.. |
bullet.gd-folding-a0614c6ad5d032a25886d46e75c79cb4.cfg
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first commit
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2024-07-22 18:23:44 -04:00 |
bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg
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tilemap collisions, bullet graphic
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2024-07-29 20:10:01 -04:00 |
bullet.tscn-folding-6d8e6ff1e6f20a36e0402d27c623c86c.cfg
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first commit
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2024-07-22 18:23:44 -04:00 |
character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg
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tilemap collisions, bullet graphic
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2024-07-29 20:10:01 -04:00 |
character.tscn-folding-b6bd7a241034177d7fe082a7597ba8ea.cfg
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idle, run, jump working
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2024-07-22 19:38:39 -04:00 |
CharacterBody2D.gd-folding-dea9702988911ceb7a8ad1390d53f226.cfg
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first commit
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2024-07-22 18:23:44 -04:00 |
crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg
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tilemap collisions, bullet graphic
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2024-07-29 20:10:01 -04:00 |
crate.tscn-folding-65637dc57c83dac3d15ec1cb22439bd7.cfg
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crate and tilemap
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2024-07-22 21:04:24 -04:00 |
create_recent.Node
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crate and tilemap
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2024-07-22 21:04:24 -04:00 |
editor_layout.cfg
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tilemap collisions, bullet graphic
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2024-07-29 20:10:01 -04:00 |
favorites
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crate and tilemap
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2024-07-22 21:04:24 -04:00 |
favorites.Node
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first commit
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2024-07-22 18:23:44 -04:00 |
filesystem_cache8
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tilemap collisions, bullet graphic
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2024-07-29 20:10:01 -04:00 |
filesystem_update4
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tilemap working
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2024-07-29 19:45:33 -04:00 |
game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg
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tilemap collisions, bullet graphic
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2024-07-29 20:10:01 -04:00 |
game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg
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tilemap collisions, bullet graphic
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2024-07-29 20:10:01 -04:00 |
project_metadata.cfg
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tilemap collisions, bullet graphic
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2024-07-29 20:10:01 -04:00 |
recent_dirs
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crate and tilemap
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2024-07-22 21:04:24 -04:00 |
script_editor_cache.cfg
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tilemap working
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2024-07-29 19:45:33 -04:00 |