bad guy movement, player death, ui with health, timer, coins, added a dictionary for bad guys
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@@ -7,5 +7,5 @@ script = ExtResource("1_ev6pb")
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max_health = 50
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starting_health = 50
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health = 50
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meleeDamage = 30
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meleeDamage = 5
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rangeDamage = 0
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