Commit Graph

12 Commits

Author SHA1 Message Date
doctorbatmanwho-creator
0f7889adfb Implement skeleton combat and memory piece progression
- Created Skeleton enemy scene with idle, walk, attack, hurt, and death animations
- Added player detection and enemy pursuit AI
- Implemented skeleton attack system and player damage
- Added player punch attack for adult character
- Implemented enemy damage and health system
- Added skeleton death handling
- Connected MemoryPiece spawning to defeated skeletons
- Added configurable memory piece textures and wardrobe assignments
- Implemented memory piece collection and return-to-graveyard workflow
- Added interact action to Input Map
- Continued development of Wardrobe 1 combat encounter
- Fixed multiple collision, hitbox, and animation issues
2026-06-15 14:05:40 -04:00
doctorbatmanwho-creator
89c109b26f Add wardrobe memory encounters and combat area backgrounds
- Implemented MemoryPiece collectible system
- Added support for unique memory fragment textures
- Continued wardrobe encounter workflow design
- Planned memory collection and return-to-graveyard progression
- Created Wardrobe 1 (Hide) combat background
- Created Wardrobe 2 (Hurry) combat background
- Created Wardrobe 3 (Silence) combat background
- Created Wardrobe 4 (Isolation) combat background
- Created Wardrobe 5 (Responsibility) combat background
- Added environmental storytelling text and thematic scene concepts
- Continued graveyard level layout and wardrobe encounter planning
2026-06-14 22:07:32 -04:00
doctorbatmanwho-creator
341fad629c Skeleton level progress: wardrobe system, spawn markers, combat areas, and new environmental assets
- Added reusable wardrobe scene
- Created combat and return spawn markers
- Began skeleton level encounter structure
- Added graveyard/closet environmental assets
- Added childhood-themed storytelling objects
- Continued parallax background development
2026-06-11 21:25:59 -04:00
doctorbatmanwho-creator
22f2f0d8f4 Added demon level prototype and child player form 2026-06-08 20:17:50 -04:00
doctorbatmanwho-creator
7c7e607a6e Level loading and camera bounds system
- Added MainGame scene
- Converted player into reusable scene
- Added CameraBounds support
- Added Demon Woods level
- Fixed SceneManager references
2026-06-07 21:17:10 -04:00
07b5ce7c8d stairs 2025-12-15 19:10:59 -05:00
c10beb5635 player damage, player death, bad guy dictionary, bad guy damage, bad guy death, ui, player damage animation, player death animation 2025-07-07 21:01:52 -04:00
92e989c331 autoload, timer, win condition, lose condition, custom resources, enemy, multi-levels 2025-06-30 21:04:01 -04:00
c2f329ac60 parralax background, two terrains, collectible coin, some graphics, physics layer 2025-06-23 21:06:26 -04:00
a7e18c2689 graphics for bullet, crate, animation for player, state machine 2025-06-16 21:01:29 -04:00
8a78da855c bullets, bullet factory, shove attack, scenemanager 2025-06-09 21:21:45 -04:00
a98540de07 static body, rigid body, character body, area2d, gamecontroller, custom signal 2025-06-02 20:57:16 -04:00