OddlyTimbot
  • Joined on 2024-07-10
OddlyTimbot pushed to main at TTL/DesignForLasers 2025-09-09 21:46:00 +00:00
a26ea8d317 adding image for threshold example week2
OddlyTimbot pushed to main at TTL/DesignForLasers 2025-09-09 21:06:50 +00:00
3ff060c85f adding second mesh of lion for depth map generation
OddlyTimbot pushed to main at TTL/DesignForLasers 2025-09-09 21:02:02 +00:00
0107d1e7a8 adding a depth map generation example
OddlyTimbot pushed to main at TTL/DesignForLasers 2025-09-09 20:23:10 +00:00
f49b0285c1 updates to grid for thunder nova
OddlyTimbot pushed to main at OddlyTimbot/JulyGame 2025-09-09 00:55:05 +00:00
68b998652c better coin collecting, level timer, multilevels, badguys with characterstats
OddlyTimbot pushed to main at TTL/DesignForCNC 2025-08-28 20:31:42 +00:00
fb94929a19 adding custom bits to resources
OddlyTimbot pushed to main at OddlyTimbot/JulyGame 2025-08-26 01:09:41 +00:00
53bae7b109 coins, parralax background, terrains, physics layer
OddlyTimbot pushed to main at TTL/DesignForCNC 2025-08-21 21:37:51 +00:00
5770073d16 updated bit being used week 3 for 6mm
OddlyTimbot pushed to main at TTL/DesignForCNC 2025-08-21 18:11:04 +00:00
675cd351fc added a varset to the transform trinket box example week 3
OddlyTimbot pushed to main at TTL/DesignForCNC 2025-08-21 17:52:46 +00:00
db4a9dee50 added a multi-transform method to week 3 trinket box
OddlyTimbot pushed to main at OddlyTimbot/JulyGame 2025-08-19 01:08:25 +00:00
ae6159a9f0 tilemap layer, state machine, scenemanager update, animations for player
OddlyTimbot pushed to main at TTL/DesignForCNC 2025-08-14 22:37:56 +00:00
f9bbe1586e new gcode files week 2
OddlyTimbot pushed to main at TTL/DesignForCNC 2025-08-14 21:18:11 +00:00
f79c7adbeb updated gcode for week 2
OddlyTimbot pushed to main at TTL/DesignForCNC 2025-08-14 20:25:11 +00:00
d389929a89 updated week 2 yin yang
OddlyTimbot pushed to main at TTL/DesignForCNC 2025-08-14 15:29:59 +00:00
3f6a0fcff2 added example using transforms for cleat hanger week 6
OddlyTimbot pushed to main at TTL/DesignForLasers 2025-08-12 21:21:09 +00:00
5a63cceb9f last edit for turtle graphics
OddlyTimbot pushed to main at TTL/DesignForLasers 2025-08-12 21:05:56 +00:00
d269bb0254 new workflow for turtle graphics
OddlyTimbot pushed to main at TTL/DesignForLasers 2025-08-12 19:16:54 +00:00
246c12eaaf adding beaver vectors for week5
OddlyTimbot pushed to main at OddlyTimbot/JulyGame 2025-08-12 01:05:02 +00:00
b6d588fcfe raycasts, melee attack, factory for bullets, spawn points, dynamic instantiation
OddlyTimbot pushed to main at TTL_GameDev/GodotCourse 2025-08-11 20:04:40 +00:00
7e4fd00267 updated instructions week2 enumerators