coins, enemies, etc.

This commit is contained in:
bip 2024-08-12 21:01:40 -04:00
parent 524cdd42ea
commit baa96e18ca
70 changed files with 1270 additions and 199 deletions

View File

@ -0,0 +1,3 @@
[folding]
sections_unfolded=PackedStringArray("Resource")

View File

@ -0,0 +1,3 @@
[folding]
sections_unfolded=PackedStringArray()

View File

@ -0,0 +1,175 @@
[editor_states]
Anim={
"visible": false
}
2D={
"grid_offset": Vector2(0, 0),
"grid_snap_active": false,
"grid_step": Vector2(8, 8),
"grid_visibility": 1,
"ofs": Vector2(-43.2845, -16.7919),
"primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true,
"show_guides": true,
"show_helpers": false,
"show_origin": true,
"show_rulers": true,
"show_transformation_gizmos": true,
"show_viewport": true,
"show_zoom_control": true,
"smart_snap_active": false,
"snap_guides": true,
"snap_node_anchors": true,
"snap_node_center": true,
"snap_node_parent": true,
"snap_node_sides": true,
"snap_other_nodes": true,
"snap_pixel": true,
"snap_relative": false,
"snap_rotation": false,
"snap_rotation_offset": 0.0,
"snap_rotation_step": 0.261799,
"snap_scale": false,
"snap_scale_step": 0.1,
"zoom": 7.55099
}
3D={
"fov": 70.01,
"gizmos_status": {
"AudioListener3D": 0,
"AudioStreamPlayer3D": 0,
"CPUParticles3D": 0,
"CSGShape3D": 0,
"Camera3D": 0,
"CollisionObject3D": 0,
"CollisionPolygon3D": 0,
"CollisionShape3D": 0,
"Decal": 0,
"FogVolume": 0,
"GPUParticles3D": 0,
"GPUParticlesCollision3D": 0,
"Joint3D": 0,
"Light3D": 0,
"LightmapGI": 0,
"LightmapProbe": 0,
"Marker3D": 0,
"NavigationLink3D": 0,
"NavigationRegion3D": 0,
"OccluderInstance3D": 0,
"Path3D": 0,
"PhysicalBone3D": 0,
"RayCast3D": 0,
"ReflectionProbe": 0,
"ShapeCast3D": 0,
"Skeleton3D": 0,
"SoftBody3D": 0,
"SpringArm3D": 0,
"VehicleWheel3D": 0,
"VisibleOnScreenNotifier3D": 0,
"VoxelGI": 0
},
"local_coords": false,
"preview_sun_env": {
"environ_ao_enabled": false,
"environ_enabled": true,
"environ_energy": 1.0,
"environ_gi_enabled": false,
"environ_glow_enabled": true,
"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
"environ_tonemap_enabled": true,
"sun_color": Color(1, 1, 1, 1),
"sun_enabled": true,
"sun_energy": 1.0,
"sun_max_distance": 100.0,
"sun_rotation": Vector2(-1.0472, 2.61799)
},
"rotate_snap": 15.0,
"scale_snap": 10.0,
"show_grid": true,
"show_origin": true,
"snap_enabled": false,
"translate_snap": 1.0,
"viewport_mode": 1,
"viewports": [{
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": true,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}],
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")])

View File

@ -0,0 +1,5 @@
[folding]
node_unfolds=[NodePath("AnimatedSprite2D"), PackedStringArray("Animation")]
resource_unfolds=["res://scenes/badguy.tscn::SpriteFrames_t8k3l", PackedStringArray(), "res://scenes/badguy.tscn::RectangleShape2D_nrtm8", PackedStringArray()]
nodes_folded=[]

View File

@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")])

View File

@ -8,7 +8,7 @@ Anim={
"grid_snap_active": false, "grid_snap_active": false,
"grid_step": Vector2(8, 8), "grid_step": Vector2(8, 8),
"grid_visibility": 1, "grid_visibility": 1,
"ofs": Vector2(-234.664, -212.684), "ofs": Vector2(-78.6272, -67.7781),
"primary_grid_step": Vector2i(8, 8), "primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true, "show_edit_locks": true,
"show_guides": true, "show_guides": true,
@ -32,7 +32,7 @@ Anim={
"snap_rotation_step": 0.261799, "snap_rotation_step": 0.261799,
"snap_scale": false, "snap_scale": false,
"snap_scale_step": 0.1, "snap_scale_step": 0.1,
"zoom": 1.7818 "zoom": 5.33936
} }
3D={ 3D={
"fov": 70.01, "fov": 70.01,
@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")])

View File

@ -0,0 +1,3 @@
[folding]
sections_unfolded=PackedStringArray()

View File

@ -0,0 +1,175 @@
[editor_states]
Anim={
"visible": false
}
2D={
"grid_offset": Vector2(0, 0),
"grid_snap_active": false,
"grid_step": Vector2(8, 8),
"grid_visibility": 1,
"ofs": Vector2(-37.3845, -20.7875),
"primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true,
"show_guides": true,
"show_helpers": false,
"show_origin": true,
"show_rulers": true,
"show_transformation_gizmos": true,
"show_viewport": true,
"show_zoom_control": true,
"smart_snap_active": false,
"snap_guides": true,
"snap_node_anchors": true,
"snap_node_center": true,
"snap_node_parent": true,
"snap_node_sides": true,
"snap_other_nodes": true,
"snap_pixel": true,
"snap_relative": false,
"snap_rotation": false,
"snap_rotation_offset": 0.0,
"snap_rotation_step": 0.261799,
"snap_scale": false,
"snap_scale_step": 0.1,
"zoom": 12.6992
}
3D={
"fov": 70.01,
"gizmos_status": {
"AudioListener3D": 0,
"AudioStreamPlayer3D": 0,
"CPUParticles3D": 0,
"CSGShape3D": 0,
"Camera3D": 0,
"CollisionObject3D": 0,
"CollisionPolygon3D": 0,
"CollisionShape3D": 0,
"Decal": 0,
"FogVolume": 0,
"GPUParticles3D": 0,
"GPUParticlesCollision3D": 0,
"Joint3D": 0,
"Light3D": 0,
"LightmapGI": 0,
"LightmapProbe": 0,
"Marker3D": 0,
"NavigationLink3D": 0,
"NavigationRegion3D": 0,
"OccluderInstance3D": 0,
"Path3D": 0,
"PhysicalBone3D": 0,
"RayCast3D": 0,
"ReflectionProbe": 0,
"ShapeCast3D": 0,
"Skeleton3D": 0,
"SoftBody3D": 0,
"SpringArm3D": 0,
"VehicleWheel3D": 0,
"VisibleOnScreenNotifier3D": 0,
"VoxelGI": 0
},
"local_coords": false,
"preview_sun_env": {
"environ_ao_enabled": false,
"environ_enabled": true,
"environ_energy": 1.0,
"environ_gi_enabled": false,
"environ_glow_enabled": true,
"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
"environ_tonemap_enabled": true,
"sun_color": Color(1, 1, 1, 1),
"sun_enabled": true,
"sun_energy": 1.0,
"sun_max_distance": 100.0,
"sun_rotation": Vector2(-1.0472, 2.61799)
},
"rotate_snap": 15.0,
"scale_snap": 10.0,
"show_grid": true,
"show_origin": true,
"snap_enabled": false,
"translate_snap": 1.0,
"viewport_mode": 1,
"viewports": [{
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": true,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}],
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")])

View File

@ -0,0 +1,5 @@
[folding]
node_unfolds=[NodePath("AnimatedSprite2D"), PackedStringArray("Animation", "Texture")]
resource_unfolds=["res://scenes/coin.tscn::SpriteFrames_kfu8w", PackedStringArray(), "res://scenes/coin.tscn::CircleShape2D_6jtug", PackedStringArray()]
nodes_folded=[]

View File

@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")])

View File

@ -1,11 +1,14 @@
Timer
RayCast2D
AnimatedSprite2D
CollisionShape2D
Area2D
Node
Sprite2D
ParallaxLayer
ParallaxBackground
Node2D Node2D
AnimationPlayer AnimationPlayer
CollisionShape2D
AnimatableBody2D AnimatableBody2D
Sprite2D
TileMap TileMap
Camera2D Camera2D
Node
AnimatedSprite2D
Area2D
RayCast2D

View File

@ -19,24 +19,24 @@ dock_filesystem_split=0
dock_filesystem_display_mode=0 dock_filesystem_display_mode=0
dock_filesystem_file_sort=0 dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1 dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://scenes/platform.tscn") dock_filesystem_selected_paths=PackedStringArray("res://graphics/player animations/Player Death 64x64.png")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/") dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/", "res://graphics/player animations/")
dock_3="Scene,Import" dock_3="Scene,Import"
dock_4="FileSystem" dock_4="FileSystem"
dock_5="Inspector,Node,History" dock_5="Inspector,Node,History"
[EditorNode] [EditorNode]
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn") open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/badguy.tscn")
current_scene="res://scenes/game.tscn" current_scene="res://scenes/game.tscn"
center_split_offset=-361 center_split_offset=-304
selected_default_debugger_tab_idx=0 selected_default_debugger_tab_idx=0
selected_main_editor_idx=0 selected_main_editor_idx=2
selected_bottom_panel_item=0 selected_bottom_panel_item=0
[ScriptEditor] [ScriptEditor]
open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd", "res://scripts/Trigger.gd"] open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/Trigger.gd"]
selected_script="res://scripts/gamecontroller.gd" selected_script="res://scripts/gamecontroller.gd"
open_help=[] open_help=[]
script_split_offset=70 script_split_offset=70
@ -47,3 +47,13 @@ list_split_offset=0
open_shaders=[] open_shaders=[]
split_offset=0 split_offset=0
selected_shader="" selected_shader=""
[editor_log]
log_filter_0=true
log_filter_2=true
log_filter_1=true
log_filter_3=true
log_filter_4=true
collapse=false
show_search=true

View File

@ -1,21 +1,35 @@
ea4bc82a6ad023ab7ee23ee620429895 ea4bc82a6ad023ab7ee23ee620429895
::res://::1722298098 ::res://::1723508951
icon.svg::CompressedTexture2D::9114977118871582245::1722291758::1722291758::1::::<><>:: icon.svg::CompressedTexture2D::9114977118871582245::1723500338::1723500338::1::::<><>::
README.md::TextFile::-1::1722291758::0::1::::<><>:: README.md::TextFile::-1::1723500338::0::1::::<><>::
::res://graphics/::1722298098 ::res://graphics/::1723508951
bullet.png::CompressedTexture2D::4481112836284868801::1722298085::1722298098::1::::<><>:: bullet.png::CompressedTexture2D::4481112836284868801::1723500338::1723500338::1::::<><>::
crate.png::CompressedTexture2D::8555584700510586149::1722291758::1722291758::1::::<><>:: crate.png::CompressedTexture2D::8555584700510586149::1723500338::1723500338::1::::<><>::
Player Idle 48x48.png::CompressedTexture2D::3529809544777189649::1722291758::1722291758::1::::<><>:: slime_purple.png::CompressedTexture2D::1169879343296382357::1723506273::1723506273::1::::<><>::
player jump 48x48.png::CompressedTexture2D::3342890448265989669::1722291758::1722291758::1::::<><>:: Terrain (32x32).png::CompressedTexture2D::6866676332079345064::1723500338::1723500338::1::::<><>::
player run 48x48.png::CompressedTexture2D::2400852804432818940::1722291758::1722291758::1::::<><>:: ::res://graphics/background/::1723502313
Terrain (32x32).png::CompressedTexture2D::6866676332079345064::1722291758::1722291758::1::::<><>:: Additional Sky.png::CompressedTexture2D::3499877156509682826::1723501223::1723501212::1::::<><>::
::res://scenes/::1722298098 Additional Water.png::CompressedTexture2D::4095518979319428373::1723501223::1723501212::1::::<><>::
bullet.tscn::PackedScene::6880909734590904373::1722297856::0::1::::<><>::res://scripts/bullet.gd BG Image.png::CompressedTexture2D::2982006258268107973::1723501223::1723501212::1::::<><>::
character.tscn::PackedScene::451838158579532324::1722297856::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/Player Idle 48x48.png<>uid://bnvk6gm188vsv::::res://graphics/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player run 48x48.png ::res://graphics/pickups/::1723502327
crate.tscn::PackedScene::7138073747019797840::1722297856::0::1::::<><>::uid://dt5nh26eq2a5r::::res://graphics/crate.png coin.png::CompressedTexture2D::8822567149024268114::1723502302::1723502327::1::::<><>::
game.tscn::PackedScene::1738196330916037717::1722297856::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://c43jfkjw11rsq::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://c8x0bcxa8t74o::::res://scenes/crate.tscn ::res://graphics/player animations/::1723508981
::res://scripts/::1722293659 Player Death 64x64.png::CompressedTexture2D::4461411006036685561::1723508981::1723508981::1::::<><>::
bullet.gd::GDScript::-1::1722293659::0::1::::<>Area2D<>:: Player Idle 48x48.png::CompressedTexture2D::3529809544777189649::1723500338::1723508951::1::::<><>::
CharacterBody2D.gd::GDScript::-1::1722293659::0::1::::<>CharacterBody2D<>:: player jump 48x48.png::CompressedTexture2D::3342890448265989669::1723500338::1723508951::1::::<><>::
gamecontroller.gd::GDScript::-1::1722291758::0::1::::<>Node2D<>:: player run 48x48.png::CompressedTexture2D::2400852804432818940::1723500338::1723508951::1::::<><>::
Trigger.gd::GDScript::-1::1722291758::0::1::::<>Area2D<>:: ::res://scenes/::1723508954
badguy.tscn::PackedScene::1001283511600753306::1723508878::0::1::::<><>::res://scripts/badguy.gd<>uid://qwx0hufw5cxp::::res://graphics/slime_purple.png
bullet.tscn::PackedScene::6880909734590904373::1723508878::0::1::::<><>::res://scripts/bullet.gd<>uid://b43xjkoc8qrmv::::res://graphics/bullet.png
character.tscn::PackedScene::451838158579532324::1723508954::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/player animations/Player Idle 48x48.png<>uid://bnvk6gm188vsv::::res://graphics/player animations/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player animations/player run 48x48.png
coin.tscn::PackedScene::39001951564700926::1723508878::0::1::::<><>::uid://dxxynldiswq5g::::res://graphics/pickups/coin.png<>res://scripts/coin.gd
crate.tscn::PackedScene::7138073747019797840::1723508878::0::1::::<><>::uid://dt5nh26eq2a5r::::res://graphics/crate.png
game.tscn::PackedScene::1738196330916037717::1723508878::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://c43jfkjw11rsq::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://c8x0bcxa8t74o::::res://scenes/crate.tscn<>uid://biqrhb0shtygr::::res://graphics/background/BG Image.png<>uid://bp4mp3bh45b6i::::res://graphics/background/Additional Sky.png<>uid://byl5umyabyltt::::res://graphics/background/Additional Water.png<>uid://cdgbcjrseeoka::::res://scenes/platform.tscn<>uid://s5mebw76f4y::::res://scenes/coin.tscn<>uid://oja81cvx8jvu::::res://scenes/badguy.tscn
platform.tscn::PackedScene::4995858953200417260::1723508878::0::1::::<><>::
::res://scripts/::1723508876
badguy.gd::GDScript::-1::1723508876::0::1::::<>Area2D<>::
bullet.gd::GDScript::-1::1723500338::0::1::::<>Area2D<>::
CharacterBody2D.gd::GDScript::-1::1723504296::0::1::::<>CharacterBody2D<>::
coin.gd::GDScript::-1::1723504919::0::1::::<>Area2D<>::
gamecontroller.gd::GDScript::-1::1723508737::0::1::::<>Node<>::
Trigger.gd::GDScript::-1::1723505565::0::1::::<>Area2D<>::

View File

@ -2,7 +2,11 @@ res://scenes/game.tscn
res://scenes/character.tscn res://scenes/character.tscn
res://scenes/bullet.tscn res://scenes/bullet.tscn
res://scenes/crate.tscn res://scenes/crate.tscn
res://scripts/CharacterBody2D.gd
res://scripts/bullet.gd
res://scenes/platform.tscn res://scenes/platform.tscn
res://scenes/coin.tscn
res://scripts/coin.gd
res://scripts/gamecontroller.gd res://scripts/gamecontroller.gd
res://scripts/CharacterBody2D.gd
res://scripts/Trigger.gd
res://scenes/badguy.tscn
res://scripts/badguy.gd

View File

@ -8,7 +8,7 @@ Anim={
"grid_snap_active": false, "grid_snap_active": false,
"grid_step": Vector2(8, 8), "grid_step": Vector2(8, 8),
"grid_visibility": 1, "grid_visibility": 1,
"ofs": Vector2(-39.9296, 9.56621), "ofs": Vector2(-234.664, -212.684),
"primary_grid_step": Vector2i(8, 8), "primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true, "show_edit_locks": true,
"show_guides": true, "show_guides": true,
@ -32,7 +32,7 @@ Anim={
"snap_rotation_step": 0.261799, "snap_rotation_step": 0.261799,
"snap_scale": false, "snap_scale": false,
"snap_scale_step": 0.1, "snap_scale_step": 0.1,
"zoom": 1.49831 "zoom": 1.7818
} }
3D={ 3D={
"fov": 70.01, "fov": 70.01,
@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")])

View File

@ -1,5 +1,5 @@
[folding] [folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D/Camera2D"), PackedStringArray("Position Smoothing"), NodePath("Area2D"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform")] node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/bg"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/sky"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/water"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D/Camera2D"), PackedStringArray("Position Smoothing"), NodePath("Area2D"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform"), NodePath("Coins/Area2D2"), PackedStringArray("Transform"), NodePath("Coins/Area2D3"), PackedStringArray("Transform"), NodePath("Coins/Area2D5"), PackedStringArray("Transform"), NodePath("Coins/Area2D6"), PackedStringArray("Transform"), NodePath("Coins/Area2D8"), PackedStringArray("Transform"), NodePath("Coins/Area2D9"), PackedStringArray("Transform")]
resource_unfolds=["res://scenes/game.tscn::TileSet_25cld", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")] resource_unfolds=["res://scenes/game.tscn::TileSet_25cld", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
nodes_folded=[NodePath("RigidBody2D")] nodes_folded=[NodePath("RigidBody2D"), NodePath("Coins")]

View File

@ -1,3 +1,3 @@
[folding] [folding]
sections_unfolded=PackedStringArray() sections_unfolded=PackedStringArray("Resource")

View File

@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")])

View File

@ -1,6 +1,6 @@
[editor_metadata] [editor_metadata]
executable_path="/home/timberg/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64" executable_path="/home/timboyo/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64"
use_advanced_connections=false use_advanced_connections=false
tile_source_sort=0 tile_source_sort=0
tile_snap_option=0 tile_snap_option=0
@ -15,8 +15,8 @@ run_deploy_remote_debug=false
[recent_files] [recent_files]
scenes=["res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"] scenes=["res://scenes/character.tscn", "res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/game.tscn"]
scripts=["res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"] scripts=["res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
[linked_properties] [linked_properties]
@ -33,6 +33,11 @@ Camera2D:scale=true
TileMap:scale=true TileMap:scale=true
Sprite2D:scale=true Sprite2D:scale=true
AnimatableBody2D:scale=true AnimatableBody2D:scale=true
ParallaxBackground:scroll_base_scale=true
ParallaxBackground:scale=true
ParallaxLayer:motion_scale=true
ParallaxLayer:scale=true
MultiNodeEdit:scale=true
[dialog_bounds] [dialog_bounds]

View File

@ -1,3 +1,5 @@
res://scenes res://graphics/player animations
res://graphics
res://scripts res://scripts
res://graphics
res://scenes
res://graphics/pickups

View File

@ -3,11 +3,11 @@
state={ state={
"bookmarks": PackedInt32Array(), "bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(), "breakpoints": PackedInt32Array(),
"column": 5, "column": 31,
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 13, "row": 40,
"scroll_position": 0.0, "scroll_position": 20.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
@ -17,16 +17,12 @@ state={
state={ state={
"bookmarks": PackedInt32Array(), "bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(), "breakpoints": PackedInt32Array(),
"column": 3, "column": 7,
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 53, "row": 43,
"scroll_position": 76.0, "scroll_position": 16.0,
"selection": true, "selection": false,
"selection_from_column": 3,
"selection_from_line": 53,
"selection_to_column": 53,
"selection_to_line": 53,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
@ -49,10 +45,38 @@ state={
state={ state={
"bookmarks": PackedInt32Array(), "bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(), "breakpoints": PackedInt32Array(),
"column": 0, "column": 7,
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 8, "row": 7,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/coin.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 20,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 10,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/badguy.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 13,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 38,
"scroll_position": 0.0, "scroll_position": 0.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"

View File

@ -0,0 +1,3 @@
source_md5="ef05607ab18b6e14047ef305d4967bca"
dest_md5="c4a79c607243be25d3669dc2144fdbe8"

View File

@ -0,0 +1,3 @@
source_md5="707fe1be51389c0a7dc6bce6b8df1ad8"
dest_md5="a1f827ff5491bfc85a30898cd8164541"

View File

@ -0,0 +1,3 @@
source_md5="7f10db4045810c42977343e59a782178"
dest_md5="c50c902db0eea75f65be64479d81b3ae"

View File

@ -0,0 +1,3 @@
source_md5="e5256a9ceb0ab699f4b89ff036b2a902"
dest_md5="9cd9459a73f825afbfd37992d6a40bfb"

View File

@ -0,0 +1,3 @@
source_md5="25eca82a8943e0cb7df742fc2f8287eb"
dest_md5="40424c46e7e7da6cb6f8f38becacd5fa"

View File

@ -0,0 +1,3 @@
source_md5="9972ae36d7f15087663eef880c2522c7"
dest_md5="6323bfa165d4025b36e466114be0533d"

View File

@ -0,0 +1,3 @@
source_md5="9972ae36d7f15087663eef880c2522c7"
dest_md5="6323bfa165d4025b36e466114be0533d"

View File

@ -0,0 +1,3 @@
source_md5="9972ae36d7f15087663eef880c2522c7"
dest_md5="6323bfa165d4025b36e466114be0533d"

View File

@ -0,0 +1,3 @@
source_md5="32c25d5ee4a6233bebc766fa35137e71"
dest_md5="e2c6a646cfe3495563ee0fd7127f6784"

View File

@ -0,0 +1,3 @@
source_md5="01ad20affe3a719d2248d3eb59a0b3dd"
dest_md5="c7e49f2c0ac84ac6a6d941074f19bd68"

View File

@ -0,0 +1,3 @@
source_md5="54f57af24a12b9a7016da6f96c55a77d"
dest_md5="d56883b02fd383d0809e6e9ecbe5df3b"

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 123 B

View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bp4mp3bh45b6i"
path="res://.godot/imported/Additional Sky.png-0c545090cde9f2fc7e943a672b099c59.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/background/Additional Sky.png"
dest_files=["res://.godot/imported/Additional Sky.png-0c545090cde9f2fc7e943a672b099c59.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 122 B

View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://byl5umyabyltt"
path="res://.godot/imported/Additional Water.png-bf782f3705a1acaec1e3ab97da39a373.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/background/Additional Water.png"
dest_files=["res://.godot/imported/Additional Water.png-bf782f3705a1acaec1e3ab97da39a373.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 586 B

View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://biqrhb0shtygr"
path="res://.godot/imported/BG Image.png-a4c16c98f815c26fe14456abfb54be92.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/background/BG Image.png"
dest_files=["res://.godot/imported/BG Image.png-a4c16c98f815c26fe14456abfb54be92.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

BIN
graphics/pickups/coin.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 500 B

View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dxxynldiswq5g"
path="res://.godot/imported/coin.png-b04a16f8896ddd41f884de642ba05be4.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/pickups/coin.png"
dest_files=["res://.godot/imported/coin.png-b04a16f8896ddd41f884de642ba05be4.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b4te11j5ut62p"
path="res://.godot/imported/Player Death 64x64.png-07d55bb7914f74cde65b4e7813845f63.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/player animations/Player Death 64x64.png"
dest_files=["res://.godot/imported/Player Death 64x64.png-07d55bb7914f74cde65b4e7813845f63.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

Before

Width:  |  Height:  |  Size: 1.8 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

View File

@ -3,15 +3,15 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://bqj4phkget2pp" uid="uid://bqj4phkget2pp"
path="res://.godot/imported/Player Idle 48x48.png-b25968a287377bab7d6899f33fed0ec9.ctex" path="res://.godot/imported/Player Idle 48x48.png-066c13364c835b926ef316365230dd27.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://graphics/Player Idle 48x48.png" source_file="res://graphics/player animations/Player Idle 48x48.png"
dest_files=["res://.godot/imported/Player Idle 48x48.png-b25968a287377bab7d6899f33fed0ec9.ctex"] dest_files=["res://.godot/imported/Player Idle 48x48.png-066c13364c835b926ef316365230dd27.ctex"]
[params] [params]

View File

Before

Width:  |  Height:  |  Size: 1021 B

After

Width:  |  Height:  |  Size: 1021 B

View File

@ -3,15 +3,15 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://bnvk6gm188vsv" uid="uid://bnvk6gm188vsv"
path="res://.godot/imported/player jump 48x48.png-44bab2151e6e1eb3cf69ed16e7a4f4ad.ctex" path="res://.godot/imported/player jump 48x48.png-b869b996dcf5a53b113106c729a33303.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://graphics/player jump 48x48.png" source_file="res://graphics/player animations/player jump 48x48.png"
dest_files=["res://.godot/imported/player jump 48x48.png-44bab2151e6e1eb3cf69ed16e7a4f4ad.ctex"] dest_files=["res://.godot/imported/player jump 48x48.png-b869b996dcf5a53b113106c729a33303.ctex"]
[params] [params]

View File

Before

Width:  |  Height:  |  Size: 3.1 KiB

After

Width:  |  Height:  |  Size: 3.1 KiB

View File

@ -3,15 +3,15 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://bag8xvlev6yxg" uid="uid://bag8xvlev6yxg"
path="res://.godot/imported/player run 48x48.png-626defb011aee5b3f5c54d9acb45d5f5.ctex" path="res://.godot/imported/player run 48x48.png-6020c5c4d945c2c77d3b3740032a54d3.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://graphics/player run 48x48.png" source_file="res://graphics/player animations/player run 48x48.png"
dest_files=["res://.godot/imported/player run 48x48.png-626defb011aee5b3f5c54d9acb45d5f5.ctex"] dest_files=["res://.godot/imported/player run 48x48.png-6020c5c4d945c2c77d3b3740032a54d3.ctex"]
[params] [params]

BIN
graphics/slime_purple.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 KiB

View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://qwx0hufw5cxp"
path="res://.godot/imported/slime_purple.png-bf0a0059a4be2cb1b3bbf91305f9550d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/slime_purple.png"
dest_files=["res://.godot/imported/slime_purple.png-bf0a0059a4be2cb1b3bbf91305f9550d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

73
scenes/badguy.tscn Normal file
View File

@ -0,0 +1,73 @@
[gd_scene load_steps=9 format=3 uid="uid://oja81cvx8jvu"]
[ext_resource type="Script" path="res://scripts/badguy.gd" id="1_du8nq"]
[ext_resource type="Texture2D" uid="uid://qwx0hufw5cxp" path="res://graphics/slime_purple.png" id="1_gpjbh"]
[sub_resource type="AtlasTexture" id="AtlasTexture_lrl51"]
atlas = ExtResource("1_gpjbh")
region = Rect2(0, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_4jdgy"]
atlas = ExtResource("1_gpjbh")
region = Rect2(24, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_7qvua"]
atlas = ExtResource("1_gpjbh")
region = Rect2(48, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_lc61m"]
atlas = ExtResource("1_gpjbh")
region = Rect2(72, 24, 24, 24)
[sub_resource type="SpriteFrames" id="SpriteFrames_t8k3l"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_lrl51")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_4jdgy")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_7qvua")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_lc61m")
}],
"loop": true,
"name": &"chase",
"speed": 12.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_nrtm8"]
size = Vector2(14, 15)
[node name="Area2D" type="Area2D"]
script = ExtResource("1_du8nq")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
texture_filter = 1
sprite_frames = SubResource("SpriteFrames_t8k3l")
animation = &"chase"
autoplay = "chase"
frame_progress = 0.364441
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 4.5)
shape = SubResource("RectangleShape2D_nrtm8")
[node name="RightCast" type="RayCast2D" parent="."]
target_position = Vector2(9, 0)
[node name="LeftCast" type="RayCast2D" parent="."]
target_position = Vector2(-9, 0)
[node name="RightFloorCast" type="RayCast2D" parent="."]
position = Vector2(8, 10)
target_position = Vector2(0, 4)
[node name="LeftFloorCast" type="RayCast2D" parent="."]
position = Vector2(-8, 10)
target_position = Vector2(0, 4)
[connection signal="body_entered" from="." to="." method="_on_body_entered"]

View File

@ -1,98 +1,174 @@
[gd_scene load_steps=28 format=3 uid="uid://go4yc8hfo1gq"] [gd_scene load_steps=39 format=3 uid="uid://go4yc8hfo1gq"]
[ext_resource type="Script" path="res://scripts/CharacterBody2D.gd" id="1_x87yo"] [ext_resource type="Script" path="res://scripts/CharacterBody2D.gd" id="1_x87yo"]
[ext_resource type="Texture2D" uid="uid://bqj4phkget2pp" path="res://graphics/Player Idle 48x48.png" id="2_c7awu"] [ext_resource type="Texture2D" uid="uid://bqj4phkget2pp" path="res://graphics/player animations/Player Idle 48x48.png" id="2_fibqb"]
[ext_resource type="Texture2D" uid="uid://bnvk6gm188vsv" path="res://graphics/player jump 48x48.png" id="3_h6vre"] [ext_resource type="Texture2D" uid="uid://b4te11j5ut62p" path="res://graphics/player animations/Player Death 64x64.png" id="2_lgyh4"]
[ext_resource type="Texture2D" uid="uid://bag8xvlev6yxg" path="res://graphics/player run 48x48.png" id="3_w6p3w"] [ext_resource type="Texture2D" uid="uid://bnvk6gm188vsv" path="res://graphics/player animations/player jump 48x48.png" id="3_1rbvb"]
[ext_resource type="Texture2D" uid="uid://bag8xvlev6yxg" path="res://graphics/player animations/player run 48x48.png" id="4_fouff"]
[sub_resource type="AtlasTexture" id="AtlasTexture_q43wd"]
atlas = ExtResource("2_lgyh4")
region = Rect2(0, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_r0cll"]
atlas = ExtResource("2_lgyh4")
region = Rect2(48, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_6ujxt"]
atlas = ExtResource("2_lgyh4")
region = Rect2(96, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_1baju"]
atlas = ExtResource("2_lgyh4")
region = Rect2(144, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_i445f"]
atlas = ExtResource("2_lgyh4")
region = Rect2(192, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_7op4n"]
atlas = ExtResource("2_lgyh4")
region = Rect2(240, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_mtsu2"]
atlas = ExtResource("2_lgyh4")
region = Rect2(288, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_an4ql"]
atlas = ExtResource("2_lgyh4")
region = Rect2(336, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_cgbkp"]
atlas = ExtResource("2_lgyh4")
region = Rect2(384, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_p6mmk"]
atlas = ExtResource("2_lgyh4")
region = Rect2(432, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_aeg01"] [sub_resource type="AtlasTexture" id="AtlasTexture_aeg01"]
atlas = ExtResource("2_c7awu") atlas = ExtResource("2_fibqb")
region = Rect2(0, 0, 48, 48) region = Rect2(0, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_1uaof"] [sub_resource type="AtlasTexture" id="AtlasTexture_1uaof"]
atlas = ExtResource("2_c7awu") atlas = ExtResource("2_fibqb")
region = Rect2(48, 0, 48, 48) region = Rect2(48, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_gt6ba"] [sub_resource type="AtlasTexture" id="AtlasTexture_gt6ba"]
atlas = ExtResource("2_c7awu") atlas = ExtResource("2_fibqb")
region = Rect2(96, 0, 48, 48) region = Rect2(96, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_tay2c"] [sub_resource type="AtlasTexture" id="AtlasTexture_tay2c"]
atlas = ExtResource("2_c7awu") atlas = ExtResource("2_fibqb")
region = Rect2(144, 0, 48, 48) region = Rect2(144, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_1ag8q"] [sub_resource type="AtlasTexture" id="AtlasTexture_1ag8q"]
atlas = ExtResource("2_c7awu") atlas = ExtResource("2_fibqb")
region = Rect2(192, 0, 48, 48) region = Rect2(192, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_hjiy4"] [sub_resource type="AtlasTexture" id="AtlasTexture_hjiy4"]
atlas = ExtResource("2_c7awu") atlas = ExtResource("2_fibqb")
region = Rect2(240, 0, 48, 48) region = Rect2(240, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_82onf"] [sub_resource type="AtlasTexture" id="AtlasTexture_82onf"]
atlas = ExtResource("2_c7awu") atlas = ExtResource("2_fibqb")
region = Rect2(288, 0, 48, 48) region = Rect2(288, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_yqp8u"] [sub_resource type="AtlasTexture" id="AtlasTexture_yqp8u"]
atlas = ExtResource("2_c7awu") atlas = ExtResource("2_fibqb")
region = Rect2(336, 0, 48, 48) region = Rect2(336, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_m6d3n"] [sub_resource type="AtlasTexture" id="AtlasTexture_m6d3n"]
atlas = ExtResource("2_c7awu") atlas = ExtResource("2_fibqb")
region = Rect2(384, 0, 48, 48) region = Rect2(384, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_ax7e1"] [sub_resource type="AtlasTexture" id="AtlasTexture_ax7e1"]
atlas = ExtResource("2_c7awu") atlas = ExtResource("2_fibqb")
region = Rect2(432, 0, 48, 48) region = Rect2(432, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_qrer8"] [sub_resource type="AtlasTexture" id="AtlasTexture_qrer8"]
atlas = ExtResource("3_h6vre") atlas = ExtResource("3_1rbvb")
region = Rect2(0, 0, 48, 48) region = Rect2(0, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_wpiaq"] [sub_resource type="AtlasTexture" id="AtlasTexture_wpiaq"]
atlas = ExtResource("3_h6vre") atlas = ExtResource("3_1rbvb")
region = Rect2(48, 0, 48, 48) region = Rect2(48, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_kc70w"] [sub_resource type="AtlasTexture" id="AtlasTexture_kc70w"]
atlas = ExtResource("3_h6vre") atlas = ExtResource("3_1rbvb")
region = Rect2(96, 0, 48, 48) region = Rect2(96, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_i4hpn"] [sub_resource type="AtlasTexture" id="AtlasTexture_i4hpn"]
atlas = ExtResource("3_w6p3w") atlas = ExtResource("4_fouff")
region = Rect2(0, 0, 48, 48) region = Rect2(0, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_sri3h"] [sub_resource type="AtlasTexture" id="AtlasTexture_sri3h"]
atlas = ExtResource("3_w6p3w") atlas = ExtResource("4_fouff")
region = Rect2(48, 0, 48, 48) region = Rect2(48, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_igbwk"] [sub_resource type="AtlasTexture" id="AtlasTexture_igbwk"]
atlas = ExtResource("3_w6p3w") atlas = ExtResource("4_fouff")
region = Rect2(96, 0, 48, 48) region = Rect2(96, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_t7p31"] [sub_resource type="AtlasTexture" id="AtlasTexture_t7p31"]
atlas = ExtResource("3_w6p3w") atlas = ExtResource("4_fouff")
region = Rect2(144, 0, 48, 48) region = Rect2(144, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_ovti0"] [sub_resource type="AtlasTexture" id="AtlasTexture_ovti0"]
atlas = ExtResource("3_w6p3w") atlas = ExtResource("4_fouff")
region = Rect2(192, 0, 48, 48) region = Rect2(192, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_2vy0d"] [sub_resource type="AtlasTexture" id="AtlasTexture_2vy0d"]
atlas = ExtResource("3_w6p3w") atlas = ExtResource("4_fouff")
region = Rect2(240, 0, 48, 48) region = Rect2(240, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_klr2a"] [sub_resource type="AtlasTexture" id="AtlasTexture_klr2a"]
atlas = ExtResource("3_w6p3w") atlas = ExtResource("4_fouff")
region = Rect2(288, 0, 48, 48) region = Rect2(288, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_ax6e1"] [sub_resource type="AtlasTexture" id="AtlasTexture_ax6e1"]
atlas = ExtResource("3_w6p3w") atlas = ExtResource("4_fouff")
region = Rect2(336, 0, 48, 48) region = Rect2(336, 0, 48, 48)
[sub_resource type="SpriteFrames" id="SpriteFrames_8idir"] [sub_resource type="SpriteFrames" id="SpriteFrames_8idir"]
animations = [{ animations = [{
"frames": [{ "frames": [{
"duration": 1.0, "duration": 1.0,
"texture": SubResource("AtlasTexture_q43wd")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_r0cll")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_6ujxt")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_1baju")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_i445f")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_7op4n")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_mtsu2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_an4ql")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_cgbkp")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_p6mmk")
}],
"loop": false,
"name": &"death",
"speed": 12.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_aeg01") "texture": SubResource("AtlasTexture_aeg01")
}, { }, {
"duration": 1.0, "duration": 1.0,
@ -183,7 +259,7 @@ metadata/_edit_group_ = true
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
texture_filter = 1 texture_filter = 1
sprite_frames = SubResource("SpriteFrames_8idir") sprite_frames = SubResource("SpriteFrames_8idir")
animation = &"idle" animation = &"death"
autoplay = "idle" autoplay = "idle"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]

112
scenes/coin.tscn Normal file
View File

@ -0,0 +1,112 @@
[gd_scene load_steps=17 format=3 uid="uid://s5mebw76f4y"]
[ext_resource type="Texture2D" uid="uid://dxxynldiswq5g" path="res://graphics/pickups/coin.png" id="1_4ikm0"]
[ext_resource type="Script" path="res://scripts/coin.gd" id="1_v7bd8"]
[sub_resource type="AtlasTexture" id="AtlasTexture_46q1v"]
atlas = ExtResource("1_4ikm0")
region = Rect2(0, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_hugk0"]
atlas = ExtResource("1_4ikm0")
region = Rect2(16, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_ujh61"]
atlas = ExtResource("1_4ikm0")
region = Rect2(32, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_bniki"]
atlas = ExtResource("1_4ikm0")
region = Rect2(48, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_w5jr2"]
atlas = ExtResource("1_4ikm0")
region = Rect2(64, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_eyn6o"]
atlas = ExtResource("1_4ikm0")
region = Rect2(80, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_wka16"]
atlas = ExtResource("1_4ikm0")
region = Rect2(96, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_pd6kk"]
atlas = ExtResource("1_4ikm0")
region = Rect2(112, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_d0m54"]
atlas = ExtResource("1_4ikm0")
region = Rect2(128, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_33sqx"]
atlas = ExtResource("1_4ikm0")
region = Rect2(144, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_ierav"]
atlas = ExtResource("1_4ikm0")
region = Rect2(160, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_lob1t"]
atlas = ExtResource("1_4ikm0")
region = Rect2(176, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_kfu8w"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_46q1v")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_hugk0")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ujh61")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_bniki")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_w5jr2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_eyn6o")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_wka16")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_pd6kk")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_d0m54")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_33sqx")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ierav")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_lob1t")
}],
"loop": true,
"name": &"default",
"speed": 12.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_6jtug"]
radius = 5.0
[node name="Area2D" type="Area2D"]
script = ExtResource("1_v7bd8")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
texture_filter = 1
sprite_frames = SubResource("SpriteFrames_kfu8w")
autoplay = "default"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_6jtug")
[connection signal="body_entered" from="." to="." method="_on_body_entered"]

View File

@ -1,11 +1,16 @@
[gd_scene load_steps=14 format=3 uid="uid://y083suj12rld"] [gd_scene load_steps=19 format=3 uid="uid://y083suj12rld"]
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"] [ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"] [ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
[ext_resource type="Texture2D" uid="uid://c43jfkjw11rsq" path="res://graphics/Terrain (32x32).png" id="2_juhow"] [ext_resource type="Texture2D" uid="uid://c43jfkjw11rsq" path="res://graphics/Terrain (32x32).png" id="2_juhow"]
[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"] [ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
[ext_resource type="PackedScene" uid="uid://c8x0bcxa8t74o" path="res://scenes/crate.tscn" id="2_ob312"] [ext_resource type="PackedScene" uid="uid://c8x0bcxa8t74o" path="res://scenes/crate.tscn" id="2_ob312"]
[ext_resource type="Texture2D" uid="uid://biqrhb0shtygr" path="res://graphics/background/BG Image.png" id="3_vj1tk"]
[ext_resource type="Texture2D" uid="uid://bp4mp3bh45b6i" path="res://graphics/background/Additional Sky.png" id="4_kk5vy"]
[ext_resource type="Texture2D" uid="uid://byl5umyabyltt" path="res://graphics/background/Additional Water.png" id="5_2y1x6"]
[ext_resource type="PackedScene" uid="uid://cdgbcjrseeoka" path="res://scenes/platform.tscn" id="6_hm88c"] [ext_resource type="PackedScene" uid="uid://cdgbcjrseeoka" path="res://scenes/platform.tscn" id="6_hm88c"]
[ext_resource type="PackedScene" uid="uid://s5mebw76f4y" path="res://scenes/coin.tscn" id="10_74ldf"]
[ext_resource type="PackedScene" uid="uid://oja81cvx8jvu" path="res://scenes/badguy.tscn" id="11_8t7ny"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_6otpc"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_6otpc"]
texture = ExtResource("2_juhow") texture = ExtResource("2_juhow")
@ -494,6 +499,21 @@ sources/0 = SubResource("TileSetAtlasSource_6otpc")
[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"] [sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"]
radius = 60.2993 radius = 60.2993
[sub_resource type="Animation" id="Animation_5wtmu"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(141, 290)]
}
[sub_resource type="Animation" id="Animation_ohhmw"] [sub_resource type="Animation" id="Animation_ohhmw"]
resource_name = "move" resource_name = "move"
length = 2.0 length = 2.0
@ -511,21 +531,6 @@ tracks/0/keys = {
"values": [Vector2(141, 290), Vector2(278, 290), Vector2(278, 290)] "values": [Vector2(141, 290), Vector2(278, 290), Vector2(278, 290)]
} }
[sub_resource type="Animation" id="Animation_5wtmu"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(141, 290)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_uo6r5"] [sub_resource type="AnimationLibrary" id="AnimationLibrary_uo6r5"]
_data = { _data = {
"RESET": SubResource("Animation_5wtmu"), "RESET": SubResource("Animation_5wtmu"),
@ -533,12 +538,36 @@ _data = {
} }
[node name="Game" type="Node2D"] [node name="Game" type="Node2D"]
[node name="GameController" type="Node" parent="."]
unique_name_in_owner = true
script = ExtResource("1_77wyw") script = ExtResource("1_77wyw")
[node name="Timer" type="Timer" parent="GameController"]
[node name="TileMap" type="TileMap" parent="."] [node name="TileMap" type="TileMap" parent="."]
tile_set = SubResource("TileSet_25cld") tile_set = SubResource("TileSet_25cld")
format = 2 format = 2
layer_0/tile_data = PackedInt32Array(851971, 0, 0, 851972, 65536, 0, 851973, 65536, 0, 851974, 65536, 0, 851975, 65536, 0, 851976, 65536, 0, 851977, 65536, 0, 851978, 65536, 0, 851979, 65536, 0, 917515, 65536, 2, 917514, 65536, 2, 917513, 65536, 2, 917512, 65536, 2, 917511, 65536, 2, 917510, 65536, 2, 917509, 65536, 2, 917508, 65536, 2, 917507, 0, 2, 851980, 458752, 1, 851981, 393216, 1, 851982, 65536, 0, 851983, 65536, 0, 851984, 65536, 0, 851985, 65536, 0, 851986, 65536, 0, 851987, 131072, 0, 917516, 65536, 2, 917517, 65536, 2, 917518, 65536, 2, 917519, 65536, 2, 917520, 65536, 2, 917521, 65536, 2, 917522, 65536, 2, 917523, 131072, 2, 786444, 0, 1, 720908, 0, 1, 655372, 0, 0, 655373, 131072, 0, 720909, 131072, 1, 786445, 131072, 1, 458763, 131072, 4, 458762, 0, 4, 458766, 0, 4, 458767, 131072, 4, 262155, 0, 4, 262156, 65536, 4, 262157, 65536, 4, 262158, 131072, 4, 262161, 983040, 3, 327697, 262144, 1, 393234, 65536, 4, 393233, 983040, 4, 393235, 1048576, 4, 327699, 262144, 1, 262163, 1048576, 3, 262162, 65536, 4, 655379, 0, 4, 655380, 65536, 4, 655381, 131072, 4, 458774, 0, 4, 458775, 65536, 4, 458776, 131072, 4) layer_0/tile_data = PackedInt32Array(851971, 0, 0, 851972, 65536, 0, 851973, 65536, 0, 851974, 65536, 0, 851975, 65536, 0, 851976, 65536, 0, 851977, 65536, 0, 851978, 65536, 0, 851979, 65536, 0, 917515, 65536, 2, 917514, 65536, 2, 917513, 65536, 2, 917512, 65536, 2, 917511, 65536, 2, 917510, 65536, 2, 917509, 65536, 2, 917508, 65536, 2, 917507, 0, 2, 851980, 458752, 1, 851981, 393216, 1, 851982, 65536, 0, 851983, 65536, 0, 851984, 65536, 0, 851985, 65536, 0, 851986, 65536, 0, 851987, 65536, 0, 917516, 65536, 2, 917517, 65536, 2, 917518, 65536, 2, 917519, 65536, 2, 917520, 65536, 2, 917521, 65536, 2, 917522, 65536, 2, 917523, 65536, 2, 786444, 0, 1, 720908, 0, 1, 655372, 0, 0, 655373, 131072, 0, 720909, 131072, 1, 786445, 131072, 1, 458763, 131072, 4, 458762, 0, 4, 458766, 0, 4, 458767, 131072, 4, 262155, 0, 4, 262156, 65536, 4, 262157, 65536, 4, 262158, 131072, 4, 262161, 983040, 3, 327697, 262144, 1, 393233, 262144, 2, 393235, 262144, 2, 327699, 262144, 1, 262163, 1048576, 3, 262162, 65536, 4, 655379, 0, 4, 655380, 65536, 4, 655381, 131072, 4, 458774, 0, 4, 458775, 65536, 4, 458776, 131072, 4, 851989, 65536, 0, 851990, 65536, 0, 851991, 458752, 1, 917527, 65536, 2, 917528, 131072, 2, 851992, 131072, 1, 851988, 65536, 0, 917524, 65536, 2, 917525, 65536, 2, 917526, 65536, 2, 786455, 0, 0, 786456, 131072, 0, 524306, 262144, 4)
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_mirroring = Vector2(380, 0)
[node name="bg" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"]
position = Vector2(194, 400)
texture = ExtResource("3_vj1tk")
[node name="sky" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"]
position = Vector2(194, 48)
scale = Vector2(12, 18.4375)
texture = ExtResource("4_kk5vy")
[node name="water" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"]
position = Vector2(194, 654)
scale = Vector2(12, 12)
texture = ExtResource("5_2y1x6")
[node name="RigidBody2D" parent="." instance=ExtResource("2_ob312")] [node name="RigidBody2D" parent="." instance=ExtResource("2_ob312")]
position = Vector2(138, 97) position = Vector2(138, 97)
@ -557,7 +586,7 @@ position = Vector2(112, 336)
PUSH_FORCE = 550 PUSH_FORCE = 550
[node name="Camera2D" type="Camera2D" parent="CharacterBody2D"] [node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]
position_smoothing_speed = 6.5 position_smoothing_speed = 6.0
[node name="Area2D" type="Area2D" parent="."] [node name="Area2D" type="Area2D" parent="."]
position = Vector2(417, 92) position = Vector2(417, 92)
@ -583,5 +612,38 @@ autoplay = "move"
[node name="BoxTrap" type="Node2D" parent="."] [node name="BoxTrap" type="Node2D" parent="."]
position = Vector2(415, -10) position = Vector2(415, -10)
[connection signal="areatrigger" from="Area2D" to="." method="_on_area_2d_areatrigger"] [node name="Coins" type="Node" parent="."]
[node name="Area2D2" parent="Coins" instance=ExtResource("10_74ldf")]
position = Vector2(328, 403)
[node name="Area2D3" parent="Coins" instance=ExtResource("10_74ldf")]
position = Vector2(293, 403)
[node name="Area2D4" parent="Coins" instance=ExtResource("10_74ldf")]
position = Vector2(257, 403)
[node name="Area2D5" parent="Coins" instance=ExtResource("10_74ldf")]
position = Vector2(221, 403)
[node name="Area2D6" parent="Coins" instance=ExtResource("10_74ldf")]
position = Vector2(362, 403)
[node name="Area2D7" parent="Coins" instance=ExtResource("10_74ldf")]
position = Vector2(415, 304)
[node name="Area2D8" parent="Coins" instance=ExtResource("10_74ldf")]
position = Vector2(473, 403)
[node name="Area2D9" parent="Coins" instance=ExtResource("10_74ldf")]
position = Vector2(507, 403)
[node name="Area2D10" parent="Coins" instance=ExtResource("10_74ldf")]
position = Vector2(592, 176)
[node name="Area2D2" parent="." instance=ExtResource("11_8t7ny")]
position = Vector2(187, 404)
[connection signal="timeout" from="GameController/Timer" to="GameController" method="resetWorld"]
[connection signal="areatrigger" from="Area2D" to="GameController" method="_on_area_2d_areatrigger"]
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"] [connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]

View File

@ -16,6 +16,7 @@ var faceLeft = false
var pushLeftEnabled = false var pushLeftEnabled = false
var pushRightEnabled = false var pushRightEnabled = false
var pushTarget var pushTarget
var living = true
#preload bullet scene to be able to shoot it #preload bullet scene to be able to shoot it
var bullet = preload("res://scenes/bullet.tscn") var bullet = preload("res://scenes/bullet.tscn")
@ -23,87 +24,92 @@ var bullet = preload("res://scenes/bullet.tscn")
# Get the gravity from the project settings to be synced with RigidBody nodes. # Get the gravity from the project settings to be synced with RigidBody nodes.
var gravity = ProjectSettings.get_setting("physics/2d/default_gravity") var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
func die():
print("You died!")
animated_sprite.play("death")
living = false
func _physics_process(delta): func _physics_process(delta):
# Add the gravity. # Add the gravity.
if not is_on_floor(): if not is_on_floor():
velocity.y += gravity * delta velocity.y += gravity * delta
if living:
# Handle jump. # Handle jump.
if Input.is_action_just_pressed("ui_accept") and is_on_floor(): if Input.is_action_just_pressed("ui_accept") and is_on_floor():
velocity.y = JUMP_VELOCITY velocity.y = JUMP_VELOCITY
# Hand force push (melee attack) # Hand force push (melee attack)
if Input.is_action_just_pressed("push") && pushRightEnabled && faceLeft == false: if Input.is_action_just_pressed("push") && pushRightEnabled && faceLeft == false:
print("I should force push") print("I should force push")
pushTarget.apply_central_impulse(Vector2(1,0) * PUSH_FORCE * 10) pushTarget.apply_central_impulse(Vector2(1,0) * PUSH_FORCE * 10)
pushRightEnabled = false pushRightEnabled = false
if Input.is_action_just_pressed("push") && pushLeftEnabled: if Input.is_action_just_pressed("push") && pushLeftEnabled:
pushTarget.apply_central_impulse(Vector2(-1,0) * PUSH_FORCE * 10) pushTarget.apply_central_impulse(Vector2(-1,0) * PUSH_FORCE * 10)
pushLeftEnabled = false pushLeftEnabled = false
if Input.is_action_just_pressed("shoot"): if Input.is_action_just_pressed("shoot"):
#make a bullet -- must be a scene in order to "instantiate" #make a bullet -- must be a scene in order to "instantiate"
var myBullet = bullet.instantiate() var myBullet = bullet.instantiate()
#set bullet speed? #set bullet speed?
#"owner" adds it to the character's parent node - the game scene #"owner" adds it to the character's parent node - the game scene
owner.add_child(myBullet) owner.add_child(myBullet)
#put the bullet at the Marker, specifically at its global coordinates #put the bullet at the Marker, specifically at its global coordinates
if not faceLeft: if not faceLeft:
#facing right #facing right
myBullet.transform = marker_right.global_transform myBullet.transform = marker_right.global_transform
else:
#facing left
myBullet.transform = marker_left.global_transform
myBullet.setSpeed(-750)
pass
# Get the input direction and handle the movement/deceleration.
# As good practice, you should replace UI actions with custom gameplay actions.
var direction = Input.get_axis("ui_left", "ui_right")
if direction <0:
faceLeft = true
if direction >0:
faceLeft = false
if direction:
velocity.x = direction * SPEED
animated_sprite.flip_h = true if direction <0 else false
else: else:
#facing left velocity.x = move_toward(velocity.x, 0, SPEED)
myBullet.transform = marker_left.global_transform if is_on_floor():
myBullet.setSpeed(-750) if direction == 0:
pass animated_sprite.play("idle")
else:
# Get the input direction and handle the movement/deceleration. animated_sprite.play("run")
# As good practice, you should replace UI actions with custom gameplay actions.
var direction = Input.get_axis("ui_left", "ui_right")
if direction <0:
faceLeft = true
if direction >0:
faceLeft = false
if direction:
velocity.x = direction * SPEED
animated_sprite.flip_h = true if direction <0 else false
else:
velocity.x = move_toward(velocity.x, 0, SPEED)
if is_on_floor():
if direction == 0:
animated_sprite.play("idle")
else: else:
animated_sprite.play("run") animated_sprite.play("jump")
else:
animated_sprite.play("jump")
move_and_slide() move_and_slide()
if right_ray.is_colliding(): if right_ray.is_colliding():
print("right ray is colliding") print("right ray is colliding")
var collider = right_ray.get_collider() var collider = right_ray.get_collider()
#what did we hit? #what did we hit?
if collider is Node: if collider is Node:
if collider.is_in_group("boxes"): if collider.is_in_group("boxes"):
print("This is a pushable box") print("This is a pushable box")
pushRightEnabled = true pushRightEnabled = true
pushTarget = collider pushTarget = collider
else: else:
pushRightEnabled = false pushRightEnabled = false
if left_ray.is_colliding(): if left_ray.is_colliding():
print("left ray is colliding") print("left ray is colliding")
var collider = left_ray.get_collider() var collider = left_ray.get_collider()
if collider is Node: if collider is Node:
if collider.is_in_group("boxes"): if collider.is_in_group("boxes"):
pushLeftEnabled = true pushLeftEnabled = true
pushTarget = collider pushTarget = collider
else: else:
pushLeftEnabled = false pushLeftEnabled = false
#loop through the collisions #loop through the collisions
for i in get_slide_collision_count(): for i in get_slide_collision_count():
var c = get_slide_collision(i) var c = get_slide_collision(i)
if c.get_collider() is RigidBody2D: if c.get_collider() is RigidBody2D:
c.get_collider().apply_central_impulse(-c.get_normal()* BUMP_FORCE) c.get_collider().apply_central_impulse(-c.get_normal()* BUMP_FORCE)

40
scripts/badguy.gd Normal file
View File

@ -0,0 +1,40 @@
extends Area2D
@export var speed = 60.0
var direction = 1
@onready var right_cast = $RightCast
@onready var left_cast = $LeftCast
@onready var sprite = $AnimatedSprite2D
@onready var right_floor_cast = $RightFloorCast
@onready var left_floor_cast = $LeftFloorCast
@onready var game = %GameController
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
if right_cast.is_colliding():
if not right_cast.get_collider().is_in_group("player"):
direction = -1
if left_cast.is_colliding():
if not left_cast.get_collider().is_in_group("player"):
direction = 1
if not right_floor_cast.is_colliding():
direction = -1
if not left_floor_cast.is_colliding():
direction = 1
if direction == -1:
sprite.flip_h = true
else:
sprite.flip_h = false
#movement
position.x += direction * speed * delta
func _on_body_entered(body):
if body.is_in_group("player"):
game.playerDeath()

19
scripts/coin.gd Normal file
View File

@ -0,0 +1,19 @@
extends Area2D
@onready var game = %GameController
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_body_entered(body):
if body.is_in_group("player"):
print("somebody entered a coin")
game.coinCollected()
queue_free()

View File

@ -1,8 +1,12 @@
extends Node2D extends Node
#preloading crate and marker for box trap #preloading crate and marker for box trap
var myBox = preload("res://scenes/crate.tscn") var myBox = preload("res://scenes/crate.tscn")
@onready var box_trap = $BoxTrap @onready var box_trap = $"../BoxTrap"
@onready var timer = $Timer
@onready var player = $"../CharacterBody2D"
var totalCoins = 0
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready(): func _ready():
@ -22,5 +26,16 @@ func _on_area_2d_areatrigger(effect, body):
if body.is_in_group("player"): if body.is_in_group("player"):
for n in 3: for n in 3:
var box = myBox.instantiate() var box = myBox.instantiate()
add_child(box) owner.add_child(box)
box.transform = box_trap.transform box.transform = box_trap.transform
func coinCollected():
totalCoins += 1
print("I have " + str(totalCoins) + " coins")
func playerDeath():
player.die()
timer.start()
func resetWorld():
get_tree().reload_current_scene()