gamemanager, ui, and more!

This commit is contained in:
mitchellgunn 2024-08-19 21:07:42 -04:00
parent ee3464597a
commit b0a6ef603e
117 changed files with 556 additions and 134 deletions

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@ -0,0 +1,3 @@
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sections_unfolded=PackedStringArray()

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@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
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@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
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@ -8,7 +8,7 @@ Anim={
"grid_snap_active": false, "grid_snap_active": false,
"grid_step": Vector2(8, 8), "grid_step": Vector2(8, 8),
"grid_visibility": 1, "grid_visibility": 1,
"ofs": Vector2(-78.6272, -67.7781), "ofs": Vector2(-81.0222, -71.9154),
"primary_grid_step": Vector2i(8, 8), "primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true, "show_edit_locks": true,
"show_guides": true, "show_guides": true,
@ -32,7 +32,7 @@ Anim={
"snap_rotation_step": 0.261799, "snap_rotation_step": 0.261799,
"snap_scale": false, "snap_scale": false,
"snap_scale_step": 0.1, "snap_scale_step": 0.1,
"zoom": 5.33936 "zoom": 4.75683
} }
3D={ 3D={
"fov": 70.01, "fov": 70.01,
@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
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@ -0,0 +1,3 @@
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@ -172,4 +172,4 @@ Anim={
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@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])

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@ -1,14 +1,15 @@
CanvasLayer
MenuBar
MarginContainer
Label
HBoxContainer
TextEdit
VBoxContainer
GraphElement
Node
Timer Timer
RayCast2D RayCast2D
AnimatedSprite2D AnimatedSprite2D
CollisionShape2D CollisionShape2D
Area2D Area2D
Node
Sprite2D Sprite2D
ParallaxLayer
ParallaxBackground
Node2D
AnimationPlayer
AnimatableBody2D
TileMap
Camera2D

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@ -0,0 +1 @@
Character

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@ -12,32 +12,32 @@ dock_floating={}
dock_split_2=0 dock_split_2=0
dock_split_3=0 dock_split_3=0
dock_hsplit_1=0 dock_hsplit_1=0
dock_hsplit_2=270 dock_hsplit_2=271
dock_hsplit_3=-270 dock_hsplit_3=-270
dock_hsplit_4=0 dock_hsplit_4=0
dock_filesystem_split=0 dock_filesystem_split=0
dock_filesystem_display_mode=0 dock_filesystem_display_mode=0
dock_filesystem_file_sort=0 dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1 dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://graphics/player animations/Player Death 64x64.png") dock_filesystem_selected_paths=PackedStringArray("res://scenes/ui.tscn")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/", "res://graphics/player animations/") dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/resources/", "res://scenes/")
dock_3="Scene,Import" dock_3="Scene,Import"
dock_4="FileSystem" dock_4="FileSystem"
dock_5="Inspector,Node,History" dock_5="Inspector,Node,History"
[EditorNode] [EditorNode]
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/badguy.tscn") open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/badguy.tscn", "res://scenes/ui.tscn")
current_scene="res://scenes/game.tscn" current_scene="res://scenes/ui.tscn"
center_split_offset=-304 center_split_offset=-304
selected_default_debugger_tab_idx=0 selected_default_debugger_tab_idx=0
selected_main_editor_idx=0 selected_main_editor_idx=2
selected_bottom_panel_item=0 selected_bottom_panel_item=0
[ScriptEditor] [ScriptEditor]
open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/Trigger.gd"] open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/resources/character_stats.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/GameManager.gd", "res://scripts/Trigger.gd", "res://scripts/ui.gd"]
selected_script="res://scripts/gamecontroller.gd" selected_script="res://scripts/ui.gd"
open_help=[] open_help=[]
script_split_offset=70 script_split_offset=70
list_split_offset=0 list_split_offset=0

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@ -1,35 +1,36 @@
ea4bc82a6ad023ab7ee23ee620429895 ea4bc82a6ad023ab7ee23ee620429895
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README.md::TextFile::-1::1723500338::0::1::::<><>:: README.md::TextFile::-1::1724106400::0::1::::<><>::
::res://graphics/::1723508951 ::res://graphics/::1724106400
bullet.png::CompressedTexture2D::4481112836284868801::1723500338::1723500338::1::::<><>:: bullet.png::CompressedTexture2D::4481112836284868801::1724106400::1724106400::1::::<><>::
crate.png::CompressedTexture2D::8555584700510586149::1723500338::1723500338::1::::<><>:: crate.png::CompressedTexture2D::8555584700510586149::1724106400::1724106400::1::::<><>::
slime_purple.png::CompressedTexture2D::1169879343296382357::1723506273::1723506273::1::::<><>:: slime_purple.png::CompressedTexture2D::1169879343296382357::1724106400::1724106400::1::::<><>::
Terrain (32x32).png::CompressedTexture2D::6866676332079345064::1723500338::1723500338::1::::<><>:: Terrain (32x32).png::CompressedTexture2D::6866676332079345064::1724106400::1724106400::1::::<><>::
::res://graphics/background/::1723502313 ::res://graphics/background/::1724106400
Additional Sky.png::CompressedTexture2D::3499877156509682826::1723501223::1723501212::1::::<><>:: Additional Sky.png::CompressedTexture2D::3499877156509682826::1724106400::1724106400::1::::<><>::
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coin.png::CompressedTexture2D::8822567149024268114::1723502302::1723502327::1::::<><>:: coin.png::CompressedTexture2D::8822567149024268114::1724106400::1724106400::1::::<><>::
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Player Death 64x64.png::CompressedTexture2D::4461411006036685561::1723508981::1723508981::1::::<><>:: Player Death 64x64.png::CompressedTexture2D::4461411006036685561::1724106400::1724106400::1::::<><>::
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bullet.tscn::PackedScene::6880909734590904373::1723510759::0::1::::<><>::res://scripts/bullet.gd<>uid://b43xjkoc8qrmv::::res://graphics/bullet.png bullet.tscn::PackedScene::6880909734590904373::1724108469::0::1::::<><>::res://scripts/bullet.gd<>uid://b43xjkoc8qrmv::::res://graphics/bullet.png
character.tscn::PackedScene::451838158579532324::1723510759::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/player animations/Player Idle 48x48.png<>uid://b4te11j5ut62p::::res://graphics/player animations/Player Death 64x64.png<>uid://bnvk6gm188vsv::::res://graphics/player animations/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player animations/player run 48x48.png character.tscn::PackedScene::451838158579532324::1724108627::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/player animations/Player Idle 48x48.png<>uid://b4te11j5ut62p::::res://graphics/player animations/Player Death 64x64.png<>uid://bnvk6gm188vsv::::res://graphics/player animations/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player animations/player run 48x48.png
coin.tscn::PackedScene::39001951564700926::1723510759::0::1::::<><>::uid://dxxynldiswq5g::::res://graphics/pickups/coin.png<>res://scripts/coin.gd coin.tscn::PackedScene::39001951564700926::1724108469::0::1::::<><>::uid://dxxynldiswq5g::::res://graphics/pickups/coin.png<>res://scripts/coin.gd
crate.tscn::PackedScene::7138073747019797840::1723510759::0::1::::<><>::uid://dt5nh26eq2a5r::::res://graphics/crate.png crate.tscn::PackedScene::7138073747019797840::1724108469::0::1::::<><>::uid://dt5nh26eq2a5r::::res://graphics/crate.png
game.tscn::PackedScene::1738196330916037717::1723510759::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://c43jfkjw11rsq::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://c8x0bcxa8t74o::::res://scenes/crate.tscn<>uid://biqrhb0shtygr::::res://graphics/background/BG Image.png<>uid://bp4mp3bh45b6i::::res://graphics/background/Additional Sky.png<>uid://byl5umyabyltt::::res://graphics/background/Additional Water.png<>uid://cdgbcjrseeoka::::res://scenes/platform.tscn<>uid://s5mebw76f4y::::res://scenes/coin.tscn<>uid://oja81cvx8jvu::::res://scenes/badguy.tscn game.tscn::PackedScene::1738196330916037717::1724108469::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://c43jfkjw11rsq::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://c8x0bcxa8t74o::::res://scenes/crate.tscn<>uid://biqrhb0shtygr::::res://graphics/background/BG Image.png<>uid://bp4mp3bh45b6i::::res://graphics/background/Additional Sky.png<>uid://byl5umyabyltt::::res://graphics/background/Additional Water.png<>uid://cdgbcjrseeoka::::res://scenes/platform.tscn<>uid://s5mebw76f4y::::res://scenes/coin.tscn<>uid://oja81cvx8jvu::::res://scenes/badguy.tscn
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::res://scripts/::1723510638 ::res://scripts/::1724108468
badguy.gd::GDScript::-1::1723508876::0::1::::<>Area2D<>:: badguy.gd::GDScript::-1::1724106400::0::1::::<>Area2D<>::
bullet.gd::GDScript::-1::1723500338::0::1::::<>Area2D<>:: bullet.gd::GDScript::-1::1724106400::0::1::::<>Area2D<>::
CharacterBody2D.gd::GDScript::-1::1723510459::0::1::::<>CharacterBody2D<>:: CharacterBody2D.gd::GDScript::-1::1724108468::0::1::::<>CharacterBody2D<>::
coin.gd::GDScript::-1::1723504919::0::1::::<>Area2D<>:: coin.gd::GDScript::-1::1724107597::0::1::::Coin<>Area2D<>::
gamecontroller.gd::GDScript::-1::1723510638::0::1::::<>Node<>:: gamecontroller.gd::GDScript::-1::1724108128::0::1::::<>Node<>::
Trigger.gd::GDScript::-1::1723505565::0::1::::<>Area2D<>:: GameManager.gd::GDScript::-1::1724108396::0::1::::<>Node<>::
Trigger.gd::GDScript::-1::1724106522::0::1::::<>Area2D<>::

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@ -1,3 +1,18 @@
res://scenes/game.tscn res://scenes/game.tscn
res://scripts/gamecontroller.gd res://scripts/gamecontroller.gd
res://scripts/Trigger.gd res://scripts/Trigger.gd
res://scripts/GameManager.gd
res://scenes/character.tscn
res://scenes/bullet.tscn
res://scenes/crate.tscn
res://scenes/platform.tscn
res://scenes/coin.tscn
res://scenes/badguy.tscn
res://scripts/coin.gd
res://scripts/CharacterBody2D.gd
res://scripts/resources/character_stats.gd
res://scripts/resources/slime_stats.tres
res://scripts/resources/player_stats.tres
res://scripts/badguy.gd
res://scenes/ui.tscn
res://scripts/ui.gd

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@ -8,7 +8,7 @@ Anim={
"grid_snap_active": false, "grid_snap_active": false,
"grid_step": Vector2(8, 8), "grid_step": Vector2(8, 8),
"grid_visibility": 1, "grid_visibility": 1,
"ofs": Vector2(105.687, 346.914), "ofs": Vector2(-310.217, -127.984),
"primary_grid_step": Vector2i(8, 8), "primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true, "show_edit_locks": true,
"show_guides": true, "show_guides": true,
@ -32,7 +32,7 @@ Anim={
"snap_rotation_step": 0.261799, "snap_rotation_step": 0.261799,
"snap_scale": false, "snap_scale": false,
"snap_scale_step": 0.1, "snap_scale_step": 0.1,
"zoom": 6.3496 "zoom": 1.05946
} }
3D={ 3D={
"fov": 70.01, "fov": 70.01,
@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/Area2D2")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])

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@ -1,5 +1,5 @@
[folding] [folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/bg"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/sky"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/water"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D/Camera2D"), PackedStringArray("Position Smoothing"), NodePath("Area2D"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform"), NodePath("Coins/Area2D2"), PackedStringArray("Transform"), NodePath("Coins/Area2D3"), PackedStringArray("Transform"), NodePath("Coins/Area2D5"), PackedStringArray("Transform"), NodePath("Coins/Area2D6"), PackedStringArray("Transform"), NodePath("Coins/Area2D8"), PackedStringArray("Transform"), NodePath("Coins/Area2D9"), PackedStringArray("Transform")] node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/bg"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/sky"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/water"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D/Camera2D"), PackedStringArray("Position Smoothing"), NodePath("Area2D"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform"), NodePath("Coins/coin"), PackedStringArray("Transform"), NodePath("Coins/coin2"), PackedStringArray("Transform"), NodePath("Coins/coin4"), PackedStringArray("Transform"), NodePath("Coins/coin5"), PackedStringArray("Transform"), NodePath("Coins/coin7"), PackedStringArray("Transform"), NodePath("Coins/coin8"), PackedStringArray("Transform")]
resource_unfolds=["res://scenes/game.tscn::TileSet_25cld", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")] resource_unfolds=["res://scenes/game.tscn::TileSet_25cld", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
nodes_folded=[NodePath("RigidBody2D"), NodePath("Coins")] nodes_folded=[NodePath("RigidBody2D"), NodePath("Coins"), NodePath("Enemies")]

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@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])

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@ -0,0 +1,3 @@
[folding]
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@ -1,6 +1,6 @@
[editor_metadata] [editor_metadata]
executable_path="/home/timboyo/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64" executable_path="/home/timbeezy/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64"
use_advanced_connections=false use_advanced_connections=false
tile_source_sort=0 tile_source_sort=0
tile_snap_option=0 tile_snap_option=0
@ -15,8 +15,8 @@ run_deploy_remote_debug=false
[recent_files] [recent_files]
scenes=["res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"] scenes=["res://scenes/ui.tscn", "res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
scripts=["res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"] scripts=["res://scripts/ui.gd", "res://scripts/resources/character_stats.gd", "res://scripts/GameManager.gd", "res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
[linked_properties] [linked_properties]
@ -38,6 +38,15 @@ ParallaxBackground:scale=true
ParallaxLayer:motion_scale=true ParallaxLayer:motion_scale=true
ParallaxLayer:scale=true ParallaxLayer:scale=true
MultiNodeEdit:scale=true MultiNodeEdit:scale=true
Control:scale=true
GraphElement:scale=true
VBoxContainer:scale=true
HBoxContainer:scale=true
TextEdit:scale=true
Label:scale=true
MarginContainer:scale=true
MenuBar:scale=true
CanvasLayer:scale=true
[dialog_bounds] [dialog_bounds]

View File

@ -1,5 +1,6 @@
res://graphics/player animations
res://scripts res://scripts
res://graphics
res://scenes res://scenes
res://scripts/resources/
res://graphics/player animations
res://graphics
res://graphics/pickups res://graphics/pickups

View File

@ -3,12 +3,16 @@
state={ state={
"bookmarks": PackedInt32Array(), "bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(), "breakpoints": PackedInt32Array(),
"column": 13, "column": 1,
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 36, "row": 14,
"scroll_position": 10.0, "scroll_position": 9.0,
"selection": false, "selection": true,
"selection_from_column": 1,
"selection_from_line": 14,
"selection_to_column": 43,
"selection_to_line": 15,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
@ -17,11 +21,11 @@ state={
state={ state={
"bookmarks": PackedInt32Array(), "bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(), "breakpoints": PackedInt32Array(),
"column": 7, "column": 20,
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 43, "row": 14,
"scroll_position": 16.0, "scroll_position": 0.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
@ -59,10 +63,10 @@ state={
state={ state={
"bookmarks": PackedInt32Array(), "bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(), "breakpoints": PackedInt32Array(),
"column": 20, "column": 14,
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 10, "row": 4,
"scroll_position": 0.0, "scroll_position": 0.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
@ -73,10 +77,52 @@ state={
state={ state={
"bookmarks": PackedInt32Array(), "bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(), "breakpoints": PackedInt32Array(),
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"row": 39, "row": 0,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/GameManager.gd]
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"syntax_highlighter": "GDScript"
}
[res://scripts/resources/character_stats.gd]
state={
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"syntax_highlighter": "GDScript"
}
[res://scripts/ui.gd]
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"row": 7,
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"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"

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[editor_states]
Anim={
"visible": false
}
2D={
"grid_offset": Vector2(0, 0),
"grid_snap_active": false,
"grid_step": Vector2(8, 8),
"grid_visibility": 1,
"ofs": Vector2(-33.7783, -64.3177),
"primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true,
"show_guides": true,
"show_helpers": false,
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"show_rulers": true,
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"show_viewport": true,
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"snap_guides": true,
"snap_node_anchors": true,
"snap_node_center": true,
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"snap_node_sides": true,
"snap_other_nodes": true,
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"NavigationRegion3D": 0,
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"ShapeCast3D": 0,
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"SpringArm3D": 0,
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},
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},
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}
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@ -0,0 +1,5 @@
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@ -1 +1,19 @@
list=Array[Dictionary]([]) list=Array[Dictionary]([{
"base": &"Area2D",
"class": &"BadGuy",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/badguy.gd"
}, {
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"class": &"Character",
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"path": "res://scripts/resources/character_stats.gd"
}, {
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"class": &"Coin",
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"language": &"GDScript",
"path": "res://scripts/coin.gd"
}])

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