GodotGame/.godot/editor
2024-07-29 21:07:04 -04:00
..
bullet.gd-folding-a0614c6ad5d032a25886d46e75c79cb4.cfg first commit 2024-07-22 18:23:44 -04:00
bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg box trapgit add .! 2024-07-29 21:01:19 -04:00
bullet.tscn-folding-6d8e6ff1e6f20a36e0402d27c623c86c.cfg box trapgit add .! 2024-07-29 21:01:19 -04:00
character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg box trapgit add .! 2024-07-29 21:01:19 -04:00
character.tscn-folding-b6bd7a241034177d7fe082a7597ba8ea.cfg idle, run, jump working 2024-07-22 19:38:39 -04:00
CharacterBody2D.gd-folding-dea9702988911ceb7a8ad1390d53f226.cfg first commit 2024-07-22 18:23:44 -04:00
crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg box trapgit add .! 2024-07-29 21:01:19 -04:00
crate.tscn-folding-65637dc57c83dac3d15ec1cb22439bd7.cfg crate and tilemap 2024-07-22 21:04:24 -04:00
create_recent.Node box trapgit add .! 2024-07-29 21:01:19 -04:00
editor_layout.cfg box trap 2024-07-29 21:07:04 -04:00
favorites crate and tilemap 2024-07-22 21:04:24 -04:00
favorites.Node first commit 2024-07-22 18:23:44 -04:00
filesystem_cache8 tilemap collisions, bullet graphic 2024-07-29 20:10:01 -04:00
filesystem_update4 box trapgit add .! 2024-07-29 21:01:19 -04:00
game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg box trap 2024-07-29 21:07:04 -04:00
game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg box trapgit add .! 2024-07-29 21:01:19 -04:00
gamecontroller.gd-folding-f1f331c27a8a747c68def87f3a691aa7.cfg box trapgit add .! 2024-07-29 21:01:19 -04:00
platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg box trapgit add .! 2024-07-29 21:01:19 -04:00
platform.tscn-folding-cc2f727180cd42d9c13434cb55b1ce69.cfg box trapgit add .! 2024-07-29 21:01:19 -04:00
project_metadata.cfg box trapgit add .! 2024-07-29 21:01:19 -04:00
recent_dirs crate and tilemap 2024-07-22 21:04:24 -04:00
script_editor_cache.cfg box trap 2024-07-29 21:07:04 -04:00