June2026Game/scripts
2026-07-06 20:58:50 -04:00
..
bullet.gd dynamic instantiation of bullets, bullet factory, multiple triggers, teleporting crates 2026-06-29 20:58:57 -04:00
bullet.gd.uid dynamic instantiation of bullets, bullet factory, multiple triggers, teleporting crates 2026-06-29 20:58:57 -04:00
crate.gd dynamic instantiation of bullets, bullet factory, multiple triggers, teleporting crates 2026-06-29 20:58:57 -04:00
crate.gd.uid static bodies, rigidbodies, signals custom signals, Characterbody, Trigger 2026-06-22 21:04:00 -04:00
game.gd state machine, graphics, tilemaplayer, terrains, physicslayer 2026-07-06 20:58:50 -04:00
game.gd.uid static bodies, rigidbodies, signals custom signals, Characterbody, Trigger 2026-06-22 21:04:00 -04:00
player.gd state machine, graphics, tilemaplayer, terrains, physicslayer 2026-07-06 20:58:50 -04:00
player.gd.uid static bodies, rigidbodies, signals custom signals, Characterbody, Trigger 2026-06-22 21:04:00 -04:00
rocket.gd working rockets 2026-07-02 07:30:19 -04:00
rocket.gd.uid then there were rockets 2026-07-01 08:06:42 -04:00
scene_manager.gd state machine, graphics, tilemaplayer, terrains, physicslayer 2026-07-06 20:58:50 -04:00
scene_manager.gd.uid static bodies, rigidbodies, signals custom signals, Characterbody, Trigger 2026-06-22 21:04:00 -04:00
trigger.gd dynamic instantiation of bullets, bullet factory, multiple triggers, teleporting crates 2026-06-29 20:58:57 -04:00
trigger.gd.uid static bodies, rigidbodies, signals custom signals, Characterbody, Trigger 2026-06-22 21:04:00 -04:00