.. |
bullet.gd
|
bulletfactory, shove attack, raycasts, unique names
|
2025-04-14 20:58:01 -04:00 |
bullet.gd.uid
|
bulletfactory, shove attack, raycasts, unique names
|
2025-04-14 20:58:01 -04:00 |
crate.gd
|
bulletfactory, shove attack, raycasts, unique names
|
2025-04-14 20:58:01 -04:00 |
crate.gd.uid
|
bulletfactory, shove attack, raycasts, unique names
|
2025-04-14 20:58:01 -04:00 |
gamecontroller.gd
|
bulletfactory, shove attack, raycasts, unique names
|
2025-04-14 20:58:01 -04:00 |
gamecontroller.gd.uid
|
upgrade to godot 4.4
|
2025-04-14 13:17:03 -04:00 |
player.gd
|
bulletfactory, shove attack, raycasts, unique names
|
2025-04-14 20:58:01 -04:00 |
player.gd.uid
|
upgrade to godot 4.4
|
2025-04-14 13:17:03 -04:00 |
scene_manager.gd
|
bulletfactory, shove attack, raycasts, unique names
|
2025-04-14 20:58:01 -04:00 |
scene_manager.gd.uid
|
bulletfactory, shove attack, raycasts, unique names
|
2025-04-14 20:58:01 -04:00 |
trigger.gd
|
static bodies, rigidbodies, characterbody, area2d, timer
|
2025-04-07 21:00:21 -04:00 |
trigger.gd.uid
|
upgrade to godot 4.4
|
2025-04-14 13:17:03 -04:00 |