updated to godot 4.3

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OddlyTimbot committed 2024-08-26 08:10:20 -04:00
1 parent d0ba275cfd
commit c8b56043e3
379 files changed
+277 -304

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@@ -31,4 +31,3 @@ func _physics_process(delta):
var c = get_slide_collision(i)
if c.get_collider() is RigidBody2D:
c.get_collider().apply_central_impulse(-c.get_normal() * PUSH_FORCE)