SeptemberGame/scripts/ui.gd

24 lines
711 B
GDScript

class_name UI extends Control
@onready var health = $VBoxContainer/HBoxContainer/MarginContainer/health
@onready var timer = $VBoxContainer/HBoxContainer/MarginContainer2/timer
@onready var coins = $VBoxContainer/HBoxContainer/MarginContainer3/coins
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func healthUpdate(currentHealth, maxHealth):
health.text = "Health: "+str(currentHealth)
func timerUpdate(timeRemaining):
timer.text=str(timeRemaining)
func coinUpdate(coinsRemaining):
coins.text = "Coins: "+str(coinsRemaining)