made a background
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 | 
			
		||||
1:2/0/terrains_peering_bit/left_side = 0
 | 
			
		||||
1:2/0/terrains_peering_bit/top_left_corner = 0
 | 
			
		||||
1:2/0/terrains_peering_bit/top_side = 0
 | 
			
		||||
1:2/0/terrains_peering_bit/top_right_corner = 0
 | 
			
		||||
2:2/0 = 0
 | 
			
		||||
2:2/0/terrain_set = 0
 | 
			
		||||
2:2/0/terrain = 0
 | 
			
		||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
 | 
			
		||||
2:2/0/terrains_peering_bit/left_side = 0
 | 
			
		||||
2:2/0/terrains_peering_bit/top_left_corner = 0
 | 
			
		||||
2:2/0/terrains_peering_bit/top_side = 0
 | 
			
		||||
4:2/0 = 0
 | 
			
		||||
4:2/0/terrain_set = 0
 | 
			
		||||
4:2/0/terrain = 0
 | 
			
		||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
 | 
			
		||||
4:2/0/terrains_peering_bit/top_side = 0
 | 
			
		||||
6:3/0 = 0
 | 
			
		||||
6:3/0/terrain_set = 0
 | 
			
		||||
6:3/0/terrain = 0
 | 
			
		||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -1.25, -16, 0.25, 16, -16, 16)
 | 
			
		||||
6:3/0/terrains_peering_bit/right_side = 0
 | 
			
		||||
6:3/0/terrains_peering_bit/bottom_side = 0
 | 
			
		||||
6:3/0/terrains_peering_bit/top_side = 0
 | 
			
		||||
6:3/0/terrains_peering_bit/top_right_corner = 0
 | 
			
		||||
7:3/0 = 0
 | 
			
		||||
7:3/0/terrain_set = 0
 | 
			
		||||
7:3/0/terrain = 0
 | 
			
		||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-0.75, -16, 16, -16, 16, 16, 0.75, 16)
 | 
			
		||||
7:3/0/terrains_peering_bit/bottom_side = 0
 | 
			
		||||
7:3/0/terrains_peering_bit/left_side = 0
 | 
			
		||||
7:3/0/terrains_peering_bit/top_left_corner = 0
 | 
			
		||||
7:3/0/terrains_peering_bit/top_side = 0
 | 
			
		||||
9:3/0 = 0
 | 
			
		||||
9:3/0/terrain_set = 0
 | 
			
		||||
9:3/0/terrain = 0
 | 
			
		||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.5, -16, 0.5)
 | 
			
		||||
9:3/0/terrains_peering_bit/right_side = 0
 | 
			
		||||
9:3/0/terrains_peering_bit/bottom_right_corner = 0
 | 
			
		||||
9:3/0/terrains_peering_bit/bottom_side = 0
 | 
			
		||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
 | 
			
		||||
9:3/0/terrains_peering_bit/left_side = 0
 | 
			
		||||
10:3/0 = 0
 | 
			
		||||
10:3/0/terrain_set = 0
 | 
			
		||||
10:3/0/terrain = 0
 | 
			
		||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.5, -16, 0.5)
 | 
			
		||||
10:3/0/terrains_peering_bit/right_side = 0
 | 
			
		||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
 | 
			
		||||
10:3/0/terrains_peering_bit/bottom_side = 0
 | 
			
		||||
10:3/0/terrains_peering_bit/bottom_left_corner = 0
 | 
			
		||||
10:3/0/terrains_peering_bit/left_side = 0
 | 
			
		||||
12:3/0 = 0
 | 
			
		||||
12:3/0/terrain_set = 0
 | 
			
		||||
12:3/0/terrain = 0
 | 
			
		||||
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2.25, -1, 16, -16, 16)
 | 
			
		||||
12:3/0/terrains_peering_bit/right_side = 0
 | 
			
		||||
12:3/0/terrains_peering_bit/bottom_side = 0
 | 
			
		||||
12:3/0/terrains_peering_bit/top_side = 0
 | 
			
		||||
13:3/0 = 0
 | 
			
		||||
13:3/0/terrain_set = 0
 | 
			
		||||
13:3/0/terrain = 0
 | 
			
		||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.5, -16, 0.75)
 | 
			
		||||
13:3/0/terrains_peering_bit/right_side = 0
 | 
			
		||||
13:3/0/terrains_peering_bit/bottom_side = 0
 | 
			
		||||
13:3/0/terrains_peering_bit/left_side = 0
 | 
			
		||||
15:3/0 = 0
 | 
			
		||||
15:3/0/terrain_set = 0
 | 
			
		||||
15:3/0/terrain = 0
 | 
			
		||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -1.5, -1.75, 16, -16, 16)
 | 
			
		||||
15:3/0/terrains_peering_bit/right_side = 0
 | 
			
		||||
15:3/0/terrains_peering_bit/bottom_side = 0
 | 
			
		||||
16:3/0 = 0
 | 
			
		||||
16:3/0/terrain_set = 0
 | 
			
		||||
16:3/0/terrain = 0
 | 
			
		||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -1.75, 16, -16, -1.75)
 | 
			
		||||
16:3/0/terrains_peering_bit/bottom_side = 0
 | 
			
		||||
16:3/0/terrains_peering_bit/left_side = 0
 | 
			
		||||
0:4/0 = 0
 | 
			
		||||
0:4/0/terrain_set = 0
 | 
			
		||||
0:4/0/terrain = 0
 | 
			
		||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
 | 
			
		||||
0:4/0/terrains_peering_bit/right_side = 0
 | 
			
		||||
1:4/0 = 0
 | 
			
		||||
1:4/0/terrain_set = 0
 | 
			
		||||
1:4/0/terrain = 0
 | 
			
		||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
 | 
			
		||||
1:4/0/terrains_peering_bit/right_side = 0
 | 
			
		||||
1:4/0/terrains_peering_bit/left_side = 0
 | 
			
		||||
2:4/0 = 0
 | 
			
		||||
2:4/0/terrain_set = 0
 | 
			
		||||
2:4/0/terrain = 0
 | 
			
		||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
 | 
			
		||||
2:4/0/terrains_peering_bit/left_side = 0
 | 
			
		||||
4:4/0 = 0
 | 
			
		||||
4:4/0/terrain_set = 0
 | 
			
		||||
4:4/0/terrain = 0
 | 
			
		||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
 | 
			
		||||
6:4/0 = 0
 | 
			
		||||
6:4/0/terrain_set = 0
 | 
			
		||||
6:4/0/terrain = 0
 | 
			
		||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -1.25, -16, 0.25, 16, -16, 16)
 | 
			
		||||
6:4/0/terrains_peering_bit/right_side = 0
 | 
			
		||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
 | 
			
		||||
6:4/0/terrains_peering_bit/bottom_side = 0
 | 
			
		||||
6:4/0/terrains_peering_bit/top_side = 0
 | 
			
		||||
7:4/0 = 0
 | 
			
		||||
7:4/0/terrain_set = 0
 | 
			
		||||
7:4/0/terrain = 0
 | 
			
		||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-0.75, -16, 16, -16, 16, 16, 0.75, 16)
 | 
			
		||||
7:4/0/terrains_peering_bit/bottom_side = 0
 | 
			
		||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
 | 
			
		||||
7:4/0/terrains_peering_bit/left_side = 0
 | 
			
		||||
7:4/0/terrains_peering_bit/top_side = 0
 | 
			
		||||
9:4/0 = 0
 | 
			
		||||
9:4/0/terrain_set = 0
 | 
			
		||||
9:4/0/terrain = 0
 | 
			
		||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 3, 16, 2.75, 16, 16, -16, 16)
 | 
			
		||||
9:4/0/terrains_peering_bit/right_side = 0
 | 
			
		||||
9:4/0/terrains_peering_bit/left_side = 0
 | 
			
		||||
9:4/0/terrains_peering_bit/top_left_corner = 0
 | 
			
		||||
9:4/0/terrains_peering_bit/top_side = 0
 | 
			
		||||
9:4/0/terrains_peering_bit/top_right_corner = 0
 | 
			
		||||
10:4/0 = 0
 | 
			
		||||
10:4/0/terrain_set = 0
 | 
			
		||||
10:4/0/terrain = 0
 | 
			
		||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 3, 16, 2.75, 16, 16, -16, 16)
 | 
			
		||||
10:4/0/terrains_peering_bit/right_side = 0
 | 
			
		||||
10:4/0/terrains_peering_bit/left_side = 0
 | 
			
		||||
10:4/0/terrains_peering_bit/top_left_corner = 0
 | 
			
		||||
10:4/0/terrains_peering_bit/top_side = 0
 | 
			
		||||
10:4/0/terrains_peering_bit/top_right_corner = 0
 | 
			
		||||
12:4/0 = 0
 | 
			
		||||
12:4/0/terrain_set = 0
 | 
			
		||||
12:4/0/terrain = 0
 | 
			
		||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0.75, -16, 16, 4.25, 16, 16, -16, 16)
 | 
			
		||||
12:4/0/terrains_peering_bit/right_side = 0
 | 
			
		||||
12:4/0/terrains_peering_bit/left_side = 0
 | 
			
		||||
12:4/0/terrains_peering_bit/top_side = 0
 | 
			
		||||
13:4/0 = 0
 | 
			
		||||
13:4/0/terrain_set = 0
 | 
			
		||||
13:4/0/terrain = 0
 | 
			
		||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -3.25, 16, -3.5, 0.5, -16, 0.75)
 | 
			
		||||
13:4/0/terrains_peering_bit/bottom_side = 0
 | 
			
		||||
13:4/0/terrains_peering_bit/left_side = 0
 | 
			
		||||
13:4/0/terrains_peering_bit/top_side = 0
 | 
			
		||||
15:4/0 = 0
 | 
			
		||||
15:4/0/terrain_set = 0
 | 
			
		||||
15:4/0/terrain = 0
 | 
			
		||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0.75, -16, 16, 4.25, 16, 16, -16, 16)
 | 
			
		||||
15:4/0/terrains_peering_bit/right_side = 0
 | 
			
		||||
15:4/0/terrains_peering_bit/top_side = 0
 | 
			
		||||
16:4/0 = 0
 | 
			
		||||
16:4/0/terrain_set = 0
 | 
			
		||||
16:4/0/terrain = 0
 | 
			
		||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0, -0.25, -16, 16, -16, 16, 16, -16, 16)
 | 
			
		||||
16:4/0/terrains_peering_bit/left_side = 0
 | 
			
		||||
16:4/0/terrains_peering_bit/top_side = 0
 | 
			
		||||
 | 
			
		||||
[sub_resource type="TileSet" id="TileSet_ge2ih"]
 | 
			
		||||
tile_size = Vector2i(32, 32)
 | 
			
		||||
physics_layer_0/collision_layer = 1
 | 
			
		||||
terrain_set_0/mode = 0
 | 
			
		||||
terrain_set_0/terrain_0/name = "ground_leaf"
 | 
			
		||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
 | 
			
		||||
sources/0 = SubResource("TileSetAtlasSource_kvyqi")
 | 
			
		||||
 | 
			
		||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_flxcs"]
 | 
			
		||||
 | 
			
		||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_6fyfv"]
 | 
			
		||||
 | 
			
		||||
[node name="World" type="Node2D"]
 | 
			
		||||
 | 
			
		||||
[node name="Background" type="Parallax2D" parent="."]
 | 
			
		||||
repeat_size = Vector2(320, 0)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="Sprite2D" type="Sprite2D" parent="Background"]
 | 
			
		||||
position = Vector2(160, 90)
 | 
			
		||||
texture = ExtResource("1_02hc3")
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="Sprite2D2" type="Sprite2D" parent="Background"]
 | 
			
		||||
position = Vector2(160, 90)
 | 
			
		||||
texture = ExtResource("2_cpwg1")
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="SceneManager" type="Node" parent="."]
 | 
			
		||||
unique_name_in_owner = true
 | 
			
		||||
script = ExtResource("1_j03ar")
 | 
			
		||||
 | 
			
		||||
[node name="TileMapLayer" type="TileMapLayer" parent="."]
 | 
			
		||||
position = Vector2(1, 0)
 | 
			
		||||
tile_map_data = PackedByteArray("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")
 | 
			
		||||
tile_map_data = PackedByteArray("AAD4/wQAAAAHAAEAAAD5/wQAAAAGAAAAAAD6/wQAAAAGAAEAAAD8/wQAAAABAAAAAAD9/wQAAAANAAMAAAD+/wQAAAAQAAMAAADy/wUAAAAAAAQAAADz/wUAAAABAAQAAAD0/wUAAAABAAQAAAD1/wUAAAAKAAQAAAD2/wUAAAAJAAQAAAD3/wUAAAABAAIAAAD4/wUAAAABAAIAAAD5/wUAAAABAAIAAAD6/wUAAAABAAIAAAD7/wUAAAAJAAQAAAD8/wUAAAABAAIAAAD9/wUAAAABAAIAAAD+/wUAAAAMAAQAAAD//wUAAAABAAQAAAAAAAUAAAABAAQAAAABAAUAAAABAAQAAAACAAUAAAABAAQAAAADAAUAAAABAAQAAAAEAAUAAAABAAQAAAAGAAUAAAABAAQAAAAFAAUAAAABAAQAAAAHAAUAAAABAAQAAAAIAAUAAAABAAQAAAANAAUAAAABAAQAAAAMAAUAAAABAAQAAAALAAUAAAABAAQAAAAKAAUAAAABAAQAAAAJAAUAAAABAAQAAAAOAAUAAAACAAQAAAD6/wMAAAACAAAAAAD5/wMAAAAKAAMAAAD4/wMAAAAAAAAAAAD7/wQAAAABAAAAAAD2/wQAAAAGAAEAAAD2/wMAAAACAAEAAAD2/wIAAAACAAAAAAD1/wIAAAAAAAAAAAD1/wMAAAAAAAEAAAD1/wQAAAAAAAEAAAD3/wQAAAAKAAMAAAA=")
 | 
			
		||||
tile_set = SubResource("TileSet_ge2ih")
 | 
			
		||||
 | 
			
		||||
[node name="BottomWorld" type="StaticBody2D" parent="."]
 | 
			
		||||
position = Vector2(-1, 650)
 | 
			
		||||
position = Vector2(0, 180)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="BottomWorld"]
 | 
			
		||||
shape = SubResource("WorldBoundaryShape2D_flxcs")
 | 
			
		||||
 | 
			
		||||
[node name="platform" type="StaticBody2D" parent="."]
 | 
			
		||||
position = Vector2(353, 560)
 | 
			
		||||
scale = Vector2(6.24941, -1.55682)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="platform"]
 | 
			
		||||
shape = SubResource("RectangleShape2D_6fyfv")
 | 
			
		||||
 | 
			
		||||
[node name="platform2" type="StaticBody2D" parent="."]
 | 
			
		||||
position = Vector2(193, 627)
 | 
			
		||||
scale = Vector2(6.21275, 1.76679)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="platform2"]
 | 
			
		||||
shape = SubResource("RectangleShape2D_6fyfv")
 | 
			
		||||
 | 
			
		||||
[node name="platform3" type="StaticBody2D" parent="."]
 | 
			
		||||
position = Vector2(384, 429)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="platform3"]
 | 
			
		||||
shape = SubResource("RectangleShape2D_6fyfv")
 | 
			
		||||
 | 
			
		||||
[node name="CharacterBody2D" parent="." groups=["Player"] instance=ExtResource("2_vxspj")]
 | 
			
		||||
position = Vector2(522, 600)
 | 
			
		||||
position = Vector2(160, 90)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]
 | 
			
		||||
 | 
			
		||||
[node name="Area2D" parent="." instance=ExtResource("3_sr8fi")]
 | 
			
		||||
position = Vector2(683, 645)
 | 
			
		||||
position = Vector2(321, 135)
 | 
			
		||||
 | 
			
		||||
[node name="RigidBody2D" parent="." groups=["Pushable"] instance=ExtResource("1_8ldta")]
 | 
			
		||||
position = Vector2(204, 544)
 | 
			
		||||
position = Vector2(-158, 34)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="RigidBody2D2" parent="." groups=["Pushable"] instance=ExtResource("1_8ldta")]
 | 
			
		||||
position = Vector2(297, 527)
 | 
			
		||||
position = Vector2(-65, 17)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="RigidBody2D3" parent="." groups=["Pushable"] instance=ExtResource("1_8ldta")]
 | 
			
		||||
position = Vector2(298, 499)
 | 
			
		||||
position = Vector2(-64, -11)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="BoxTrapTarget" type="Node2D" parent="."]
 | 
			
		||||
position = Vector2(683, 461)
 | 
			
		||||
position = Vector2(321, -49)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user