game1/Scenes/slime.tscn

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2025-09-09 00:57:14 +00:00
[gd_scene load_steps=9 format=3 uid="uid://bp681r4m6n8a6"]
[ext_resource type="Script" uid="uid://da1ki5gcro7rb" path="res://scripts/slime.gd" id="1_swwnm"]
[ext_resource type="Texture2D" uid="uid://ff4jab7uxcbx" path="res://Assets/Graphics/Enemies/slime_purple.png" id="2_aiwxb"]
[sub_resource type="CircleShape2D" id="CircleShape2D_paq7w"]
[sub_resource type="AtlasTexture" id="AtlasTexture_f4si1"]
atlas = ExtResource("2_aiwxb")
region = Rect2(0, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_5gljc"]
atlas = ExtResource("2_aiwxb")
region = Rect2(24, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_vblni"]
atlas = ExtResource("2_aiwxb")
region = Rect2(48, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_e388w"]
atlas = ExtResource("2_aiwxb")
region = Rect2(72, 24, 24, 24)
[sub_resource type="SpriteFrames" id="SpriteFrames_r4o34"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_f4si1")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_5gljc")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_vblni")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_e388w")
}],
"loop": true,
"name": &"default",
"speed": 6.0
}]
[node name="Slime" type="Area2D"]
script = ExtResource("1_swwnm")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_paq7w")
debug_color = Color(0.87451, 0.266667, 0.0705882, 0.419608)
[node name="SlimeGraphic" type="AnimatedSprite2D" parent="."]
texture_filter = 1
position = Vector2(0, -4)
scale = Vector2(1.20833, 1.1875)
sprite_frames = SubResource("SpriteFrames_r4o34")
autoplay = "default"
frame = 2
frame_progress = 0.971417
[node name="right cast" type="RayCast2D" parent="."]
target_position = Vector2(14, 0)
[node name="left cast" type="RayCast2D" parent="."]
target_position = Vector2(-14, 0)
[node name="left down cast" type="RayCast2D" parent="."]
position = Vector2(-8, -3)
target_position = Vector2(0, 13)
[node name="right down cast" type="RayCast2D" parent="."]
position = Vector2(8, -3)
target_position = Vector2(0, 13)
[connection signal="body_entered" from="." to="." method="_on_body_entered"]