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AprilGodotGame
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Week 5: multi-levels, collectibles, enemies, started player damage
2025-05-12 20:56:03 -04:00
assets
Week 5: multi-levels, collectibles, enemies, started player damage
2025-05-12 20:56:03 -04:00
scenes
Week 5: multi-levels, collectibles, enemies, started player damage
2025-05-12 20:56:03 -04:00
scripts
Week 5: multi-levels, collectibles, enemies, started player damage
2025-05-12 20:56:03 -04:00
.editorconfig
Week 1: static/rigid/charcter bodies, timer, game controller
2025-04-07 21:00:28 -04:00
.gitattributes
Week 1: static/rigid/charcter bodies, timer, game controller
2025-04-07 21:00:28 -04:00
.gitignore
Week 1: static/rigid/charcter bodies, timer, game controller
2025-04-07 21:00:28 -04:00
bullet.gd
Week 3: input buffer, acceleration, hardgravity, state machine
2025-04-28 20:54:39 -04:00
bullet.gd.uid
Week 2: bullet factory, raycast, shove attack, unique names
2025-04-14 20:58:10 -04:00
gamecontroller.gd
Week 2: bullet factory, raycast, shove attack, unique names
2025-04-14 20:58:10 -04:00
gamecontroller.gd.uid
Week 1: static/rigid/charcter bodies, timer, game controller
2025-04-07 21:00:28 -04:00
icon.svg
Week 1: static/rigid/charcter bodies, timer, game controller
2025-04-07 21:00:28 -04:00
icon.svg.import
Week 1: static/rigid/charcter bodies, timer, game controller
2025-04-07 21:00:28 -04:00
project.godot
Week 5: multi-levels, collectibles, enemies, started player damage
2025-05-12 20:56:03 -04:00
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