OddlyTimbot
  • Joined on 2024-07-10
OddlyTimbot pushed to main at OddlyTimbot/AprilGameExample 2026-05-05 01:02:29 +00:00
a200dd1a51 grenades, dynamic instantiation, state machine
OddlyTimbot opened issue OddlyTimbot/AprilGameExample#5 2026-05-04 21:07:41 +00:00
Player State Machine
OddlyTimbot opened issue OddlyTimbot/AprilGameExample#4 2026-05-04 20:52:07 +00:00
Add bullets
OddlyTimbot closed issue OddlyTimbot/AprilGameExample#1 2026-05-04 20:36:13 +00:00
Add a force-push for Rigidbodies
OddlyTimbot closed issue OddlyTimbot/AprilGameExample#3 2026-05-04 20:35:00 +00:00
Create a SceneManager
OddlyTimbot pushed to main at OddlyTimbot/AprilGameExample 2026-04-28 01:09:26 +00:00
7384736795 scenemanager, raycasts, shove attack
OddlyTimbot opened issue OddlyTimbot/AprilGameExample#3 2026-04-27 20:23:21 +00:00
Create a SceneManager
OddlyTimbot commented on issue OddlyTimbot/AprilGameExample#2 2026-04-27 20:13:29 +00:00
Add Grenades

Grenade code:

class_name Grenade extends RigidBody2D

var timer = Timer.new()

# Called when the node enters the scene tree for the first time.
func _ready():
	add_child(timer)
	time…
OddlyTimbot opened issue OddlyTimbot/AprilGameExample#2 2026-04-27 20:06:21 +00:00
Add Grenades
OddlyTimbot commented on issue OddlyTimbot/AprilGameExample#1 2026-04-27 20:04:48 +00:00
Add a force-push for Rigidbodies

Also map the shove control to deliver the impulse:

if Input.is_action_just_pressed("shove") && pushEnabled:
		print("I want to shove")
		var shoveDirection:int
		match facing:
			FaceDire…
OddlyTimbot opened issue OddlyTimbot/AprilGameExample#1 2026-04-27 20:01:57 +00:00
Add a force-push for Rigidbodies
OddlyTimbot opened issue CormacRatledge/aprilGame#3 2026-04-21 01:41:25 +00:00
Delete platform.gd
OddlyTimbot opened issue CormacRatledge/aprilGame#2 2026-04-21 01:37:49 +00:00
Remove this Line
OddlyTimbot opened issue CormacRatledge/aprilGame#1 2026-04-21 01:33:52 +00:00
Small error in CharacterBody in collision with crates
OddlyTimbot pushed to main at OddlyTimbot/AprilGameExample 2026-04-21 01:13:59 +00:00
60729215f2 static body, rigidbody, characterbody, area, signals
OddlyTimbot created branch main in OddlyTimbot/AprilGameExample 2026-04-21 01:13:59 +00:00
OddlyTimbot created repository OddlyTimbot/AprilGameExample 2026-04-20 22:41:02 +00:00
OddlyTimbot pushed to main at OddlyTimbot/MarchGame 2026-04-20 12:53:12 +00:00
046b3450a7 fixed tabbing, small type issues
OddlyTimbot pushed to main at OddlyTimbot/MarchGame 2026-04-14 00:36:38 +00:00
7b14cc8333 final week
OddlyTimbot pushed to week6prep at OddlyTimbot/MarchGame 2026-04-07 13:44:13 +00:00
46889c32f3 adding character autopilot