added timer, multilevel, slimes, custom resources
This commit is contained in:
parent
2014ed0b37
commit
2ebdf0cc0c
BIN
assets/graphics/ennemis/slime_green.png
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BIN
assets/graphics/ennemis/slime_green.png
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After Width: | Height: | Size: 908 B |
34
assets/graphics/ennemis/slime_green.png.import
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34
assets/graphics/ennemis/slime_green.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://7yk25cd4l4i3"
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path="res://.godot/imported/slime_green.png-39e6d20ec404e9a2ed3a0b1682ef53e9.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/graphics/ennemis/slime_green.png"
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dest_files=["res://.godot/imported/slime_green.png-39e6d20ec404e9a2ed3a0b1682ef53e9.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -15,6 +15,10 @@ run/main_scene="uid://dk3bbsqf7yi08"
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config/features=PackedStringArray("4.4", "Forward Plus")
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config/features=PackedStringArray("4.4", "Forward Plus")
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config/icon="res://icon.svg"
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config/icon="res://icon.svg"
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[autoload]
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Gamecontroller="*res://scripts/gamecontroller.gd"
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[display]
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[display]
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window/size/viewport_width=320
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window/size/viewport_width=320
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@ -1,6 +1,5 @@
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[gd_scene load_steps=19 format=4 uid="uid://dk3bbsqf7yi08"]
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[gd_scene load_steps=19 format=4 uid="uid://dk3bbsqf7yi08"]
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[ext_resource type="Script" uid="uid://c3o8iur48idhr" path="res://scripts/gamecontroller.gd" id="1_lnu2h"]
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[ext_resource type="Script" uid="uid://vi7u52xttkpb" path="res://scripts/scene_manager.gd" id="2_iywne"]
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[ext_resource type="Script" uid="uid://vi7u52xttkpb" path="res://scripts/scene_manager.gd" id="2_iywne"]
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[ext_resource type="PackedScene" uid="uid://by6fag0gnv0r4" path="res://scenes/crate.tscn" id="2_lbhrr"]
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[ext_resource type="PackedScene" uid="uid://by6fag0gnv0r4" path="res://scenes/crate.tscn" id="2_lbhrr"]
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[ext_resource type="PackedScene" uid="uid://d4db6ttyltd56" path="res://scenes/player.tscn" id="2_lnu2h"]
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[ext_resource type="PackedScene" uid="uid://d4db6ttyltd56" path="res://scenes/player.tscn" id="2_lnu2h"]
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@ -12,6 +11,7 @@
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[ext_resource type="Texture2D" uid="uid://bfrdit16wfh65" path="res://assets/graphics/environment/terrain/mushroom_32x64.png" id="5_0tnpc"]
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[ext_resource type="Texture2D" uid="uid://bfrdit16wfh65" path="res://assets/graphics/environment/terrain/mushroom_32x64.png" id="5_0tnpc"]
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[ext_resource type="Texture2D" uid="uid://bikjxvjmfsqyy" path="res://assets/graphics/environment/backgrounds/midground.png" id="5_kvpfn"]
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[ext_resource type="Texture2D" uid="uid://bikjxvjmfsqyy" path="res://assets/graphics/environment/backgrounds/midground.png" id="5_kvpfn"]
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[ext_resource type="PackedScene" uid="uid://br6up8ears5fo" path="res://scenes/coin.tscn" id="11_dinhu"]
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[ext_resource type="PackedScene" uid="uid://br6up8ears5fo" path="res://scenes/coin.tscn" id="11_dinhu"]
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[ext_resource type="PackedScene" uid="uid://dknxqutkmhkqw" path="res://scenes/slime.tscn" id="12_dinhu"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"]
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texture = ExtResource("3_p57ef")
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texture = ExtResource("3_p57ef")
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@ -411,7 +411,6 @@ size = Vector2(144, 20)
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"]
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"]
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[node name="game" type="Node2D"]
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[node name="game" type="Node2D"]
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script = ExtResource("1_lnu2h")
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[node name="SceneManager" type="Node2D" parent="."]
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[node name="SceneManager" type="Node2D" parent="."]
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unique_name_in_owner = true
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unique_name_in_owner = true
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@ -497,4 +496,15 @@ position = Vector2(902, 211)
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[node name="coin4" parent="coins" instance=ExtResource("11_dinhu")]
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[node name="coin4" parent="coins" instance=ExtResource("11_dinhu")]
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position = Vector2(1040, 308)
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position = Vector2(1040, 308)
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[node name="ennemies" type="Node2D" parent="."]
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[node name="Slime" parent="ennemies" instance=ExtResource("12_dinhu")]
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position = Vector2(357, 310)
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[node name="Slime2" parent="ennemies" instance=ExtResource("12_dinhu")]
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position = Vector2(396, 214)
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[node name="Slime3" parent="ennemies" instance=ExtResource("12_dinhu")]
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position = Vector2(874, 215)
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[connection signal="areaTriggerSignal" from="triggers/playerHurt" to="." method="_on_trigger"]
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[connection signal="areaTriggerSignal" from="triggers/playerHurt" to="." method="_on_trigger"]
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498
scenes/level2.tscn
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498
scenes/level2.tscn
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@ -0,0 +1,498 @@
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[gd_scene load_steps=18 format=4 uid="uid://dm5xvvnrtlbxn"]
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[ext_resource type="Script" uid="uid://vi7u52xttkpb" path="res://scripts/scene_manager.gd" id="1_76toy"]
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[ext_resource type="Texture2D" uid="uid://26bbv4ejahja" path="res://assets/graphics/environment/backgrounds/sky.png" id="2_8g4ke"]
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[ext_resource type="Texture2D" uid="uid://buxc3k748d7qn" path="res://assets/graphics/environment/backgrounds/forestbackground.png" id="3_56gwk"]
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[ext_resource type="Texture2D" uid="uid://bikjxvjmfsqyy" path="res://assets/graphics/environment/backgrounds/midground.png" id="4_ve5ok"]
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[ext_resource type="Texture2D" uid="uid://bior2r1hv1q0s" path="res://assets/graphics/environment/terrain/terrain_32x32.png" id="5_cleqw"]
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[ext_resource type="Texture2D" uid="uid://bbtwjiqoh4hov" path="res://assets/graphics/environment/terrain/veg_32x32.png" id="6_wvb8j"]
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[ext_resource type="Texture2D" uid="uid://bfrdit16wfh65" path="res://assets/graphics/environment/terrain/mushroom_32x64.png" id="7_g8vcy"]
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[ext_resource type="PackedScene" uid="uid://by6fag0gnv0r4" path="res://scenes/crate.tscn" id="8_cqal4"]
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[ext_resource type="PackedScene" uid="uid://d4db6ttyltd56" path="res://scenes/player.tscn" id="9_o3sye"]
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[ext_resource type="PackedScene" uid="uid://e5y4obsl2kcv" path="res://scenes/trigger.tscn" id="10_24ks5"]
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[ext_resource type="PackedScene" uid="uid://br6up8ears5fo" path="res://scenes/coin.tscn" id="11_s4es8"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"]
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texture = ExtResource("5_cleqw")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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0:0/0/terrain_set = 0
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0:0/0/terrain = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -14.7212, 16, -14.8227, 16, 0.710678, -0.55839, 0.913729, -0.862967, 16, -16, 16)
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0:0/0/terrains_peering_bit/right_side = 0
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||||||
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0:0/0/terrains_peering_bit/bottom_right_corner = 0
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0:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0 = 0
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1:0/0/terrain_set = 0
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1:0/0/terrain = 0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -5.68543, -16, -5.1778)
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1:0/0/terrains_peering_bit/right_side = 0
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||||||
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1:0/0/terrains_peering_bit/bottom_right_corner = 0
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1:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0/terrains_peering_bit/bottom_left_corner = 0
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1:0/0/terrains_peering_bit/left_side = 0
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2:0/0 = 0
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2:0/0/terrain_set = 0
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2:0/0/terrain = 0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 2.48738, 16, 2.28432, -1.31983, -16, -1.52288)
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2:0/0/terrains_peering_bit/bottom_side = 0
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||||||
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2:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||||
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2:0/0/terrains_peering_bit/left_side = 0
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4:0/0 = 0
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4:0/0/terrain_set = 0
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4:0/0/terrain = 0
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4:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0 = 0
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6:0/0/terrain_set = 0
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6:0/0/terrain = 0
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||||||
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6:0/0/terrains_peering_bit/right_side = 0
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||||||
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6:0/0/terrains_peering_bit/bottom_side = 0
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||||||
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6:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||||
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6:0/0/terrains_peering_bit/left_side = 0
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||||||
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6:0/0/terrains_peering_bit/top_left_corner = 0
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||||||
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6:0/0/terrains_peering_bit/top_side = 0
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||||||
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6:0/0/terrains_peering_bit/top_right_corner = 0
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||||||
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7:0/0 = 0
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||||||
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7:0/0/terrain_set = 0
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||||||
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7:0/0/terrain = 0
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||||||
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7:0/0/terrains_peering_bit/right_side = 0
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||||||
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7:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||||
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7:0/0/terrains_peering_bit/bottom_side = 0
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||||||
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7:0/0/terrains_peering_bit/left_side = 0
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||||||
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7:0/0/terrains_peering_bit/top_left_corner = 0
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||||||
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7:0/0/terrains_peering_bit/top_side = 0
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||||||
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7:0/0/terrains_peering_bit/top_right_corner = 0
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9:0/0 = 0
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||||||
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9:0/0/terrain_set = 0
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||||||
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9:0/0/terrain = 0
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||||||
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9:0/0/terrains_peering_bit/right_side = 0
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||||||
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9:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||||
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9:0/0/terrains_peering_bit/bottom_side = 0
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||||||
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9:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||||
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9:0/0/terrains_peering_bit/left_side = 0
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||||||
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9:0/0/terrains_peering_bit/top_side = 0
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10:0/0 = 0
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||||||
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10:0/0/terrain_set = 0
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||||||
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10:0/0/terrain = 0
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||||||
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10:0/0/terrains_peering_bit/right_side = 0
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||||||
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10:0/0/terrains_peering_bit/bottom_side = 0
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||||||
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10:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||||
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10:0/0/terrains_peering_bit/left_side = 0
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||||||
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10:0/0/terrains_peering_bit/top_left_corner = 0
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||||||
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10:0/0/terrains_peering_bit/top_side = 0
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12:0/0 = 0
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12:0/0/terrain_set = 0
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||||||
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12:0/0/terrain = 0
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||||||
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12:0/0/terrains_peering_bit/right_side = 0
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||||||
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12:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||||
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12:0/0/terrains_peering_bit/bottom_side = 0
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||||||
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12:0/0/terrains_peering_bit/top_side = 0
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13:0/0 = 0
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13:0/0/terrain_set = 0
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||||||
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13:0/0/terrain = 0
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||||||
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13:0/0/terrains_peering_bit/right_side = 0
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||||||
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13:0/0/terrains_peering_bit/bottom_side = 0
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||||||
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13:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||||
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13:0/0/terrains_peering_bit/left_side = 0
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||||||
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13:0/0/terrains_peering_bit/top_side = 0
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15:0/0 = 0
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||||||
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15:0/0/terrain_set = 0
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||||||
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15:0/0/terrain = 0
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15:0/0/terrains_peering_bit/right_side = 0
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||||||
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15:0/0/terrains_peering_bit/bottom_side = 0
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15:0/0/terrains_peering_bit/top_side = 0
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0:1/0 = 0
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0:1/0/terrain_set = 0
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||||||
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0:1/0/terrain = 0
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||||||
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.0507622, -16, -0.355339, 16, -16, 16)
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0:1/0/terrains_peering_bit/right_side = 0
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||||||
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0:1/0/terrains_peering_bit/bottom_right_corner = 0
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||||||
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0:1/0/terrains_peering_bit/bottom_side = 0
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||||||
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0:1/0/terrains_peering_bit/top_side = 0
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||||||
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0:1/0/terrains_peering_bit/top_right_corner = 0
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||||||
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1:1/0 = 0
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1:1/0/terrain_set = 0
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||||||
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1:1/0/terrain = 0
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||||||
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1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||||
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1:1/0/terrains_peering_bit/right_side = 0
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||||||
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1:1/0/terrains_peering_bit/bottom_right_corner = 0
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||||||
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1:1/0/terrains_peering_bit/bottom_side = 0
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1:1/0/terrains_peering_bit/bottom_left_corner = 0
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||||||
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1:1/0/terrains_peering_bit/left_side = 0
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||||||
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1:1/0/terrains_peering_bit/top_left_corner = 0
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1:1/0/terrains_peering_bit/top_side = 0
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||||||
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1:1/0/terrains_peering_bit/top_right_corner = 0
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2:1/0 = 0
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2:1/0/terrain_set = 0
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2:1/0/terrain = 0
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||||||
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2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 0.0507622, -16, 0.355339, 16, 16, 16)
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||||||
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2:1/0/terrains_peering_bit/bottom_side = 0
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||||||
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2:1/0/terrains_peering_bit/bottom_left_corner = 0
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||||||
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2:1/0/terrains_peering_bit/left_side = 0
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||||||
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2:1/0/terrains_peering_bit/top_left_corner = 0
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||||||
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2:1/0/terrains_peering_bit/top_side = 0
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||||||
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4:1/0 = 0
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||||||
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4:1/0/terrain_set = 0
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||||||
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4:1/0/terrain = 0
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||||||
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4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||||
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4:1/0/terrains_peering_bit/bottom_side = 0
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||||||
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4:1/0/terrains_peering_bit/top_side = 0
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6:1/0 = 0
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6:1/0/terrain_set = 0
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6:1/0/terrain = 0
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6:1/0/terrains_peering_bit/right_side = 0
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6:1/0/terrains_peering_bit/bottom_right_corner = 0
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6:1/0/terrains_peering_bit/bottom_side = 0
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||||||
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6:1/0/terrains_peering_bit/bottom_left_corner = 0
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6:1/0/terrains_peering_bit/left_side = 0
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||||||
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6:1/0/terrains_peering_bit/top_left_corner = 0
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6:1/0/terrains_peering_bit/top_side = 0
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7:1/0 = 0
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7:1/0/terrain_set = 0
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||||||
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7:1/0/terrain = 0
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||||||
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7:1/0/terrains_peering_bit/right_side = 0
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||||||
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7:1/0/terrains_peering_bit/bottom_right_corner = 0
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7:1/0/terrains_peering_bit/bottom_side = 0
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7:1/0/terrains_peering_bit/bottom_left_corner = 0
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7:1/0/terrains_peering_bit/left_side = 0
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||||||
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7:1/0/terrains_peering_bit/top_side = 0
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||||||
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7:1/0/terrains_peering_bit/top_right_corner = 0
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9:1/0 = 0
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|
9:1/0/terrain_set = 0
|
||||||
|
9:1/0/terrain = 0
|
||||||
|
9:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
10:1/0 = 0
|
||||||
|
10:1/0/terrain_set = 0
|
||||||
|
10:1/0/terrain = 0
|
||||||
|
10:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
12:1/0 = 0
|
||||||
|
12:1/0/terrain_set = 0
|
||||||
|
12:1/0/terrain = 0
|
||||||
|
12:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
13:1/0 = 0
|
||||||
|
13:1/0/terrain_set = 0
|
||||||
|
13:1/0/terrain = 0
|
||||||
|
13:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:1/0 = 0
|
||||||
|
15:1/0/terrain_set = 0
|
||||||
|
15:1/0/terrain = 0
|
||||||
|
15:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
15:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
16:1/0 = 0
|
||||||
|
16:1/0/terrain_set = 0
|
||||||
|
16:1/0/terrain = 0
|
||||||
|
16:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:2/0 = 0
|
||||||
|
0:2/0/terrain_set = 0
|
||||||
|
0:2/0/terrain = 0
|
||||||
|
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, 8.42662, -10.8125, 16, 16, 16)
|
||||||
|
0:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
1:2/0 = 0
|
||||||
|
1:2/0/terrain_set = 0
|
||||||
|
1:2/0/terrain = 0
|
||||||
|
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0.203051, 16, -0.304577, 16, 16, -16, 16)
|
||||||
|
1:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
2:2/0 = 0
|
||||||
|
2:2/0/terrain_set = 0
|
||||||
|
2:2/0/terrain = 0
|
||||||
|
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.42662, 10.8125, 16, -16, 16)
|
||||||
|
2:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
4:2/0 = 0
|
||||||
|
4:2/0/terrain_set = 0
|
||||||
|
4:2/0/terrain = 0
|
||||||
|
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, 8.42662, -10.8125, 16, 7.66518, 16, 16, 8.52814)
|
||||||
|
4:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0 = 0
|
||||||
|
6:3/0/terrain_set = 0
|
||||||
|
6:3/0/terrain = 0
|
||||||
|
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.0507622, -16, -0.355339, 16, -16, 16)
|
||||||
|
6:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
7:3/0 = 0
|
||||||
|
7:3/0/terrain_set = 0
|
||||||
|
7:3/0/terrain = 0
|
||||||
|
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 0.0507622, -16, 0.355339, 16, 16, 16)
|
||||||
|
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:3/0 = 0
|
||||||
|
9:3/0/terrain_set = 0
|
||||||
|
9:3/0/terrain = 0
|
||||||
|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -5.68543, -16, -5.1778)
|
||||||
|
9:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:3/0 = 0
|
||||||
|
10:3/0/terrain_set = 0
|
||||||
|
10:3/0/terrain = 0
|
||||||
|
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -5.68543, -16, -5.1778)
|
||||||
|
10:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:3/0 = 0
|
||||||
|
12:3/0/terrain_set = 0
|
||||||
|
12:3/0/terrain = 0
|
||||||
|
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.0507622, -16, -0.355339, 16, -16, 16)
|
||||||
|
12:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:3/0 = 0
|
||||||
|
13:3/0/terrain_set = 0
|
||||||
|
13:3/0/terrain = 0
|
||||||
|
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -5.68543, -16, -5.1778)
|
||||||
|
13:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:3/0 = 0
|
||||||
|
15:3/0/terrain_set = 0
|
||||||
|
15:3/0/terrain = 0
|
||||||
|
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -14.7212, 16, -14.8227, 16, 0.710678, -0.55839, 0.913729, -0.862967, 16, -16, 16)
|
||||||
|
15:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:3/0 = 0
|
||||||
|
16:3/0/terrain_set = 0
|
||||||
|
16:3/0/terrain = 0
|
||||||
|
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 2.48738, 16, 2.28432, -1.31983, -16, -1.52288)
|
||||||
|
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
0:4/0 = 0
|
||||||
|
0:4/0/terrain_set = 0
|
||||||
|
0:4/0/terrain = 0
|
||||||
|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -6.9545, 16, -16, 7.30984)
|
||||||
|
0:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:4/0 = 0
|
||||||
|
1:4/0/terrain_set = 0
|
||||||
|
1:4/0/terrain = 0
|
||||||
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:4/0 = 0
|
||||||
|
2:4/0/terrain_set = 0
|
||||||
|
2:4/0/terrain = 0
|
||||||
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.83272, 8.88348, 16, -16, 16)
|
||||||
|
2:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
4:4/0 = 0
|
||||||
|
4:4/0/terrain_set = 0
|
||||||
|
4:4/0/terrain = 0
|
||||||
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 10.051, 9.89874, 16, -8.47738, 16, -16, 6.09153)
|
||||||
|
6:4/0 = 0
|
||||||
|
6:4/0/terrain_set = 0
|
||||||
|
6:4/0/terrain = 0
|
||||||
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.0507622, -16, -0.355339, 16, -16, 16)
|
||||||
|
6:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:4/0 = 0
|
||||||
|
7:4/0/terrain_set = 0
|
||||||
|
7:4/0/terrain = 0
|
||||||
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 0.0507622, -16, 0.355339, 16, 16, 16)
|
||||||
|
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:4/0 = 0
|
||||||
|
9:4/0/terrain_set = 0
|
||||||
|
9:4/0/terrain = 0
|
||||||
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, 0.0507622, -16, 0.355339, -16, 16)
|
||||||
|
9:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:4/0 = 0
|
||||||
|
10:4/0/terrain_set = 0
|
||||||
|
10:4/0/terrain = 0
|
||||||
|
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, 0.0507622, -16, 0.355339, -16, 16)
|
||||||
|
10:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
12:4/0 = 0
|
||||||
|
12:4/0/terrain_set = 0
|
||||||
|
12:4/0/terrain = 0
|
||||||
|
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, 0.0507622, -16, 0.355339, -16, 16)
|
||||||
|
12:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:4/0 = 0
|
||||||
|
13:4/0/terrain_set = 0
|
||||||
|
13:4/0/terrain = 0
|
||||||
|
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 0.0507622, -16, 0.355339, 16, 16, 16)
|
||||||
|
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:4/0 = 0
|
||||||
|
15:4/0/terrain_set = 0
|
||||||
|
15:4/0/terrain = 0
|
||||||
|
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, 8.42662, -10.8125, 16, 16, 16)
|
||||||
|
15:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
16:4/0 = 0
|
||||||
|
16:4/0/terrain_set = 0
|
||||||
|
16:4/0/terrain = 0
|
||||||
|
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.42662, 10.8125, 16, -16, 16)
|
||||||
|
16:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_vtaks"]
|
||||||
|
texture = ExtResource("6_wvb8j")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 1
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvpfn"]
|
||||||
|
texture = ExtResource("7_g8vcy")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 1
|
||||||
|
0:0/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
0:1/0 = 0
|
||||||
|
0:1/0/terrain_set = 0
|
||||||
|
0:1/0/terrain = 1
|
||||||
|
0:1/0/terrains_peering_bit/top_side = 1
|
||||||
|
|
||||||
|
[sub_resource type="TileSet" id="TileSet_gee14"]
|
||||||
|
tile_size = Vector2i(32, 32)
|
||||||
|
physics_layer_0/collision_layer = 1
|
||||||
|
terrain_set_0/mode = 0
|
||||||
|
terrain_set_0/terrain_0/name = "leafydirt"
|
||||||
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||||
|
terrain_set_0/terrain_1/name = "vegetation"
|
||||||
|
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||||
|
sources/0 = SubResource("TileSetAtlasSource_u5sy4")
|
||||||
|
sources/1 = SubResource("TileSetAtlasSource_vtaks")
|
||||||
|
sources/2 = SubResource("TileSetAtlasSource_kvpfn")
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
|
||||||
|
size = Vector2(144, 20)
|
||||||
|
|
||||||
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"]
|
||||||
|
|
||||||
|
[node name="game" type="Node2D"]
|
||||||
|
|
||||||
|
[node name="SceneManager" type="Node2D" parent="."]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
script = ExtResource("1_76toy")
|
||||||
|
|
||||||
|
[node name="skylayer" type="Parallax2D" parent="."]
|
||||||
|
repeat_size = Vector2(320, 180)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="skylayer"]
|
||||||
|
position = Vector2(160, 90)
|
||||||
|
texture = ExtResource("2_8g4ke")
|
||||||
|
|
||||||
|
[node name="farlayer" type="Parallax2D" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
scroll_scale = Vector2(1.2, 1)
|
||||||
|
repeat_size = Vector2(320, 0)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="farlayer"]
|
||||||
|
position = Vector2(160, 100)
|
||||||
|
texture = ExtResource("3_56gwk")
|
||||||
|
|
||||||
|
[node name="midground" type="Parallax2D" parent="."]
|
||||||
|
scroll_scale = Vector2(1.4, 1)
|
||||||
|
repeat_size = Vector2(160, 0)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="midground"]
|
||||||
|
position = Vector2(160, 160)
|
||||||
|
texture = ExtResource("4_ve5ok")
|
||||||
|
|
||||||
|
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(30, 31)
|
||||||
|
tile_map_data = PackedByteArray("AAAKAAkAAAABAAQAAAALAAkAAAABAAQAAAAMAAkAAAABAAQAAAANAAkAAAABAAQAAAAOAAkAAAABAAQAAAAPAAkAAAABAAQAAAAQAAkAAAABAAQAAAARAAkAAAABAAQAAAASAAkAAAABAAQAAAATAAkAAAABAAQAAAAUAAkAAAAQAAMAAAAUAAoAAAAPAAQAAAAVAAoAAAAQAAMAAAAVAAsAAAAEAAEAAAAVAAwAAAAPAAQAAAAWAAwAAAABAAQAAAAXAAwAAAABAAQAAAAYAAwAAAABAAQAAAAZAAwAAAABAAQAAAAaAAwAAAABAAQAAAAbAAwAAAABAAQAAAAcAAsAAAAPAAMAAAAdAAsAAAAQAAQAAAAdAAoAAAAPAAMAAAAeAAoAAAABAAQAAAAfAAoAAAAQAAQAAAAfAAkAAAAPAAMAAAAgAAkAAAAQAAQAAAAgAAgAAAAPAAMAAAAcAAwAAAAQAAQAAAAhAAgAAAABAAQAAAAiAAgAAAABAAQAAAAjAAgAAAABAAQAAAAkAAgAAAAQAAQAAAAeAAYAAAACAAQAAAAdAAYAAAABAAQAAAAcAAYAAAABAAQAAAAbAAYAAAABAAQAAAAaAAYAAAAAAAQAAAAZAAsAAQAAAAAAAAAdAAkAAQAAAAAAAAAcAAUAAQAAAAAAAAAhAAcAAQAAAAAAAAAOAAgAAQAAAAAAAAAPAAgAAQAAAAAAAAAQAAgAAQAAAAAAAAAVAAkAAQAAAAAAAAAXAAsAAgAAAAEAAAAXAAoAAgAAAAAAAAAaAAsAAQAAAAAAAAAYAAsAAgAAAAEAAAAYAAoAAgAAAAAAAAAdAAUAAgAAAAEAAAAdAAQAAgAAAAAAAAATAAgAAgAAAAEAAAATAAcAAgAAAAAAAAARAAgAAQAAAAAAAAANAAgAAgAAAAEAAAANAAcAAgAAAAAAAAAkAAcAAAAEAAEAAAAkAAYAAAAEAAEAAAAkAAUAAAAEAAEAAAAkAAQAAAAEAAEAAAAkAAMAAAAEAAEAAAAkAAIAAAAEAAEAAAAkAAEAAAAEAAEAAAAkAAAAAAAEAAAAAAAJAAkAAAABAAQAAAAIAAkAAAABAAQAAAAHAAkAAAABAAQAAAAGAAkAAAABAAQAAAAEAAkAAAABAAQAAAAFAAkAAAABAAQAAAADAAkAAAABAAQAAAACAAkAAAABAAQAAAABAAkAAAABAAQAAAAAAAkAAAABAAQAAAD//wkAAAAPAAQAAAD//wgAAAAEAAEAAAD//wcAAAAEAAEAAAD//wYAAAAEAAEAAAD//wUAAAAEAAEAAAD//wQAAAAEAAEAAAD//wMAAAAPAAMAAAAAAAMAAAAQAAQAAAAAAAIAAAAEAAEAAAAAAAEAAAAEAAEAAAAAAAAAAAAEAAAAAAADAAYAAAAAAAQAAAAEAAYAAAABAAQAAAAFAAYAAAACAAQAAAAIAAUAAAAAAAQAAAAJAAUAAAABAAQAAAAKAAUAAAACAAQAAAALAAYAAAAAAAQAAAAMAAYAAAABAAQAAAANAAYAAAABAAQAAAAOAAYAAAACAAQAAAA=")
|
||||||
|
tile_set = SubResource("TileSet_gee14")
|
||||||
|
|
||||||
|
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||||
|
position = Vector2(593, 539)
|
||||||
|
scale = Vector2(1.07507, 1.58955)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
||||||
|
shape = SubResource("RectangleShape2D_8cj0n")
|
||||||
|
|
||||||
|
[node name="crate" parent="." instance=ExtResource("8_cqal4")]
|
||||||
|
position = Vector2(530, 267)
|
||||||
|
|
||||||
|
[node name="crate2" parent="." instance=ExtResource("8_cqal4")]
|
||||||
|
position = Vector2(769, 273)
|
||||||
|
|
||||||
|
[node name="ground" type="StaticBody2D" parent="."]
|
||||||
|
position = Vector2(485, 460)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="ground"]
|
||||||
|
shape = SubResource("WorldBoundaryShape2D_8cj0n")
|
||||||
|
|
||||||
|
[node name="player" parent="." instance=ExtResource("9_o3sye")]
|
||||||
|
position = Vector2(476, 279)
|
||||||
|
|
||||||
|
[node name="triggers" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="playerHurt" parent="triggers" instance=ExtResource("10_24ks5")]
|
||||||
|
position = Vector2(493, 422)
|
||||||
|
effect = "player_hurt"
|
||||||
|
|
||||||
|
[node name="coins" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="coin" parent="coins" instance=ExtResource("11_s4es8")]
|
||||||
|
position = Vector2(426, 215)
|
||||||
|
|
||||||
|
[node name="coin5" parent="coins" instance=ExtResource("11_s4es8")]
|
||||||
|
position = Vector2(180, 211)
|
||||||
|
|
||||||
|
[node name="coin2" parent="coins" instance=ExtResource("11_s4es8")]
|
||||||
|
position = Vector2(577, 299)
|
||||||
|
|
||||||
|
[node name="coin3" parent="coins" instance=ExtResource("11_s4es8")]
|
||||||
|
position = Vector2(902, 211)
|
||||||
|
|
||||||
|
[node name="coin4" parent="coins" instance=ExtResource("11_s4es8")]
|
||||||
|
position = Vector2(1040, 308)
|
||||||
|
|
||||||
|
[connection signal="areaTriggerSignal" from="triggers/playerHurt" to="." method="_on_trigger"]
|
498
scenes/level3.tscn
Normal file
498
scenes/level3.tscn
Normal file
@ -0,0 +1,498 @@
|
|||||||
|
[gd_scene load_steps=18 format=4 uid="uid://caqwwynfv73pr"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://vi7u52xttkpb" path="res://scripts/scene_manager.gd" id="1_fh4ka"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://26bbv4ejahja" path="res://assets/graphics/environment/backgrounds/sky.png" id="2_qewby"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://buxc3k748d7qn" path="res://assets/graphics/environment/backgrounds/forestbackground.png" id="3_bradm"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bikjxvjmfsqyy" path="res://assets/graphics/environment/backgrounds/midground.png" id="4_got4s"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bior2r1hv1q0s" path="res://assets/graphics/environment/terrain/terrain_32x32.png" id="5_e40mx"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bbtwjiqoh4hov" path="res://assets/graphics/environment/terrain/veg_32x32.png" id="6_a114e"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bfrdit16wfh65" path="res://assets/graphics/environment/terrain/mushroom_32x64.png" id="7_y1e0c"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://by6fag0gnv0r4" path="res://scenes/crate.tscn" id="8_s4dsi"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://d4db6ttyltd56" path="res://scenes/player.tscn" id="9_07lh1"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://e5y4obsl2kcv" path="res://scenes/trigger.tscn" id="10_6uuvf"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://br6up8ears5fo" path="res://scenes/coin.tscn" id="11_x008a"]
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"]
|
||||||
|
texture = ExtResource("5_e40mx")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 0
|
||||||
|
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -14.7212, 16, -14.8227, 16, 0.710678, -0.55839, 0.913729, -0.862967, 16, -16, 16)
|
||||||
|
0:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:0/0 = 0
|
||||||
|
1:0/0/terrain_set = 0
|
||||||
|
1:0/0/terrain = 0
|
||||||
|
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -5.68543, -16, -5.1778)
|
||||||
|
1:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
1:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:0/0 = 0
|
||||||
|
2:0/0/terrain_set = 0
|
||||||
|
2:0/0/terrain = 0
|
||||||
|
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 2.48738, 16, 2.28432, -1.31983, -16, -1.52288)
|
||||||
|
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
4:0/0 = 0
|
||||||
|
4:0/0/terrain_set = 0
|
||||||
|
4:0/0/terrain = 0
|
||||||
|
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:0/0 = 0
|
||||||
|
6:0/0/terrain_set = 0
|
||||||
|
6:0/0/terrain = 0
|
||||||
|
6:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
6:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
7:0/0 = 0
|
||||||
|
7:0/0/terrain_set = 0
|
||||||
|
7:0/0/terrain = 0
|
||||||
|
7:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
9:0/0 = 0
|
||||||
|
9:0/0/terrain_set = 0
|
||||||
|
9:0/0/terrain = 0
|
||||||
|
9:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:0/0 = 0
|
||||||
|
10:0/0/terrain_set = 0
|
||||||
|
10:0/0/terrain = 0
|
||||||
|
10:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
12:0/0 = 0
|
||||||
|
12:0/0/terrain_set = 0
|
||||||
|
12:0/0/terrain = 0
|
||||||
|
12:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:0/0 = 0
|
||||||
|
13:0/0/terrain_set = 0
|
||||||
|
13:0/0/terrain = 0
|
||||||
|
13:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
13:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:0/0 = 0
|
||||||
|
15:0/0/terrain_set = 0
|
||||||
|
15:0/0/terrain = 0
|
||||||
|
15:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:1/0 = 0
|
||||||
|
0:1/0/terrain_set = 0
|
||||||
|
0:1/0/terrain = 0
|
||||||
|
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.0507622, -16, -0.355339, 16, -16, 16)
|
||||||
|
0:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
1:1/0 = 0
|
||||||
|
1:1/0/terrain_set = 0
|
||||||
|
1:1/0/terrain = 0
|
||||||
|
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
1:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
1:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
2:1/0 = 0
|
||||||
|
2:1/0/terrain_set = 0
|
||||||
|
2:1/0/terrain = 0
|
||||||
|
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 0.0507622, -16, 0.355339, 16, 16, 16)
|
||||||
|
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
4:1/0 = 0
|
||||||
|
4:1/0/terrain_set = 0
|
||||||
|
4:1/0/terrain = 0
|
||||||
|
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
4:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:1/0 = 0
|
||||||
|
6:1/0/terrain_set = 0
|
||||||
|
6:1/0/terrain = 0
|
||||||
|
6:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:1/0 = 0
|
||||||
|
7:1/0/terrain_set = 0
|
||||||
|
7:1/0/terrain = 0
|
||||||
|
7:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
9:1/0 = 0
|
||||||
|
9:1/0/terrain_set = 0
|
||||||
|
9:1/0/terrain = 0
|
||||||
|
9:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
10:1/0 = 0
|
||||||
|
10:1/0/terrain_set = 0
|
||||||
|
10:1/0/terrain = 0
|
||||||
|
10:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
12:1/0 = 0
|
||||||
|
12:1/0/terrain_set = 0
|
||||||
|
12:1/0/terrain = 0
|
||||||
|
12:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
13:1/0 = 0
|
||||||
|
13:1/0/terrain_set = 0
|
||||||
|
13:1/0/terrain = 0
|
||||||
|
13:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:1/0 = 0
|
||||||
|
15:1/0/terrain_set = 0
|
||||||
|
15:1/0/terrain = 0
|
||||||
|
15:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
15:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
16:1/0 = 0
|
||||||
|
16:1/0/terrain_set = 0
|
||||||
|
16:1/0/terrain = 0
|
||||||
|
16:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:2/0 = 0
|
||||||
|
0:2/0/terrain_set = 0
|
||||||
|
0:2/0/terrain = 0
|
||||||
|
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, 8.42662, -10.8125, 16, 16, 16)
|
||||||
|
0:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
1:2/0 = 0
|
||||||
|
1:2/0/terrain_set = 0
|
||||||
|
1:2/0/terrain = 0
|
||||||
|
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0.203051, 16, -0.304577, 16, 16, -16, 16)
|
||||||
|
1:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
2:2/0 = 0
|
||||||
|
2:2/0/terrain_set = 0
|
||||||
|
2:2/0/terrain = 0
|
||||||
|
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.42662, 10.8125, 16, -16, 16)
|
||||||
|
2:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
4:2/0 = 0
|
||||||
|
4:2/0/terrain_set = 0
|
||||||
|
4:2/0/terrain = 0
|
||||||
|
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, 8.42662, -10.8125, 16, 7.66518, 16, 16, 8.52814)
|
||||||
|
4:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0 = 0
|
||||||
|
6:3/0/terrain_set = 0
|
||||||
|
6:3/0/terrain = 0
|
||||||
|
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.0507622, -16, -0.355339, 16, -16, 16)
|
||||||
|
6:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
7:3/0 = 0
|
||||||
|
7:3/0/terrain_set = 0
|
||||||
|
7:3/0/terrain = 0
|
||||||
|
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 0.0507622, -16, 0.355339, 16, 16, 16)
|
||||||
|
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:3/0 = 0
|
||||||
|
9:3/0/terrain_set = 0
|
||||||
|
9:3/0/terrain = 0
|
||||||
|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -5.68543, -16, -5.1778)
|
||||||
|
9:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:3/0 = 0
|
||||||
|
10:3/0/terrain_set = 0
|
||||||
|
10:3/0/terrain = 0
|
||||||
|
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -5.68543, -16, -5.1778)
|
||||||
|
10:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:3/0 = 0
|
||||||
|
12:3/0/terrain_set = 0
|
||||||
|
12:3/0/terrain = 0
|
||||||
|
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.0507622, -16, -0.355339, 16, -16, 16)
|
||||||
|
12:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:3/0 = 0
|
||||||
|
13:3/0/terrain_set = 0
|
||||||
|
13:3/0/terrain = 0
|
||||||
|
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -5.68543, -16, -5.1778)
|
||||||
|
13:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:3/0 = 0
|
||||||
|
15:3/0/terrain_set = 0
|
||||||
|
15:3/0/terrain = 0
|
||||||
|
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -14.7212, 16, -14.8227, 16, 0.710678, -0.55839, 0.913729, -0.862967, 16, -16, 16)
|
||||||
|
15:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:3/0 = 0
|
||||||
|
16:3/0/terrain_set = 0
|
||||||
|
16:3/0/terrain = 0
|
||||||
|
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 2.48738, 16, 2.28432, -1.31983, -16, -1.52288)
|
||||||
|
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
0:4/0 = 0
|
||||||
|
0:4/0/terrain_set = 0
|
||||||
|
0:4/0/terrain = 0
|
||||||
|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -6.9545, 16, -16, 7.30984)
|
||||||
|
0:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:4/0 = 0
|
||||||
|
1:4/0/terrain_set = 0
|
||||||
|
1:4/0/terrain = 0
|
||||||
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:4/0 = 0
|
||||||
|
2:4/0/terrain_set = 0
|
||||||
|
2:4/0/terrain = 0
|
||||||
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.83272, 8.88348, 16, -16, 16)
|
||||||
|
2:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
4:4/0 = 0
|
||||||
|
4:4/0/terrain_set = 0
|
||||||
|
4:4/0/terrain = 0
|
||||||
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 10.051, 9.89874, 16, -8.47738, 16, -16, 6.09153)
|
||||||
|
6:4/0 = 0
|
||||||
|
6:4/0/terrain_set = 0
|
||||||
|
6:4/0/terrain = 0
|
||||||
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.0507622, -16, -0.355339, 16, -16, 16)
|
||||||
|
6:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:4/0 = 0
|
||||||
|
7:4/0/terrain_set = 0
|
||||||
|
7:4/0/terrain = 0
|
||||||
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 0.0507622, -16, 0.355339, 16, 16, 16)
|
||||||
|
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:4/0 = 0
|
||||||
|
9:4/0/terrain_set = 0
|
||||||
|
9:4/0/terrain = 0
|
||||||
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, 0.0507622, -16, 0.355339, -16, 16)
|
||||||
|
9:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:4/0 = 0
|
||||||
|
10:4/0/terrain_set = 0
|
||||||
|
10:4/0/terrain = 0
|
||||||
|
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, 0.0507622, -16, 0.355339, -16, 16)
|
||||||
|
10:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
12:4/0 = 0
|
||||||
|
12:4/0/terrain_set = 0
|
||||||
|
12:4/0/terrain = 0
|
||||||
|
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, 0.0507622, -16, 0.355339, -16, 16)
|
||||||
|
12:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:4/0 = 0
|
||||||
|
13:4/0/terrain_set = 0
|
||||||
|
13:4/0/terrain = 0
|
||||||
|
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 0.0507622, -16, 0.355339, 16, 16, 16)
|
||||||
|
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:4/0 = 0
|
||||||
|
15:4/0/terrain_set = 0
|
||||||
|
15:4/0/terrain = 0
|
||||||
|
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, 8.42662, -10.8125, 16, 16, 16)
|
||||||
|
15:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
16:4/0 = 0
|
||||||
|
16:4/0/terrain_set = 0
|
||||||
|
16:4/0/terrain = 0
|
||||||
|
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.42662, 10.8125, 16, -16, 16)
|
||||||
|
16:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_vtaks"]
|
||||||
|
texture = ExtResource("6_a114e")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 1
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvpfn"]
|
||||||
|
texture = ExtResource("7_y1e0c")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 1
|
||||||
|
0:0/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
0:1/0 = 0
|
||||||
|
0:1/0/terrain_set = 0
|
||||||
|
0:1/0/terrain = 1
|
||||||
|
0:1/0/terrains_peering_bit/top_side = 1
|
||||||
|
|
||||||
|
[sub_resource type="TileSet" id="TileSet_gee14"]
|
||||||
|
tile_size = Vector2i(32, 32)
|
||||||
|
physics_layer_0/collision_layer = 1
|
||||||
|
terrain_set_0/mode = 0
|
||||||
|
terrain_set_0/terrain_0/name = "leafydirt"
|
||||||
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||||
|
terrain_set_0/terrain_1/name = "vegetation"
|
||||||
|
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||||
|
sources/0 = SubResource("TileSetAtlasSource_u5sy4")
|
||||||
|
sources/1 = SubResource("TileSetAtlasSource_vtaks")
|
||||||
|
sources/2 = SubResource("TileSetAtlasSource_kvpfn")
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
|
||||||
|
size = Vector2(144, 20)
|
||||||
|
|
||||||
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"]
|
||||||
|
|
||||||
|
[node name="game" type="Node2D"]
|
||||||
|
|
||||||
|
[node name="SceneManager" type="Node2D" parent="."]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
script = ExtResource("1_fh4ka")
|
||||||
|
|
||||||
|
[node name="skylayer" type="Parallax2D" parent="."]
|
||||||
|
repeat_size = Vector2(320, 180)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="skylayer"]
|
||||||
|
position = Vector2(160, 90)
|
||||||
|
texture = ExtResource("2_qewby")
|
||||||
|
|
||||||
|
[node name="farlayer" type="Parallax2D" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
scroll_scale = Vector2(1.2, 1)
|
||||||
|
repeat_size = Vector2(320, 0)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="farlayer"]
|
||||||
|
position = Vector2(160, 100)
|
||||||
|
texture = ExtResource("3_bradm")
|
||||||
|
|
||||||
|
[node name="midground" type="Parallax2D" parent="."]
|
||||||
|
scroll_scale = Vector2(1.4, 1)
|
||||||
|
repeat_size = Vector2(160, 0)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="midground"]
|
||||||
|
position = Vector2(160, 160)
|
||||||
|
texture = ExtResource("4_got4s")
|
||||||
|
|
||||||
|
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(30, 31)
|
||||||
|
tile_map_data = PackedByteArray("AAAKAAkAAAABAAQAAAALAAkAAAABAAQAAAAMAAkAAAABAAQAAAANAAkAAAABAAQAAAAOAAkAAAABAAQAAAAPAAkAAAABAAQAAAAQAAkAAAABAAQAAAARAAkAAAABAAQAAAASAAkAAAABAAQAAAATAAkAAAABAAQAAAAUAAkAAAAQAAMAAAAUAAoAAAAPAAQAAAAVAAoAAAAQAAMAAAAVAAsAAAAEAAEAAAAVAAwAAAAPAAQAAAAWAAwAAAABAAQAAAAXAAwAAAABAAQAAAAYAAwAAAABAAQAAAAZAAwAAAABAAQAAAAaAAwAAAABAAQAAAAbAAwAAAABAAQAAAAcAAsAAAAPAAMAAAAdAAsAAAAQAAQAAAAdAAoAAAAPAAMAAAAeAAoAAAABAAQAAAAfAAoAAAAQAAQAAAAfAAkAAAAPAAMAAAAgAAkAAAAQAAQAAAAgAAgAAAAPAAMAAAAcAAwAAAAQAAQAAAAhAAgAAAABAAQAAAAiAAgAAAABAAQAAAAjAAgAAAABAAQAAAAkAAgAAAAQAAQAAAAeAAYAAAACAAQAAAAdAAYAAAABAAQAAAAcAAYAAAABAAQAAAAbAAYAAAABAAQAAAAaAAYAAAAAAAQAAAAZAAsAAQAAAAAAAAAdAAkAAQAAAAAAAAAcAAUAAQAAAAAAAAAhAAcAAQAAAAAAAAAOAAgAAQAAAAAAAAAPAAgAAQAAAAAAAAAQAAgAAQAAAAAAAAAVAAkAAQAAAAAAAAAXAAsAAgAAAAEAAAAXAAoAAgAAAAAAAAAaAAsAAQAAAAAAAAAYAAsAAgAAAAEAAAAYAAoAAgAAAAAAAAAdAAUAAgAAAAEAAAAdAAQAAgAAAAAAAAATAAgAAgAAAAEAAAATAAcAAgAAAAAAAAARAAgAAQAAAAAAAAANAAgAAgAAAAEAAAANAAcAAgAAAAAAAAAkAAcAAAAEAAEAAAAkAAYAAAAEAAEAAAAkAAUAAAAEAAEAAAAkAAQAAAAEAAEAAAAkAAMAAAAEAAEAAAAkAAIAAAAEAAEAAAAkAAEAAAAEAAEAAAAkAAAAAAAEAAAAAAAJAAkAAAABAAQAAAAIAAkAAAABAAQAAAAHAAkAAAABAAQAAAAGAAkAAAABAAQAAAAEAAkAAAABAAQAAAAFAAkAAAABAAQAAAADAAkAAAABAAQAAAACAAkAAAABAAQAAAABAAkAAAABAAQAAAAAAAkAAAABAAQAAAD//wkAAAAPAAQAAAD//wgAAAAEAAEAAAD//wcAAAAEAAEAAAD//wYAAAAEAAEAAAD//wUAAAAEAAEAAAD//wQAAAAEAAEAAAD//wMAAAAPAAMAAAAAAAMAAAAQAAQAAAAAAAIAAAAEAAEAAAAAAAEAAAAEAAEAAAAAAAAAAAAEAAAAAAADAAYAAAAAAAQAAAAEAAYAAAABAAQAAAAFAAYAAAACAAQAAAAIAAUAAAAAAAQAAAAJAAUAAAABAAQAAAAKAAUAAAACAAQAAAALAAYAAAAAAAQAAAAMAAYAAAABAAQAAAANAAYAAAABAAQAAAAOAAYAAAACAAQAAAA=")
|
||||||
|
tile_set = SubResource("TileSet_gee14")
|
||||||
|
|
||||||
|
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||||
|
position = Vector2(593, 539)
|
||||||
|
scale = Vector2(1.07507, 1.58955)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
||||||
|
shape = SubResource("RectangleShape2D_8cj0n")
|
||||||
|
|
||||||
|
[node name="crate" parent="." instance=ExtResource("8_s4dsi")]
|
||||||
|
position = Vector2(530, 267)
|
||||||
|
|
||||||
|
[node name="crate2" parent="." instance=ExtResource("8_s4dsi")]
|
||||||
|
position = Vector2(769, 273)
|
||||||
|
|
||||||
|
[node name="ground" type="StaticBody2D" parent="."]
|
||||||
|
position = Vector2(485, 460)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="ground"]
|
||||||
|
shape = SubResource("WorldBoundaryShape2D_8cj0n")
|
||||||
|
|
||||||
|
[node name="player" parent="." instance=ExtResource("9_07lh1")]
|
||||||
|
position = Vector2(476, 279)
|
||||||
|
|
||||||
|
[node name="triggers" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="playerHurt" parent="triggers" instance=ExtResource("10_6uuvf")]
|
||||||
|
position = Vector2(493, 422)
|
||||||
|
effect = "player_hurt"
|
||||||
|
|
||||||
|
[node name="coins" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="coin" parent="coins" instance=ExtResource("11_x008a")]
|
||||||
|
position = Vector2(426, 215)
|
||||||
|
|
||||||
|
[node name="coin5" parent="coins" instance=ExtResource("11_x008a")]
|
||||||
|
position = Vector2(180, 211)
|
||||||
|
|
||||||
|
[node name="coin2" parent="coins" instance=ExtResource("11_x008a")]
|
||||||
|
position = Vector2(577, 299)
|
||||||
|
|
||||||
|
[node name="coin3" parent="coins" instance=ExtResource("11_x008a")]
|
||||||
|
position = Vector2(902, 211)
|
||||||
|
|
||||||
|
[node name="coin4" parent="coins" instance=ExtResource("11_x008a")]
|
||||||
|
position = Vector2(1040, 308)
|
||||||
|
|
||||||
|
[connection signal="areaTriggerSignal" from="triggers/playerHurt" to="." method="_on_trigger"]
|
73
scenes/slime.tscn
Normal file
73
scenes/slime.tscn
Normal file
@ -0,0 +1,73 @@
|
|||||||
|
[gd_scene load_steps=9 format=3 uid="uid://dknxqutkmhkqw"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://7yk25cd4l4i3" path="res://assets/graphics/ennemis/slime_green.png" id="1_371uh"]
|
||||||
|
[ext_resource type="Script" uid="uid://dp44amovxcpc6" path="res://scripts/slime.gd" id="1_p2gj0"]
|
||||||
|
|
||||||
|
[sub_resource type="CircleShape2D" id="CircleShape2D_srws1"]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_p2gj0"]
|
||||||
|
atlas = ExtResource("1_371uh")
|
||||||
|
region = Rect2(0, 24, 24, 24)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_n6pvg"]
|
||||||
|
atlas = ExtResource("1_371uh")
|
||||||
|
region = Rect2(24, 24, 24, 24)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_pjw23"]
|
||||||
|
atlas = ExtResource("1_371uh")
|
||||||
|
region = Rect2(48, 24, 24, 24)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_2npkn"]
|
||||||
|
atlas = ExtResource("1_371uh")
|
||||||
|
region = Rect2(72, 24, 24, 24)
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id="SpriteFrames_fd6lc"]
|
||||||
|
animations = [{
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_p2gj0")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_n6pvg")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_pjw23")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_2npkn")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"idle",
|
||||||
|
"speed": 12.0
|
||||||
|
}]
|
||||||
|
|
||||||
|
[node name="Slime" type="Area2D"]
|
||||||
|
script = ExtResource("1_p2gj0")
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
|
scale = Vector2(0.751545, 0.754418)
|
||||||
|
shape = SubResource("CircleShape2D_srws1")
|
||||||
|
debug_color = Color(0.86174, 0.271483, 0.268668, 0.42)
|
||||||
|
|
||||||
|
[node name="SlimeGraphic" type="AnimatedSprite2D" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(0, -4)
|
||||||
|
sprite_frames = SubResource("SpriteFrames_fd6lc")
|
||||||
|
animation = &"idle"
|
||||||
|
autoplay = "idle"
|
||||||
|
|
||||||
|
[node name="RightCast" type="RayCast2D" parent="."]
|
||||||
|
target_position = Vector2(12, 0)
|
||||||
|
|
||||||
|
[node name="LeftCast" type="RayCast2D" parent="."]
|
||||||
|
target_position = Vector2(-12, 0)
|
||||||
|
|
||||||
|
[node name="LeftCastDown" type="RayCast2D" parent="."]
|
||||||
|
position = Vector2(-7, 0)
|
||||||
|
target_position = Vector2(0, 13)
|
||||||
|
|
||||||
|
[node name="RightCastDown" type="RayCast2D" parent="."]
|
||||||
|
position = Vector2(8, 0)
|
||||||
|
target_position = Vector2(0, 13)
|
||||||
|
|
||||||
|
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
@ -3,4 +3,5 @@ class_name Coin extends Area2D
|
|||||||
signal coinCollectedSignal(body, coin)
|
signal coinCollectedSignal(body, coin)
|
||||||
|
|
||||||
func _on_body_entered(body: Node2D) -> void:
|
func _on_body_entered(body: Node2D) -> void:
|
||||||
|
if body is Player:
|
||||||
coinCollectedSignal.emit(body, self)
|
coinCollectedSignal.emit(body, self)
|
||||||
|
@ -3,21 +3,52 @@ extends Node2D
|
|||||||
@onready var player: Player = $player
|
@onready var player: Player = $player
|
||||||
|
|
||||||
signal playerDamage
|
signal playerDamage
|
||||||
|
signal destroySignal(body)
|
||||||
|
signal levelChangeSignal(level)
|
||||||
|
|
||||||
var score := 0
|
var score := 0
|
||||||
|
|
||||||
|
var totalCoin := 0
|
||||||
|
var coinCollected := 0
|
||||||
|
|
||||||
|
var timer := Timer.new()
|
||||||
|
var timeAvailable: int = 5
|
||||||
|
|
||||||
|
var levels = ["res://scenes/game.tscn","res://scenes/level2.tscn","res://scenes/level3.tscn"]
|
||||||
|
var timers = [60, 10, 9]
|
||||||
|
var currentLevel = 0
|
||||||
|
|
||||||
|
#caracter stats
|
||||||
|
var enemy_stats: CharacterStats
|
||||||
|
var player_stats: CharacterStats
|
||||||
|
|
||||||
|
var player_current_health: int
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
pass # Replace with function body.
|
enemy_stats = load("res://scripts/rscs/slimeStats.tres")
|
||||||
|
player_stats = load("res://scripts/rscs/playerStats.tres")
|
||||||
|
player_current_health = player_stats.starting_health
|
||||||
|
reset()
|
||||||
|
print("in _ready")
|
||||||
|
add_child(timer)
|
||||||
|
timer.wait_time = 1
|
||||||
|
timer.one_shot = false
|
||||||
|
timer.connect("timeout", secondCounter)
|
||||||
|
timer.start()
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
func _process(delta: float) -> void:
|
func _process(delta: float) -> void:
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
func secondCounter():
|
||||||
|
timeAvailable -= 1
|
||||||
|
if timeAvailable <= 0:
|
||||||
|
print("you lose")
|
||||||
|
reset()
|
||||||
|
levelChangeSignal.emit(levels[currentLevel])
|
||||||
|
|
||||||
func _on_trigger(effect: Variant, body: Variant) -> void:
|
func _on_trigger(effect: Variant, body: Variant) -> void:
|
||||||
print("game controller sees trigger "+effect+" "+body.name)
|
|
||||||
if effect == "destroy" && not body is Player:
|
if effect == "destroy" && not body is Player:
|
||||||
body.queue_free()
|
body.queue_free()
|
||||||
elif effect == "player_hurt":
|
elif effect == "player_hurt":
|
||||||
@ -27,7 +58,24 @@ func onBulletHitSignal(body: Node, bullet: Bullet):
|
|||||||
body.queue_free()
|
body.queue_free()
|
||||||
|
|
||||||
func onCoinCollected(body, coin: Coin):
|
func onCoinCollected(body, coin: Coin):
|
||||||
if body is Player:
|
destroySignal.emit(coin)
|
||||||
score += 1
|
|
||||||
coin.queue_free()
|
|
||||||
|
|
||||||
|
func setTotalCoinCount(coinCount: int):
|
||||||
|
totalCoin = coinCount
|
||||||
|
if totalCoin == 0:
|
||||||
|
print("you win!")
|
||||||
|
currentLevel += 1
|
||||||
|
if currentLevel >= levels.size():
|
||||||
|
currentLevel = 0
|
||||||
|
levelChangeSignal.emit(levels[currentLevel])
|
||||||
|
|
||||||
|
func reset():
|
||||||
|
timeAvailable = timers[currentLevel]
|
||||||
|
|
||||||
|
func playerAttacked(body, slime):
|
||||||
|
print("player was attacked")
|
||||||
|
player_current_health -= enemy_stats.melee_damage
|
||||||
|
if player_current_health <= 0:
|
||||||
|
print("YOU ARE DEAD")
|
||||||
|
else:
|
||||||
|
print("remaining life: ", player_current_health)
|
||||||
|
9
scripts/rscs/characterstats.gd
Normal file
9
scripts/rscs/characterstats.gd
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
class_name CharacterStats extends Resource
|
||||||
|
|
||||||
|
@export var health: int = 100
|
||||||
|
@export var max_health: int = 100
|
||||||
|
@export var starting_health: int = 100
|
||||||
|
|
||||||
|
# damage dealing
|
||||||
|
@export var melee_damage: int = 10
|
||||||
|
@export var range_damage: int = 0
|
1
scripts/rscs/characterstats.gd.uid
Normal file
1
scripts/rscs/characterstats.gd.uid
Normal file
@ -0,0 +1 @@
|
|||||||
|
uid://lgpdd5rgj2jq
|
12
scripts/rscs/playerStats.tres
Normal file
12
scripts/rscs/playerStats.tres
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
[gd_resource type="Resource" script_class="CharacterStats" load_steps=2 format=3 uid="uid://dq3ppg3sgdb11"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://lgpdd5rgj2jq" path="res://scripts/rscs/characterstats.gd" id="1_01643"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_01643")
|
||||||
|
health = 100
|
||||||
|
max_health = 100
|
||||||
|
starting_health = 100
|
||||||
|
melee_damage = 10
|
||||||
|
range_damage = 0
|
||||||
|
metadata/_custom_type_script = "uid://lgpdd5rgj2jq"
|
12
scripts/rscs/slimeStats.tres
Normal file
12
scripts/rscs/slimeStats.tres
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
[gd_resource type="Resource" script_class="CharacterStats" load_steps=2 format=3 uid="uid://brf6f5inl3irc"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://lgpdd5rgj2jq" path="res://scripts/rscs/characterstats.gd" id="1_ppipo"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_ppipo")
|
||||||
|
health = 100
|
||||||
|
max_health = 100
|
||||||
|
starting_health = 100
|
||||||
|
melee_damage = 20
|
||||||
|
range_damage = 0
|
||||||
|
metadata/_custom_type_script = "uid://lgpdd5rgj2jq"
|
@ -2,10 +2,10 @@ class_name SceneManager extends Node2D
|
|||||||
|
|
||||||
const bullet_scene = preload("res://scenes/bullet.tscn")
|
const bullet_scene = preload("res://scenes/bullet.tscn")
|
||||||
|
|
||||||
@onready var game: Node2D = $".."
|
var game := Gamecontroller
|
||||||
@onready var triggers: Node2D = $"../triggers"
|
@onready var triggers: Node2D = $"../triggers"
|
||||||
|
|
||||||
@onready var coins: Node2D = $"../coins"
|
@onready var coins: Node2D = $"../coins"
|
||||||
|
@onready var ennemies: Node2D = $"../ennemies"
|
||||||
|
|
||||||
var MAX_BULLET := 50
|
var MAX_BULLET := 50
|
||||||
var available_bullets = []
|
var available_bullets = []
|
||||||
@ -13,10 +13,10 @@ var available_bullets = []
|
|||||||
var score := 0
|
var score := 0
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
|
|
||||||
for i in range(MAX_BULLET):
|
for i in range(MAX_BULLET):
|
||||||
var new_bullet = bullet_scene.instantiate()
|
var new_bullet = bullet_scene.instantiate()
|
||||||
new_bullet.bulletHitSignal.connect(game.onBulletHitSignal)
|
new_bullet.bulletHitSignal.connect(game.onBulletHitSignal)
|
||||||
print(new_bullet.bullet_graphic)
|
|
||||||
available_bullets.push_front(new_bullet)
|
available_bullets.push_front(new_bullet)
|
||||||
|
|
||||||
if triggers:
|
if triggers:
|
||||||
@ -24,11 +24,32 @@ func _ready() -> void:
|
|||||||
if trig is Trigger:
|
if trig is Trigger:
|
||||||
trig.areaTriggerSignal.connect(game._on_trigger)
|
trig.areaTriggerSignal.connect(game._on_trigger)
|
||||||
|
|
||||||
|
if ennemies:
|
||||||
|
updateEnnemies()
|
||||||
|
|
||||||
if coins:
|
if coins:
|
||||||
|
updateCoins()
|
||||||
|
|
||||||
|
game.destroySignal.connect(destroy)
|
||||||
|
game.levelChangeSignal.connect(changeScene)
|
||||||
|
|
||||||
|
func updateEnnemies():
|
||||||
|
print("pdate ennemies")
|
||||||
|
for ennemy in ennemies.get_children():
|
||||||
|
if ennemy is Slime:
|
||||||
|
if not ennemy.playerDamageSignal.is_connected(game.playerAttacked):
|
||||||
|
ennemy.playerDamageSignal.connect(game.playerAttacked)
|
||||||
|
|
||||||
|
func updateCoins():
|
||||||
|
var coinCount := 0
|
||||||
for coin in coins.get_children():
|
for coin in coins.get_children():
|
||||||
if coin is Coin:
|
if coin is Coin:
|
||||||
|
coinCount += 1
|
||||||
|
if not coin.coinCollectedSignal.is_connected(game.onCoinCollected):
|
||||||
coin.coinCollectedSignal.connect(game.onCoinCollected)
|
coin.coinCollectedSignal.connect(game.onCoinCollected)
|
||||||
|
if not coin.tree_exited.is_connected(updateCoins):
|
||||||
|
coin.tree_exited.connect(updateCoins)
|
||||||
|
game.setTotalCoinCount(coinCount)
|
||||||
|
|
||||||
func make_bullet(start_position: Transform2D, speed: int):
|
func make_bullet(start_position: Transform2D, speed: int):
|
||||||
var new_bullet = bullet_factory(start_position, speed)
|
var new_bullet = bullet_factory(start_position, speed)
|
||||||
@ -46,3 +67,11 @@ func bullet_factory(start_position: Transform2D, speed: int) -> Bullet:
|
|||||||
available_bullets.push_front(shot_bullet)
|
available_bullets.push_front(shot_bullet)
|
||||||
|
|
||||||
return shot_bullet
|
return shot_bullet
|
||||||
|
|
||||||
|
func destroy(body: Node2D):
|
||||||
|
body.queue_free()
|
||||||
|
|
||||||
|
|
||||||
|
func changeScene(level):
|
||||||
|
get_tree().call_deferred("change_scene_to_file", level)
|
||||||
|
|
||||||
|
46
scripts/slime.gd
Normal file
46
scripts/slime.gd
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
class_name Slime extends Area2D
|
||||||
|
|
||||||
|
@onready var slime_graphic: AnimatedSprite2D = $SlimeGraphic
|
||||||
|
@onready var right_cast: RayCast2D = $RightCast
|
||||||
|
@onready var left_cast: RayCast2D = $LeftCast
|
||||||
|
@onready var left_cast_down: RayCast2D = $LeftCastDown
|
||||||
|
@onready var right_cast_down: RayCast2D = $RightCastDown
|
||||||
|
|
||||||
|
signal playerDamageSignal(body, slime)
|
||||||
|
|
||||||
|
var SPEED: int = 100
|
||||||
|
var direction = 1
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
func _process(delta: float) -> void:
|
||||||
|
position.x += direction * SPEED * delta
|
||||||
|
|
||||||
|
if right_cast.is_colliding():
|
||||||
|
var collider = right_cast.get_collider()
|
||||||
|
if collider is not Player:
|
||||||
|
direction = -1
|
||||||
|
if left_cast.is_colliding():
|
||||||
|
var collider = left_cast.get_collider()
|
||||||
|
if collider is not Player:
|
||||||
|
direction = 1
|
||||||
|
|
||||||
|
if not right_cast_down.is_colliding():
|
||||||
|
direction = -1
|
||||||
|
if not left_cast_down.is_colliding():
|
||||||
|
direction = 1
|
||||||
|
|
||||||
|
if direction == -1:
|
||||||
|
slime_graphic.flip_h = true
|
||||||
|
else:
|
||||||
|
slime_graphic.flip_h = false
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
func _on_body_entered(body: Node2D) -> void:
|
||||||
|
if body is Player:
|
||||||
|
playerDamageSignal.emit(body, self)
|
1
scripts/slime.gd.uid
Normal file
1
scripts/slime.gd.uid
Normal file
@ -0,0 +1 @@
|
|||||||
|
uid://dp44amovxcpc6
|
Loading…
Reference in New Issue
Block a user