJumping = false
|
||||||
|
|
||||||
func _physics_process(delta: float) -> void:
|
func _physics_process(delta: float) -> void:
|
||||||
# Add the gravity.
|
# Add the gravity.
|
||||||
if not is_on_floor():
|
if not is_on_floor():
|
||||||
velocity += get_gravity() * delta
|
velocity += get_gravity() * delta
|
||||||
|
else:
|
||||||
|
isJumping = false
|
||||||
|
|
||||||
# Handle jump.
|
# Handle jump.
|
||||||
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
|
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
|
||||||
|
isJumping = true
|
||||||
velocity.y = JUMP_VELOCITY
|
velocity.y = JUMP_VELOCITY
|
||||||
|
|
||||||
if pushTarget:
|
if pushTarget:
|
||||||
@@ -41,32 +45,33 @@ func _physics_process(delta: float) -> void:
|
|||||||
pushRightEnabled = false
|
pushRightEnabled = false
|
||||||
|
|
||||||
if Input.is_action_just_pressed("Shoot"):
|
if Input.is_action_just_pressed("Shoot"):
|
||||||
var mybullet = bullet.instantiate()
|
|
||||||
print("I will shoot")
|
|
||||||
if faceLeft:
|
if faceLeft:
|
||||||
print("shoot left")
|
var _myBullet = %SceneManager.makeBullet(marker_left.global_transform, -700)
|
||||||
mybullet.set_speed(-700)
|
|
||||||
mybullet.transform = marker_right.global_transform
|
|
||||||
else:
|
else:
|
||||||
print("shoot right")
|
var _myBullet = %SceneManager.makeBullet(marker_right.global_transform, 700)
|
||||||
mybullet.transform = marker_right.global_transform
|
|
||||||
|
|
||||||
owner.add_child(mybullet)
|
|
||||||
|
|
||||||
# Get the input direction and handle the movement/deceleration.
|
# Get the input direction and handle the movement/deceleration.
|
||||||
# As good practice, you should replace UI actions with custom gameplay actions.
|
# As good practice, you should replace UI actions with custom gameplay actions.
|
||||||
var direction := Input.get_axis("ui_left", "ui_right")
|
var direction := Input.get_axis("ui_left", "ui_right")
|
||||||
if direction < 0:
|
|
||||||
faceLeft = true
|
|
||||||
if direction > 0:
|
|
||||||
faceLeft = false
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if direction:
|
if direction:
|
||||||
|
if direction < 0:
|
||||||
|
faceLeft = true
|
||||||
|
if direction > 0:
|
||||||
|
faceLeft = false
|
||||||
|
|
||||||
|
animation.flip_h = faceLeft
|
||||||
|
if not isJumping:
|
||||||
|
animation.play("playerRun")
|
||||||
|
else:
|
||||||
|
animation.play("playerJump")
|
||||||
velocity.x = direction * SPEED
|
velocity.x = direction * SPEED
|
||||||
else:
|
else:
|
||||||
|
if not isJumping:
|
||||||
|
animation.play("playerIdle")
|
||||||
|
else:
|
||||||
|
animation.play("playerJump")
|
||||||
velocity.x = move_toward(velocity.x, 0, SPEED)
|
velocity.x = move_toward(velocity.x, 0, SPEED)
|
||||||
|
|
||||||
move_and_slide()
|
move_and_slide()
|
||||||
@@ -77,7 +82,6 @@ func _physics_process(delta: float) -> void:
|
|||||||
|
|
||||||
pushTarget = false
|
pushTarget = false
|
||||||
if left_ray.is_colliding():
|
if left_ray.is_colliding():
|
||||||
print("Left ray collision")
|
|
||||||
var collider = left_ray.get_collider()
|
var collider = left_ray.get_collider()
|
||||||
if collider is Node:
|
if collider is Node:
|
||||||
if collider.is_in_group("pushables"):
|
if collider.is_in_group("pushables"):
|
||||||
@@ -87,7 +91,6 @@ func _physics_process(delta: float) -> void:
|
|||||||
pushLeftEnabled = false
|
pushLeftEnabled = false
|
||||||
|
|
||||||
if right_ray.is_colliding():
|
if right_ray.is_colliding():
|
||||||
print("Right ray collision")
|
|
||||||
var collider = right_ray.get_collider()
|
var collider = right_ray.get_collider()
|
||||||
if collider is Node:
|
if collider is Node:
|
||||||
if collider.is_in_group("pushables"):
|
if collider.is_in_group("pushables"):
|
||||||
|
|||||||
@@ -0,0 +1,9 @@
|
|||||||
|
class_name Coin extends Area2D
|
||||||
|
|
||||||
|
signal coinCollected
|
||||||
|
|
||||||
|
func _on_body_entered(body: Node2D) -> void:
|
||||||
|
if body.is_in_group("player"):
|
||||||
|
coinCollected.emit()
|
||||||
|
queue_free()
|
||||||
|
|
||||||
@@ -1,38 +1,79 @@
|
|||||||
extends Node2D
|
extends Node2D
|
||||||
|
|
||||||
var boxTotal = 3
|
|
||||||
var timer:= Timer.new()
|
var timer:= Timer.new()
|
||||||
@export var secondCount= 15
|
var secondCount= 99
|
||||||
|
var totalCrates := 0
|
||||||
|
var totalCoins := 0
|
||||||
|
var totalBadGuys := 0
|
||||||
|
var totalCoinsCollected := 0
|
||||||
|
var cratesDestroyed := 0
|
||||||
|
|
||||||
|
var player:Resource
|
||||||
|
|
||||||
|
# level info
|
||||||
|
var levels = ["res://scenes/game.tscn", "res://scenes/level2.tscn"]
|
||||||
|
var timers = [30, 30]
|
||||||
|
var currentLevel = 0
|
||||||
|
|
||||||
|
#Gamecontroller signals
|
||||||
|
signal destroyBox(body)
|
||||||
|
signal levelComplete(leveltoLoad)
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
|
player = load("res://scripts/res/playerstats.tres")
|
||||||
|
print("Player Health: "+str(player.health))
|
||||||
|
print("Number of levels: "+str(levels.size()))
|
||||||
add_child(timer)
|
add_child(timer)
|
||||||
timer.wait_time = 1
|
timer.wait_time = 1
|
||||||
timer.one_shot = false
|
timer.one_shot = false
|
||||||
timer.connect("timeout", secondCounter)
|
timer.connect("timeout", secondCounter)
|
||||||
timer.start()
|
timer.start()
|
||||||
|
|
||||||
|
func reset():
|
||||||
|
secondCount = timers[currentLevel]
|
||||||
|
|
||||||
func secondCounter():
|
func secondCounter():
|
||||||
print("time left: ", secondCount)
|
print("time left: ", secondCount)
|
||||||
secondCount -=1
|
secondCount -=1
|
||||||
if secondCount <= 0:
|
if secondCount <= 0:
|
||||||
print("A loser is you")
|
print("TIME IS UP")
|
||||||
get_tree().reload_current_scene()
|
levelComplete.emit(levels[currentLevel])
|
||||||
|
|
||||||
|
func playerDamaged():
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
print("GC knows player took damage")
|
||||||
func _process(delta: float) -> void:
|
player.health = max(player.health-10, 0)
|
||||||
pass
|
print("Player Health: "+str(player.health))
|
||||||
|
|
||||||
func _on_trigger(effect: Variant, body) -> void:
|
|
||||||
print("they were triggered!")
|
|
||||||
if body is RigidBody2D:
|
|
||||||
print("crate spotted")
|
|
||||||
boxTotal -= 1
|
|
||||||
body.queue_free()
|
|
||||||
if boxTotal <=0:
|
|
||||||
print("A winner is you")
|
|
||||||
get_tree().reload_current_scene()
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
func coinCollected():
|
||||||
|
totalCoinsCollected += 1
|
||||||
|
print("DING! Coins collected: "+ str(totalCoinsCollected) )
|
||||||
|
|
||||||
|
func bulletHit(body):
|
||||||
|
print("Game controller knows bullet hit something")
|
||||||
|
if body.is_in_group("destructables"):
|
||||||
|
destroyBox.emit(body)
|
||||||
|
totalCrates -= 1
|
||||||
|
cratesDestroyed += 1
|
||||||
|
|
||||||
|
if totalCrates <=0:
|
||||||
|
print("You Won...")
|
||||||
|
currentLevel +=1
|
||||||
|
if currentLevel >= levels.size():
|
||||||
|
currentLevel = 0
|
||||||
|
levelComplete.emit(levels[currentLevel])
|
||||||
|
else:
|
||||||
|
print("Crates Remaining: "+str(totalCrates) )
|
||||||
|
|
||||||
|
# Coming from scenemanager
|
||||||
|
func countCrates(value):
|
||||||
|
totalCrates = value
|
||||||
|
|
||||||
|
func countCoins(value):
|
||||||
|
totalCoins = value
|
||||||
|
|
||||||
|
func countBadGuys(value):
|
||||||
|
totalBadGuys = value
|
||||||
|
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
class_name CharacterStats extends Resource
|
||||||
|
|
||||||
|
@export var max_health:int = 100
|
||||||
|
@export var starting_health:int = 100
|
||||||
|
@export var health:int = 100
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
[gd_resource type="Resource" script_class="CharacterStats" load_steps=2 format=3 uid="uid://hdyv13v8yr88"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://scripts/res/characterStats.gd" id="1_d4qjr"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_d4qjr")
|
||||||
|
max_health = 150
|
||||||
|
starting_health = 100
|
||||||
|
health = 100
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
[gd_resource type="Resource" script_class="CharacterStats" load_steps=2 format=3 uid="uid://3vw8xffecvtj"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://scripts/res/characterStats.gd" id="1_74dik"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_74dik")
|
||||||
|
max_health = 60
|
||||||
|
starting_health = 50
|
||||||
|
health = 50
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
extends Node
|
||||||
|
# @onready var game: Node2D = $".."
|
||||||
|
|
||||||
|
@onready var crates: Node2D = $"../crates"
|
||||||
|
@onready var coins: Node2D = $"../coins"
|
||||||
|
@onready var enemies: Node2D = $"../enemies"
|
||||||
|
|
||||||
|
var theBullet = preload("res://scenes/bullet.tscn")
|
||||||
|
var bulletArray:Array = []
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
var totalCrates = 0
|
||||||
|
GameController.reset()
|
||||||
|
GameController.destroyBox.connect(boxDestroy)
|
||||||
|
for obj in crates.get_children():
|
||||||
|
if obj.is_in_group("destructables"):
|
||||||
|
totalCrates += 1
|
||||||
|
GameController.countCrates(totalCrates)
|
||||||
|
|
||||||
|
var totalCoins = 0
|
||||||
|
for obj in coins.get_children():
|
||||||
|
if obj.is_in_group("collectibles"):
|
||||||
|
totalCoins += 1
|
||||||
|
obj.coinCollected.connect(GameController.coinCollected)
|
||||||
|
GameController.countCoins(totalCoins)
|
||||||
|
|
||||||
|
var totalEnemies = 0
|
||||||
|
for obj in enemies.get_children():
|
||||||
|
if obj.is_in_group("enemies"):
|
||||||
|
totalEnemies += 1
|
||||||
|
obj.playerHurt.connect(GameController.playerDamaged)
|
||||||
|
GameController.countBadGuys(totalEnemies)
|
||||||
|
|
||||||
|
GameController.countCrates(totalCrates)
|
||||||
|
# Subscribe to signals
|
||||||
|
GameController.levelComplete.connect(changeLevel)
|
||||||
|
|
||||||
|
func changeLevel(level):
|
||||||
|
print("New level")
|
||||||
|
get_tree().change_scene_to_file(level)
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
func _process(_delta: float) -> void:
|
||||||
|
pass
|
||||||
|
|
||||||
|
func bulletFactory():
|
||||||
|
print("Factory will make a bullet")
|
||||||
|
var myBullet
|
||||||
|
if bulletArray.size() < 4:
|
||||||
|
myBullet = theBullet.instantiate()
|
||||||
|
myBullet.connect("hit", onBulletHit)
|
||||||
|
owner.add_child(myBullet)
|
||||||
|
else:
|
||||||
|
myBullet = bulletArray.pop_back()
|
||||||
|
|
||||||
|
bulletArray.push_front(myBullet)
|
||||||
|
print("there are ", bulletArray.size(), " bullets")
|
||||||
|
return myBullet
|
||||||
|
|
||||||
|
func makeBullet(position, speed):
|
||||||
|
var myBullet = bulletFactory()
|
||||||
|
myBullet.transform = position
|
||||||
|
myBullet.setSpeed(speed)
|
||||||
|
|
||||||
|
return
|
||||||
|
|
||||||
|
func onBulletHit(bullet, body):
|
||||||
|
bullet.position = Vector2(-100, -100)
|
||||||
|
bullet.setSpeed(0)
|
||||||
|
print("Scene manager knows bullet hit")
|
||||||
|
GameController.bulletHit(body)
|
||||||
|
|
||||||
|
func boxDestroy(body):
|
||||||
|
print("sceneMgr knows body destroyed")
|
||||||
|
body.queue_free()
|
||||||
|
|
||||||
@@ -9,7 +9,7 @@ func _ready() -> void:
|
|||||||
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
func _process(delta: float) -> void:
|
func _process(_delta: float) -> void:
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
|||||||