AprilGodotGame/scenes/crate.tscn

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[gd_scene load_steps=4 format=3 uid="uid://cym46ub26gs80"]
[ext_resource type="Script" uid="uid://dqvbrplt605am" path="res://scripts/crate.gd" id="1_b66cd"]
[ext_resource type="Texture2D" uid="uid://bqob0e6lqh00m" path="res://assets/graphics/objects/crate.png" id="2_dwt0d"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_gk4xx"]
[node name="RigidBody2D" type="RigidBody2D" groups=["pushables"]]
script = ExtResource("1_b66cd")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_gk4xx")
debug_color = Color(0.854534, 0.360936, 0.197499, 0.42)
[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(4.29153e-06, 1.5)
scale = Vector2(0.0728571, 0.0664286)
texture = ExtResource("2_dwt0d")