we add simple enemy ai and added gamemanager
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class_name CharacterStats extends Resource
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@export var max_health:int = 100
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@export var starting_health:int = 100
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@export var current_health:int = 100
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[gd_resource type="Resource" script_class="CharacterStats" load_steps=2 format=3 uid="uid://sru8awuj2bof"]
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[ext_resource type="Script" path="res://Sripts/Resources/character_stats.gd" id="1_u5owe"]
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[resource]
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script = ExtResource("1_u5owe")
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max_health = 100
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starting_health = 100
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current_heath = 100
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[gd_resource type="Resource" script_class="CharacterStats" load_steps=2 format=3 uid="uid://b7sfi2frc80hf"]
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[ext_resource type="Script" path="res://Sripts/Resources/character_stats.gd" id="1_arx74"]
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[resource]
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script = ExtResource("1_arx74")
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max_health = 50
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starting_health = 50
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current_heath = 50
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