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rscs
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enemies and lots stuff
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2026-07-27 21:12:26 -04:00 |
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bullet.gd
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enemies and lots stuff
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2026-07-27 21:12:26 -04:00 |
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bullet.gd.uid
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dynamic instantiation of bullets, bullet factory, multiple triggers, teleporting crates
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2026-06-29 20:58:57 -04:00 |
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coin.gd
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parallax background, second terrain for veggies, start of custom player graphics, collectible coin
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2026-07-13 20:57:35 -04:00 |
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coin.gd.uid
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parallax background, second terrain for veggies, start of custom player graphics, collectible coin
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2026-07-13 20:57:35 -04:00 |
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crate.gd
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dynamic instantiation of bullets, bullet factory, multiple triggers, teleporting crates
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2026-06-29 20:58:57 -04:00 |
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crate.gd.uid
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static bodies, rigidbodies, signals custom signals, Characterbody, Trigger
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2026-06-22 21:04:00 -04:00 |
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game.gd
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enemies and lots stuff
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2026-07-27 21:12:26 -04:00 |
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game.gd.uid
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static bodies, rigidbodies, signals custom signals, Characterbody, Trigger
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2026-06-22 21:04:00 -04:00 |
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player.gd
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enemies and lots stuff
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2026-07-27 21:12:26 -04:00 |
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player.gd.uid
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static bodies, rigidbodies, signals custom signals, Characterbody, Trigger
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2026-06-22 21:04:00 -04:00 |
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rocket.gd
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working rockets
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2026-07-02 07:30:19 -04:00 |
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rocket.gd.uid
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then there were rockets
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2026-07-01 08:06:42 -04:00 |
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scene_manager.gd
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enemies and lots stuff
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2026-07-27 21:12:26 -04:00 |
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scene_manager.gd.uid
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static bodies, rigidbodies, signals custom signals, Characterbody, Trigger
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2026-06-22 21:04:00 -04:00 |
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slime.gd
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enemies and lots stuff
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2026-07-27 21:12:26 -04:00 |
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slime.gd.uid
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enemies and lots stuff
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2026-07-27 21:12:26 -04:00 |
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trigger.gd
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dynamic instantiation of bullets, bullet factory, multiple triggers, teleporting crates
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2026-06-29 20:58:57 -04:00 |
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trigger.gd.uid
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static bodies, rigidbodies, signals custom signals, Characterbody, Trigger
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2026-06-22 21:04:00 -04:00 |