Commit Graph

6 Commits

Author SHA1 Message Date
doctorbatmanwho-creator
53fd05c165 Add player health, lives, death, and cutscene system
Added player damage, invulnerability frames, knockback, and death handling. Enemies stop attacking after player death and player controls are disabled. Added a persistent three-life system with ambulance cutscenes after the first two deaths and a final Game Over cutscene after the third death.
2026-08-27 21:31:58 -04:00
doctorbatmanwho-creator
7c7e607a6e Level loading and camera bounds system
- Added MainGame scene
- Converted player into reusable scene
- Added CameraBounds support
- Added Demon Woods level
- Fixed SceneManager references
2026-06-07 21:17:10 -04:00
c10beb5635 player damage, player death, bad guy dictionary, bad guy damage, bad guy death, ui, player damage animation, player death animation 2025-07-07 21:01:52 -04:00
92e989c331 autoload, timer, win condition, lose condition, custom resources, enemy, multi-levels 2025-06-30 21:04:01 -04:00
c2f329ac60 parralax background, two terrains, collectible coin, some graphics, physics layer 2025-06-23 21:06:26 -04:00
a98540de07 static body, rigid body, character body, area2d, gamecontroller, custom signal 2025-06-02 20:57:16 -04:00