131 lines
7.6 KiB
Plaintext
131 lines
7.6 KiB
Plaintext
[gd_scene load_steps=19 format=3 uid="uid://3uc588mdcp6p"]
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[ext_resource type="PackedScene" uid="uid://dcspnwq0858er" path="res://scenes/player_3d.tscn" id="1_m7dbh"]
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[ext_resource type="Texture2D" uid="uid://oj44wj30tk0v" path="res://assets/singles/terrains_and_fences/ME_Singles_Terrains_and_Fences_16x16_Props_Dirt_11.png" id="3_kefov"]
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[ext_resource type="Texture2D" uid="uid://dallhpwd4b7xq" path="res://assets/singles/terrains_and_fences/ME_Singles_Terrains_and_Fences_16x16_Grass_2_2.png" id="4_le0cj"]
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[ext_resource type="MeshLibrary" uid="uid://lrqih4x4lu5e" path="res://resources/mesh_library_exteriors.tres" id="4_mt54i"]
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[ext_resource type="Texture2D" uid="uid://dvyu8hutjntvk" path="res://assets/singles/terrains_and_fences/ME_Singles_Terrains_and_Fences_16x16_Grass_2_1.png" id="5_le0cj"]
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[ext_resource type="Texture2D" uid="uid://d4c35fmdiyv7m" path="res://assets/singles/terrains_and_fences/ME_Singles_Terrains_and_Fences_16x16_Grass_2_3.png" id="6_78blk"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_le0cj"]
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sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
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ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
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[sub_resource type="Sky" id="Sky_78blk"]
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sky_material = SubResource("ProceduralSkyMaterial_le0cj")
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[sub_resource type="Environment" id="Environment_a6i3j"]
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background_mode = 2
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sky = SubResource("Sky_78blk")
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tonemap_mode = 2
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glow_enabled = true
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mt54i"]
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transparency = 1
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shading_mode = 0
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albedo_texture = ExtResource("3_kefov")
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texture_filter = 0
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[sub_resource type="QuadMesh" id="QuadMesh_le0cj"]
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material = SubResource("StandardMaterial3D_mt54i")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kefov"]
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transparency = 2
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alpha_scissor_threshold = 0.5
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alpha_antialiasing_mode = 0
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depth_draw_mode = 1
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shading_mode = 0
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albedo_texture = ExtResource("4_le0cj")
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texture_filter = 0
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[sub_resource type="PlaneMesh" id="PlaneMesh_mt54i"]
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material = SubResource("StandardMaterial3D_kefov")
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size = Vector2(0.1, 0.1)
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orientation = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_le0cj"]
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transparency = 2
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alpha_scissor_threshold = 0.5
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alpha_antialiasing_mode = 0
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depth_draw_mode = 1
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shading_mode = 0
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albedo_texture = ExtResource("5_le0cj")
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texture_filter = 0
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[sub_resource type="PlaneMesh" id="PlaneMesh_le0cj"]
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material = SubResource("StandardMaterial3D_le0cj")
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size = Vector2(0.1, 0.1)
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orientation = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a6i3j"]
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transparency = 2
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alpha_scissor_threshold = 0.5
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alpha_antialiasing_mode = 0
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depth_draw_mode = 1
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shading_mode = 0
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albedo_texture = ExtResource("6_78blk")
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texture_filter = 0
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[sub_resource type="PlaneMesh" id="PlaneMesh_1gkdw"]
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material = SubResource("StandardMaterial3D_a6i3j")
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size = Vector2(0.1, 0.1)
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orientation = 2
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[sub_resource type="MeshLibrary" id="MeshLibrary_78blk"]
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item/0/name = "props_dirt_11"
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item/0/mesh = SubResource("QuadMesh_le0cj")
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item/0/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/0/mesh_cast_shadow = 1
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item/0/shapes = []
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item/0/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/0/navigation_layers = 1
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item/1/name = "grass_2_2"
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item/1/mesh = SubResource("PlaneMesh_mt54i")
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item/1/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/1/mesh_cast_shadow = 1
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item/1/shapes = []
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item/1/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/1/navigation_layers = 1
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item/2/name = "grass_2_1_left"
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item/2/mesh = SubResource("PlaneMesh_le0cj")
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item/2/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/2/mesh_cast_shadow = 1
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item/2/shapes = []
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item/2/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/2/navigation_layers = 1
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item/3/name = "grass_2_3_right"
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item/3/mesh = SubResource("PlaneMesh_1gkdw")
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item/3/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/3/mesh_cast_shadow = 1
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item/3/shapes = []
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item/3/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/3/navigation_layers = 1
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[node name="Main3D" type="Node3D"]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_a6i3j")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(0.7071067, 0.6123725, -0.35355344, 2.7805946e-08, 0.49999994, 0.86602545, 0.7071069, -0.6123724, 0.35355327, 0, 0, 0)
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shadow_enabled = true
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[node name="Player3D" parent="." instance=ExtResource("1_m7dbh")]
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[node name="GroundMap" type="GridMap" parent="."]
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mesh_library = ExtResource("4_mt54i")
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cell_size = Vector3(0.1, 0.1, 0.1)
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cell_center_y = false
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data = {
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"cells": PackedInt32Array(65535, 0, 1, 0, 0, 1, 0, 65535, 0, 65535, 65535, 1, 65534, 65535, 1, 65534, 0, 1, 1, 0, 1, 1, 65535, 1, 65535, 1, 1, 65534, 1, 1, 0, 1, 1, 1, 1, 1, 1, 65534, 1, 0, 65534, 1, 65535, 65534, 1, 65534, 65534, 1, 65533, 65534, 0, 65533, 65535, 1, 65533, 0, 1, 65533, 1, 0, 65534, 2, 1, 65535, 2, 1, 0, 2, 1, 1, 2, 0, 2, 2, 0, 2, 1, 0, 2, 0, 1, 3, 0, 0, 3, 65535, 1, 3, 65534, 1, 3, 65533, 1, 2, 65533, 1, 2, 65534, 1, 2, 65535, 1, 1, 65533, 1, 0, 65533, 1, 65535, 65533, 1, 65534, 65533, 1, 65533, 65533, 0, 65532, 65534, 0, 65532, 65535, 1, 65532, 0, 1, 65533, 2, 1, 65532, 2, 1, 65532, 1, 0, 3, 1, 0, 3, 2, 1, 65535, 65532, 0, 65535, 65531, 1, 65534, 65531, 1, 65534, 65532, 0, 65532, 65533, 1, 0, 65532, 1, 1, 65532, 1, 1, 65531, 1, 2, 65532, 1, 3, 65532, 1, 3, 65531, 1, 2, 65531, 1, 0, 65531, 1, 65533, 65531, 1, 65532, 65531, 1, 65532, 65532, 1, 65533, 65532, 1, 65531, 65532, 1, 65533, 65530, 1, 65534, 65530, 1, 65535, 65530, 1, 65535, 65529, 1, 65535, 65528, 1, 65534, 65528, 1, 65534, 65529, 1, 65533, 65529, 1, 65532, 65529, 1, 65532, 65530, 1, 65531, 65529, 1, 65530, 65529, 1, 65530, 65530, 1, 65530, 65531, 1, 65531, 65531, 1, 65531, 65533, 1, 65531, 65534, 1, 65531, 65530, 1, 65531, 65535, 1, 65531, 0, 1, 65531, 1, 1, 65531, 2, 1, 65534, 3, 1, 0, 3, 1, 1, 3, 1, 2, 3, 1, 3, 3, 1, 4, 2, 1, 4, 1, 1, 4, 0, 0, 5, 0, 0, 5, 65535, 0, 5, 65534, 1, 5, 65533, 1, 5, 65532, 1, 5, 65531, 1, 4, 65531, 1, 4, 65533, 0, 4, 65532, 1, 4, 65534, 1, 1, 65530, 1, 0, 65530, 1, 0, 65529, 1, 1, 65528, 1, 2, 65529, 1, 3, 65530, 1, 5, 1, 1, 6, 0, 1, 6, 65535, 0, 4, 65535, 1, 65530, 65535, 1, 65530, 65534, 1, 65530, 65533, 1, 65530, 65532, 1, 65530, 0, 1, 65530, 1, 1, 4, 3, 1, 5, 3, 1, 5, 2, 1, 6, 1, 1, 7, 0, 1, 7, 65535, 1, 7, 65534, 1, 6, 65533, 1, 1, 65529, 1, 2, 65530, 1, 6, 65534, 1, 7, 65533, 1, 7, 65532, 1, 6, 65532, 1, 6, 65531, 1, 5, 65530, 1, 4, 65530, 1, 3, 65529, 1, 2, 65528, 1, 0, 65528, 1, 65535, 3, 1)
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}
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[node name="GrassMap" type="GridMap" parent="."]
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mesh_library = SubResource("MeshLibrary_78blk")
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cell_size = Vector3(0.1, 0.1, 0.1)
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data = {
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"cells": PackedInt32Array(65534, 0, 1, 65535, 0, 1, 0, 0, 1, 1, 0, 1, 2, 0, 3, 65533, 0, 2, 65534, 1, 1, 65535, 1, 1, 65533, 1, 1, 0, 1, 1, 1, 1, 1, 2, 1, 1, 3, 1, 1, 4, 1, 3, 65532, 1, 2, 65535, 2, 1, 65534, 2, 1, 65533, 2, 2, 0, 2, 3, 1, 65535, 1, 0, 65535, 1, 65535, 65535, 1, 65534, 65535, 1, 65533, 65535, 1, 2, 65535, 1, 3, 65535, 1, 4, 65535, 3, 65532, 65535, 2, 65534, 65531, 1, 65535, 65531, 1, 0, 65531, 1, 1, 65532, 1, 2, 65533, 1, 2, 65534, 1, 1, 65534, 1, 0, 65534, 1, 0, 65533, 1, 65535, 65533, 1, 65535, 65532, 1, 0, 65532, 1, 1, 65533, 1, 65534, 65533, 1, 65533, 65533, 1, 65534, 65534, 1, 65535, 65534, 1, 2, 65532, 1, 2, 65531, 1, 1, 65531, 1, 1, 65530, 1, 0, 65530, 2, 3, 65532, 1, 3, 65533, 1, 3, 65534, 1, 4, 65534, 3, 4, 65533, 3, 4, 65532, 3, 3, 65531, 3, 1, 65529, 3, 65533, 65531, 2, 65534, 65532, 2, 65532, 65533, 2, 65533, 65534, 2, 0, 65529, 2, 2, 65530, 3)
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}
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[editable path="Player3D"]
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